using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace SilverlightNaited { public partial class RuuduSuurus : UserControl { public RuuduSuurus() { InitializeComponent(); } private void txtSuurus_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter) { int kyljepikkus = Convert.ToInt32(txtSuurus.Text); ruut1.Width = kyljepikkus; ruut1.Height = kyljepikkus; } } } }