#VRML V2.0 utf8 NavigationInfo{ headlight FALSE } Shape{ geometry Cone{ bottomRadius 2 height 3 } appearance Appearance{ material Material{ diffuseColor 1 1 0 ambientIntensity 0 } } } Transform{ translation -2 0 0 children[ Shape{ geometry Sphere{ radius 0.5} } DEF sensor1 TouchSensor{} ] } DEF valgus1 PointLight{ location -1 0 1.5 set_on FALSE } ROUTE sensor1.isActive TO valgus1.set_on