#VRML V2.0 utf8


NavigationInfo{
 headlight FALSE
}

Shape{
  geometry Cone{
    bottomRadius 2
    height 3
  }
  appearance Appearance{
    material Material{
      diffuseColor 1 1 0  
      ambientIntensity 0
    }
  }
}

Transform{
  translation -2 0 0
  children[
   Shape{
    geometry Sphere{ radius 0.5}
   }
   DEF sensor1 TouchSensor{}
  ]
}

DEF valgus1 PointLight{
  location -1 0 1.5
  set_on FALSE
}

ROUTE sensor1.isActive TO valgus1.set_on
