#VRML V2.0 utf8

Shape{
  geometry Sphere{}
  appearance Appearance{
    material Material{}
  }
}

Transform{
  translation 3 2 0
  children[
    Shape{
      geometry Sphere{}
      appearance Appearance{
         material Material{}
      }
    }
  ]
}

SpotLight{
  color 0 0 1
  location 1.5 -2 1.5
  direction 0 1 0
}