using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Audio; namespace Colto1 { class ScoreBoard { Level1 parent; public string content="***"; public string levelcontent = "*"; public Vector2 position = new Vector2(650, 65); public Vector2 position2 = new Vector2(650,80); SpriteFont font; public ScoreBoard(Level1 parent) { this.parent = parent; } public void LoadContent(ContentManager manager) { font = manager.Load("SpriteFont1"); } public void Update() { } public void Draw(SpriteBatch batch) { batch.DrawString(font, content, position, Color.White); batch.DrawString(font, levelcontent, position2, Color.White); } } }