/* * @(#)PrimitiveTextureApp.java 1.0 99/09/10 13:34:00 * * Copyright (c) 1996-1999 Sun Microsystems, Inc. All Rights Reserved. * * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use, * modify and redistribute this software in source and binary code form, * provided that i) this copyright notice and license appear on all copies of * the software; and ii) Licensee does not utilize the software in a manner * which is disparaging to Sun. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS * LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF * OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * This software is not designed or intended for use in on-line control of * aircraft, air traffic, aircraft navigation or aircraft communications; or in * the design, construction, operation or maintenance of any nuclear * facility. Licensee represents and warrants that it will not use or * redistribute the Software for such purposes. */ /* */ import java.applet.Applet; import java.awt.BorderLayout; import java.awt.Label; import com.sun.j3d.utils.geometry.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.image.TextureLoader; import javax.media.j3d.*; import javax.vecmath.*; /** * PrimitiveTextureApp creates a single plane with texture mapping. */ public class PrimitiveTextureApp extends Applet { BranchGroup createScene() { BranchGroup objRoot = new BranchGroup(); Transform3D transform = new Transform3D(); Appearance appear = new Appearance(); String filename = "earth.jpg"; TextureLoader loader = new TextureLoader(filename, this); ImageComponent2D image = loader.getImage(); if(image == null) { System.out.println("load failed for texture: "+filename); } // can't use parameterless constuctor Texture2D texture = new Texture2D(Texture.BASE_LEVEL, Texture.RGBA, image.getWidth(), image.getHeight()); texture.setImage(0, image); appear.setTexture(texture); objRoot.addChild(new Sphere(1.0f, Primitive.GENERATE_TEXTURE_COORDS, appear)); Background background = new Background(); background.setColor(1.0f, 1.0f, 1.0f); background.setApplicationBounds(new BoundingSphere()); objRoot.addChild(background); return objRoot; } public PrimitiveTextureApp (){ setLayout(new BorderLayout()); Canvas3D c = new Canvas3D(null); add("Center", c); c.setStereoEnable(false); SimpleUniverse u = new SimpleUniverse(c); // This will move the ViewPlatform back a bit so the // objects in the scene can be viewed. u.getViewingPlatform().setNominalViewingTransform(); u.addBranchGraph(createScene()); } public static void main(String argv[]) { System.out.print("PrimitiveTextureApp.java \n- "); System.out.println("The simpliest example of using texture mapping on a geometic primitive.\n"); System.out.println("This is a simple example progam from The Java 3D API Tutorial."); System.out.println("The Java 3D Tutorial is available on the web at:"); System.out.println("http://java.sun.com/products/java-media/3D/collateral "); new MainFrame(new PrimitiveTextureApp(), 256, 256); } }