// Demonstrate a keyboard event handler.
import java.awt.*;
import java.applet.*;

public class Klahvistik extends Applet{
  String msg = "";

  // Handle key press events.
  public boolean keyDown(Event evtObj, int key)
   {
   int k;
   if (key!=10)
   msg +=  (char)key;
        else 
      try{k=Integer.parseInt(msg) ;
	  msg="OK"+(k+1);}
      catch (NumberFormatException e){msg="vale formaat";}
    repaint();
    showStatus("Key Down");

    return true;
  }

  // Handle key release events.
  public boolean keyUp(Event evtObj, int key) {
    showStatus("Key Up");

    return true;
  }

  // Display keystrokes.
  public void paint(Graphics g) {
    g.drawString(msg, 10, 20);
  }    
}