Assembly-CSharp.dlltsharedassets0.assetst5resources/unity_builtin_extra!ЌlmainDataФТXMZџџИ@€КД Э!ИLЭ!This program cannot be run in DOS mode. $PEL—?Tр!  @@ € O@`  d H.textМ  `.rsrc@ @@.reloc `@Bџ% @@ Z N  _CorDllMainmscoree.dll@ Hм!ри!( **n( ( "ЭЬЬ=( o *( *0 Arp{( ( {( t o ( "@( o **0Zrpo o ( ( o o rp( 9%( %o ( "?( ( o *BSJB v2.0.50727pм#~LЬ#Strings0#USHˆ#Blobа#GUIDW  , !+C t{‰“ІОЧ ‹Љ#@KbUlXь †є Uј [!†!Ul![p!ta… 5!K !Ua)‚1,9š1A5БQб89о=)чAѓG! !LY.‹g\€#kUnityEngineMonoBehaviour.ctorTransformComponentget_transformVector3get_rightop_MultiplyTranslatemscorlibStringSystemConcatDebugLogObjectInstantiateGameObjectset_positionColliderCollisionget_colliderget_nameop_Equalityget_positionget_upop_AdditionAssembly-CSharpAssembly-CSharp.dllliikuvkeraporkamineStartUpdatekirjeldusalumineOnCollisionEnterteineRuntimeCompatibilityAttributeSystem.Runtime.CompilerServicesalgus2 porge alumine     |ь…зОЇyŽ %  !! )TWrapNonExceptionThrows цЯж“s!J›нэбЏАН4€0€HX@ММ4VS_VERSION_INFOНяў?DVarFileInfo$TranslationАStringFileInfoј000004b04ProductVersion0.0.0.0$CompanyName$ProductName(LegalCopyright HInternalNameAssembly-CSharp.dll,FileDescription Comments0FileVersion0.0.0.0POriginalFilenameAssembly-CSharp.dll,LegalTrademarks 0(5 4.5.5f1MaterialBaseџџџџ€stringm_Nameџџџџ€ArrayArrayџџџџ@intsizechardataPPtrm_Shaderintm_FileIDintm_PathIDvectorm_ShaderKeywordsџџџџ€ArrayArrayџџџџ €intsize stringdataџџџџ €ArrayArrayџџџџ @intsize chardataintm_CustomRenderQueueUnityPropertySheetm_SavedPropertiesџџџџ€mapm_TexEnvsџџџџ€ArrayArrayџџџџ€intsizepairdataџџџџ€FastPropertyNamefirstџџџџ€stringnameџџџџ€ArrayArrayџџџџ@intsizechardataUnityTexEnvsecondPPtrm_Textureintm_FileIDintm_PathIDVector2fm_Scale floatx floaty  Vector2fm_Offset! floatx" floaty# mapm_Floatsџџџџ$€ArrayArrayџџџџ%€intsize&pairdataџџџџ'€FastPropertyNamefirstџџџџ(€stringnameџџџџ)€ArrayArrayџџџџ*@intsize+chardata,floatsecond-mapm_Colorsџџџџ.€ArrayArrayџџџџ/€intsize0pairdataџџџџ1€FastPropertyNamefirstџџџџ2€stringnameџџџџ3€ArrayArrayџџџџ4@intsize5chardata6ColorRGBAsecond7 floatr8 floatg9 floatb: floata; sMonoScriptBaseџџџџ€stringm_Nameџџџџ€ArrayArrayџџџџ@intsizechardataintm_ExecutionOrderunsigned intm_PropertiesHashstringm_ClassNameџџџџ€ArrayArrayџџџџ@intsize chardata stringm_Namespaceџџџџ €ArrayArrayџџџџ @intsize chardatastringm_AssemblyNameџџџџ€ArrayArrayџџџџ@intsizechardataboolm_IsEditorScript–PreloadDataBaseџџџџ€stringm_Nameџџџџ€ArrayArrayџџџџ@intsizechardatavectorm_AssetsџџџџArrayArrayџџџџintsizePPtrdataintm_FileID intm_PathID 8––8pЈEss№Esslibrary/unity default resourcesresources/unity_builtin_extraк'п'о.п.р.с.Default-Diffuseџџџџ_MainTex€?€?_Color€?€?€?? porkamineѕYƒ porkamineAssembly-CSharp.dll liikuvkeraї liikuvkeraAssembly-CSharp.dll.l 4.5.5f10ShaderBaseџџџџ€stringm_Nameџџџџ€ArrayArrayџџџџ@intsizechardatastringm_Scriptџџџџ€ArrayArrayџџџџ@intsizechardatastringm_PathNameџџџџ €ArrayArrayџџџџ @intsize chardata vectorm_Dependenciesџџџџ ArrayArrayџџџџintsizePPtrdataintm_FileIDintm_PathIDboolm_ShaderIsBaked@0000шY00Normal-VertexLit Shader "VertexLit" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _SpecColor ("Spec Color", Color) = (1,1,1,1) _Emission ("Emissive Color", Color) = (0,0,0,0) _Shininess ("Shininess", Range(0.01,1)) = 0.7 _MainTex ("Base (RGB)", 2D) = "white" {} } SubShader { LOD 100 Tags { "RenderType"="Opaque" } Pass { Tags { "LIGHTMODE"="Vertex" "RenderType"="Opaque" } Lighting On SeparateSpecular On Material { Ambient [_Color] Diffuse [_Color] Emission [_Emission] Specular [_SpecColor] Shininess [_Shininess] } SetTexture [_MainTex] { combine texture * primary double, texture alpha * primary alpha } } Pass { Tags { "LIGHTMODE"="VertexLM" "RenderType"="Opaque" } BindChannels { Bind "vertex", Vertex Bind "normal", Normal Bind "texcoord1", TexCoord0 Bind "texcoord", TexCoord1 } SetTexture [unity_Lightmap] { Matrix [unity_LightmapMatrix] ConstantColor [_Color] combine texture * constant } SetTexture [_MainTex] { combine texture * previous double, texture alpha * primary alpha } } Pass { Tags { "LIGHTMODE"="VertexLMRGBM" "RenderType"="Opaque" } BindChannels { Bind "vertex", Vertex Bind "normal", Normal Bind "texcoord1", TexCoord0 Bind "texcoord1", TexCoord1 Bind "texcoord", TexCoord2 } SetTexture [unity_Lightmap] { Matrix [unity_LightmapMatrix] combine texture * texture alpha double } SetTexture [unity_Lightmap] { ConstantColor [_Color] combine previous * constant } SetTexture [_MainTex] { combine texture * previous quad, texture alpha * primary alpha } } Pass { Name "SHADOWCASTER" Tags { "LIGHTMODE"="SHADOWCASTER" "SHADOWSUPPORT"="true" "RenderType"="Opaque" } Cull Off Fog { Mode Off } Offset 1, 1 Program "vp" { SubProgram "opengl " { Keywords { "SHADOWS_DEPTH" } Bind "vertex" Vertex Vector 5 [unity_LightShadowBias] "!!ARBvp1.0 PARAM c[6] = { program.local[0], state.matrix.mvp, program.local[5] }; TEMP R0; DP4 R0.x, vertex.position, c[4]; DP4 R0.y, vertex.position, c[3]; ADD R0.y, R0, c[5].x; MAX R0.z, R0.y, -R0.x; ADD R0.z, R0, -R0.y; MAD result.position.z, R0, c[5].y, R0.y; MOV result.position.w, R0.x; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 9 instructions, 1 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_DEPTH" } Bind "vertex" Vertex Matrix 0 [glstate_matrix_mvp] Vector 4 [unity_LightShadowBias] "vs_2_0 def c5, 0.00000000, 0, 0, 0 dcl_position0 v0 dp4 r0.x, v0, c2 add r0.x, r0, c4 max r0.y, r0.x, c5.x add r0.y, r0, -r0.x mad r0.z, r0.y, c4.y, r0.x dp4 r0.w, v0, c3 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mov oPos, r0 mov oT0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_DEPTH" } Bind "vertex" Vertex ConstBuffer "UnityShadows" 416 Vector 80 [unity_LightShadowBias] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "UnityShadows" 0 BindCB "UnityPerDraw" 1 "vs_4_0 eefiecedbafdcpfpnalllopibeheioekcjacaejpabaaaaaafmacaaaaadaaaaaa cmaaaaaakaaaaaaaneaaaaaaejfdeheogmaaaaaaadaaaaaaaiaaaaaafaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaafjaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahaaaaaagaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa apaaaaaafaepfdejfeejepeoaaeoepfcenebemaafeeffiedepepfceeaaklklkl epfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaafdfgfpfaepfdejfeejepeoaafdeieefciaabaaaaeaaaabaa gaaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaaabaaaaaa aeaaaaaafpaaaaadpcbabaaaaaaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaa giaaaaacabaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa abaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa aaaaaaaiecaabaaaaaaaaaaackaabaaaaaaaaaaaakiacaaaaaaaaaaaafaaaaaa dgaaaaaflccabaaaaaaaaaaaegambaaaaaaaaaaadeaaaaahbcaabaaaaaaaaaaa ckaabaaaaaaaaaaaabeaaaaaaaaaaaaaaaaaaaaibcaabaaaaaaaaaaackaabaia ebaaaaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakeccabaaaaaaaaaaabkiacaaa aaaaaaaaafaaaaaaakaabaaaaaaaaaaackaabaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_DEPTH" } Bind "vertex" Vertex ConstBuffer "UnityShadows" 416 Vector 80 [unity_LightShadowBias] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "UnityShadows" 0 BindCB "UnityPerDraw" 1 "vs_4_0_level_9_1 eefiecedgkfhdfkdcnhakpnigbjopdbfgnocmedlabaaaaaaieadaaaaaeaaaaaa daaaaaaafeabaaaanmacaaaafaadaaaaebgpgodjbmabaaaabmabaaaaaaacpopp nmaaaaaaeaaaaaaaacaaceaaaaaadmaaaaaadmaaaaaaceaaabaadmaaaaaaafaa abaaabaaaaaaaaaaabaaaaaaaeaaacaaaaaaaaaaaaaaaaaaaaacpoppfbaaaaaf agaaapkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacafaaaaiaaaaaapja afaaaaadaaaaapiaaaaaffjaadaaoekaaeaaaaaeaaaaapiaacaaoekaaaaaaaja aaaaoeiaaeaaaaaeaaaaapiaaeaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapia afaaoekaaaaappjaaaaaoeiaacaaaaadaaaaaeiaaaaakkiaabaaaakaalaaaaad abaaabiaaaaakkiaagaaaakaacaaaaadabaaabiaaaaakkibabaaaaiaaeaaaaae aaaaaemaabaaffkaabaaaaiaaaaakkiaaeaaaaaeaaaaadmaaaaappiaaaaaoeka aaaaoeiaabaaaaacaaaaaimaaaaappiappppaaaafdeieefciaabaaaaeaaaabaa gaaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaaabaaaaaa aeaaaaaafpaaaaadpcbabaaaaaaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaa giaaaaacabaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa abaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa aaaaaaaiecaabaaaaaaaaaaackaabaaaaaaaaaaaakiacaaaaaaaaaaaafaaaaaa dgaaaaaflccabaaaaaaaaaaaegambaaaaaaaaaaadeaaaaahbcaabaaaaaaaaaaa ckaabaaaaaaaaaaaabeaaaaaaaaaaaaaaaaaaaaibcaabaaaaaaaaaaackaabaia ebaaaaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakeccabaaaaaaaaaaabkiacaaa aaaaaaaaafaaaaaaakaabaaaaaaaaaaackaabaaaaaaaaaaadoaaaaabejfdeheo gmaaaaaaadaaaaaaaiaaaaaafaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apapaaaafjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaaaaaagaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaacaaaaaaapaaaaaafaepfdejfeejepeoaaeoepfc enebemaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaa caaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfaepfdejfe ejepeoaa" } SubProgram "opengl " { Keywords { "SHADOWS_CUBE" } Bind "vertex" Vertex Matrix 5 [_Object2World] Vector 9 [_LightPositionRange] "!!ARBvp1.0 PARAM c[10] = { program.local[0], state.matrix.mvp, program.local[5..9] }; TEMP R0; DP4 R0.z, vertex.position, c[7]; DP4 R0.x, vertex.position, c[5]; DP4 R0.y, vertex.position, c[6]; ADD result.texcoord[0].xyz, R0, -c[9]; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 8 instructions, 1 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_CUBE" } Bind "vertex" Vertex Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [_LightPositionRange] "vs_2_0 dcl_position0 v0 dp4 r0.z, v0, c6 dp4 r0.x, v0, c4 dp4 r0.y, v0, c5 add oT0.xyz, r0, -c8 dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_CUBE" } Bind "vertex" Vertex ConstBuffer "UnityLighting" 720 Vector 16 [_LightPositionRange] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] BindCB "UnityLighting" 0 BindCB "UnityPerDraw" 1 "vs_4_0 eefiecedmdbbbdikonjmakhobpogjoahoambeednabaaaaaalaacaaaaadaaaaaa cmaaaaaakaaaaaaapiaaaaaaejfdeheogmaaaaaaadaaaaaaaiaaaaaafaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaafjaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahaaaaaagaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa apaaaaaafaepfdejfeejepeoaaeoepfcenebemaafeeffiedepepfceeaaklklkl epfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefclaabaaaa eaaaabaagmaaaaaafjaaaaaeegiocaaaaaaaaaaaacaaaaaafjaaaaaeegiocaaa abaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaaghaaaaaepccabaaaaaaaaaaa abaaaaaagfaaaaadhccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaaipcaabaaa aaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaaabaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaabaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaacaaaaaakgbkbaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaabaaaaaaadaaaaaa pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiccaaaabaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaa abaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaa aaaaaaaaegiccaaaabaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaaaaaaaaaa dcaaaaakhcaabaaaaaaaaaaaegiccaaaabaaaaaaapaaaaaapgbpbaaaaaaaaaaa egacbaaaaaaaaaaaaaaaaaajhccabaaaabaaaaaaegacbaaaaaaaaaaaegiccaia ebaaaaaaaaaaaaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_CUBE" } Bind "vertex" Vertex ConstBuffer "UnityLighting" 720 Vector 16 [_LightPositionRange] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] BindCB "UnityLighting" 0 BindCB "UnityPerDraw" 1 "vs_4_0_level_9_1 eefiecedgliiboeoaohgmijejkigocaikejnlppdabaaaaaaoeadaaaaaeaaaaaa daaaaaaagaabaaaabiadaaaaimadaaaaebgpgodjciabaaaaciabaaaaaaacpopp nmaaaaaaemaaaaaaadaaceaaaaaaeiaaaaaaeiaaaaaaceaaabaaeiaaaaaaabaa abaaabaaaaaaaaaaabaaaaaaaeaaacaaaaaaaaaaabaaamaaaeaaagaaaaaaaaaa aaaaaaaaaaacpoppbpaaaaacafaaaaiaaaaaapjaafaaaaadaaaaahiaaaaaffja ahaaoekaaeaaaaaeaaaaahiaagaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaahia aiaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaahiaajaaoekaaaaappjaaaaaoeia acaaaaadaaaaahoaaaaaoeiaabaaoekbafaaaaadaaaaapiaaaaaffjaadaaoeka aeaaaaaeaaaaapiaacaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaaeaaoeka aaaakkjaaaaaoeiaaeaaaaaeaaaaapiaafaaoekaaaaappjaaaaaoeiaaeaaaaae aaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiappppaaaa fdeieefclaabaaaaeaaaabaagmaaaaaafjaaaaaeegiocaaaaaaaaaaaacaaaaaa fjaaaaaeegiocaaaabaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaaghaaaaae pccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaagiaaaaacabaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaaabaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaacaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaa abaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaa aaaaaaaafgbfbaaaaaaaaaaaegiccaaaabaaaaaaanaaaaaadcaaaaakhcaabaaa aaaaaaaaegiccaaaabaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaa dcaaaaakhcaabaaaaaaaaaaaegiccaaaabaaaaaaaoaaaaaakgbkbaaaaaaaaaaa egacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaabaaaaaaapaaaaaa pgbpbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaajhccabaaaabaaaaaaegacbaaa aaaaaaaaegiccaiaebaaaaaaaaaaaaaaabaaaaaadoaaaaabejfdeheogmaaaaaa adaaaaaaaiaaaaaafaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaa fjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaaaaaagaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaacaaaaaaapaaaaaafaepfdejfeejepeoaaeoepfcenebemaa feeffiedepepfceeaaklklklepfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklkl" } } Program "fp" { SubProgram "opengl " { Keywords { "SHADOWS_DEPTH" } "!!ARBfp1.0 PARAM c[1] = { { 0 } }; MOV result.color, c[0].x; END # 1 instructions, 0 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_DEPTH" } "ps_2_0 dcl t0.xyzw rcp r0.x, t0.w mul r0.x, t0.z, r0 mov r0, r0.x mov oC0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_DEPTH" } "ps_4_0 eefiecedcbejcgfjfchfioiockkbgpdagbgpkifoabaaaaaaneaaaaaaadaaaaaa cmaaaaaagaaaaaaajeaaaaaaejfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfaepfdejfeejepeoaa epfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa aaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieefcdiaaaaaaeaaaaaaa aoaaaaaagfaaaaadpccabaaaaaaaaaaadgaaaaaipccabaaaaaaaaaaaaceaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_DEPTH" } "ps_4_0_level_9_1 eefieceddmmdbnbnmjjfimooohgfckafkfbckdnkabaaaaaadmabaaaaaeaaaaaa daaaaaaajeaaaaaaneaaaaaaaiabaaaaebgpgodjfmaaaaaafmaaaaaaaaacpppp diaaaaaaceaaaaaaaaaaceaaaaaaceaaaaaaceaaaaaaceaaaaaaceaaaaacpppp fbaaaaafaaaaapkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaacaaaaapia aaaaaakaabaaaaacaaaiapiaaaaaoeiappppaaaafdeieefcdiaaaaaaeaaaaaaa aoaaaaaagfaaaaadpccabaaaaaaaaaaadgaaaaaipccabaaaaaaaaaaaaceaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadoaaaaabejfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfa epfdejfeejepeoaaepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "SHADOWS_CUBE" } Vector 0 [_LightPositionRange] "!!ARBfp1.0 PARAM c[3] = { program.local[0], { 1, 255, 65025, 16581375 }, { 0.99900001, 0.0039215689 } }; TEMP R0; DP3 R0.x, fragment.texcoord[0], fragment.texcoord[0]; RSQ R0.x, R0.x; RCP R0.x, R0.x; MUL R0.x, R0, c[0].w; MIN R0.x, R0, c[2]; MUL R0, R0.x, c[1]; FRC R0, R0; MAD result.color, -R0.yzww, c[2].y, R0; END # 8 instructions, 1 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_CUBE" } Vector 0 [_LightPositionRange] "ps_2_0 def c1, 0.99900001, 0.00392157, 0, 0 def c2, 1.00000000, 255.00000000, 65025.00000000, 16581375.00000000 dcl t0.xyz dp3 r0.x, t0, t0 rsq r0.x, r0.x rcp r0.x, r0.x mul r0.x, r0, c0.w min r0.x, r0, c1 mul r0, r0.x, c2 frc r1, r0 mov r0.z, -r1.w mov r0.xyw, -r1.yzxw mad r0, r0, c1.y, r1 mov oC0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_CUBE" } ConstBuffer "UnityLighting" 720 Vector 16 [_LightPositionRange] BindCB "UnityLighting" 0 "ps_4_0 eefiecedckbinngfcaabjchaofnjildpenmjogbcabaaaaaaniabaaaaadaaaaaa cmaaaaaaieaaaaaaliaaaaaaejfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieefcbiabaaaa eaaaaaaaegaaaaaafjaaaaaeegiocaaaaaaaaaaaacaaaaaagcbaaaadhcbabaaa abaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacabaaaaaabaaaaaahbcaabaaa aaaaaaaaegbcbaaaabaaaaaaegbcbaaaabaaaaaaelaaaaafbcaabaaaaaaaaaaa akaabaaaaaaaaaaadiaaaaaibcaabaaaaaaaaaaaakaabaaaaaaaaaaadkiacaaa aaaaaaaaabaaaaaaddaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaaabeaaaaa hhlohpdpdiaaaaakpcaabaaaaaaaaaaaagaabaaaaaaaaaaaaceaaaaaaaaaiadp aaaahpedaaabhoehppachnelbkaaaaafpcaabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaanpccabaaaaaaaaaaajgapbaiaebaaaaaaaaaaaaaaaceaaaaaibiaiadl ibiaiadlibiaiadlibiaiadlegaobaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_CUBE" } ConstBuffer "UnityLighting" 720 Vector 16 [_LightPositionRange] BindCB "UnityLighting" 0 "ps_4_0_level_9_1 eefiecedjahamlkcbfklkfnkijafabokffnpgdpfabaaaaaacmadaaaaaeaaaaaa daaaaaaaiaabaaaakaacaaaapiacaaaaebgpgodjeiabaaaaeiabaaaaaaacpppp biabaaaadaaaaaaaabaaceaaaaaadaaaaaaadaaaaaaaceaaaaaadaaaaaaaabaa abaaaaaaaaaaaaaaaaacppppfbaaaaafabaaapkaibiaiadlaaaaaaaaaaaaaaaa aaaaaaaafbaaaaafacaaapkahhlohplpaaljdolpaaaahklpaaaaaaiafbaaaaaf adaaapkaaaaaiadpaaaahpedaaabhoehppachnelbpaaaaacaaaaaaiaaaaaahla aiaaaaadaaaaaiiaaaaaoelaaaaaoelaahaaaaacaaaaabiaaaaappiaagaaaaac aaaaabiaaaaaaaiaafaaaaadaaaaaciaaaaaaaiaaaaappkaabaaaaacabaaaiia acaaaakaaeaaaaaeaaaaabiaaaaaaaiaaaaappkaabaappiaafaaaaadabaaapia aaaaffiaadaaoekabdaaaaacabaaapiaabaaoeiafiaaaaaeaaaaapiaaaaaaaia acaaoekbabaaoeiaaeaaaaaeabaaaliaaaaamjiaabaaaakbaaaaoeiaaeaaaaae abaaaeiaaaaappiaabaaaakbaaaakkiaabaaaaacaaaiapiaabaaoeiappppaaaa fdeieefcbiabaaaaeaaaaaaaegaaaaaafjaaaaaeegiocaaaaaaaaaaaacaaaaaa gcbaaaadhcbabaaaabaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacabaaaaaa baaaaaahbcaabaaaaaaaaaaaegbcbaaaabaaaaaaegbcbaaaabaaaaaaelaaaaaf bcaabaaaaaaaaaaaakaabaaaaaaaaaaadiaaaaaibcaabaaaaaaaaaaaakaabaaa aaaaaaaadkiacaaaaaaaaaaaabaaaaaaddaaaaahbcaabaaaaaaaaaaaakaabaaa aaaaaaaaabeaaaaahhlohpdpdiaaaaakpcaabaaaaaaaaaaaagaabaaaaaaaaaaa aceaaaaaaaaaiadpaaaahpedaaabhoehppachnelbkaaaaafpcaabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaanpccabaaaaaaaaaaajgapbaiaebaaaaaaaaaaaaaa aceaaaaaibiaiadlibiaiadlibiaiadlibiaiadlegaobaaaaaaaaaaadoaaaaab ejfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahahaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaa abaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaa fdfgfpfegbhcghgfheaaklkl" } } } Pass { Name "SHADOWCOLLECTOR" Tags { "LIGHTMODE"="SHADOWCOLLECTOR" "RenderType"="Opaque" } Fog { Mode Off } Program "vp" { SubProgram "opengl " { Keywords { "SHADOWS_NONATIVE" } Bind "vertex" Vertex Matrix 9 [unity_World2Shadow0] Matrix 13 [unity_World2Shadow1] Matrix 17 [unity_World2Shadow2] Matrix 21 [unity_World2Shadow3] Matrix 25 [_Object2World] "!!ARBvp1.0 PARAM c[29] = { program.local[0], state.matrix.modelview[0], state.matrix.mvp, program.local[9..28] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[3]; DP4 R1.w, vertex.position, c[28]; DP4 R0.z, vertex.position, c[27]; DP4 R0.x, vertex.position, c[25]; DP4 R0.y, vertex.position, c[26]; MOV R1.xyz, R0; MOV R0.w, -R0; DP4 result.texcoord[0].z, R1, c[11]; DP4 result.texcoord[0].y, R1, c[10]; DP4 result.texcoord[0].x, R1, c[9]; DP4 result.texcoord[1].z, R1, c[15]; DP4 result.texcoord[1].y, R1, c[14]; DP4 result.texcoord[1].x, R1, c[13]; DP4 result.texcoord[2].z, R1, c[19]; DP4 result.texcoord[2].y, R1, c[18]; DP4 result.texcoord[2].x, R1, c[17]; DP4 result.texcoord[3].z, R1, c[23]; DP4 result.texcoord[3].y, R1, c[22]; DP4 result.texcoord[3].x, R1, c[21]; MOV result.texcoord[4], R0; DP4 result.position.w, vertex.position, c[8]; DP4 result.position.z, vertex.position, c[7]; DP4 result.position.y, vertex.position, c[6]; DP4 result.position.x, vertex.position, c[5]; END # 24 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_NONATIVE" } Bind "vertex" Vertex Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [unity_World2Shadow0] Matrix 12 [unity_World2Shadow1] Matrix 16 [unity_World2Shadow2] Matrix 20 [unity_World2Shadow3] Matrix 24 [_Object2World] "vs_2_0 dcl_position0 v0 dp4 r0.w, v0, c2 dp4 r1.w, v0, c27 dp4 r0.z, v0, c26 dp4 r0.x, v0, c24 dp4 r0.y, v0, c25 mov r1.xyz, r0 mov r0.w, -r0 dp4 oT0.z, r1, c10 dp4 oT0.y, r1, c9 dp4 oT0.x, r1, c8 dp4 oT1.z, r1, c14 dp4 oT1.y, r1, c13 dp4 oT1.x, r1, c12 dp4 oT2.z, r1, c18 dp4 oT2.y, r1, c17 dp4 oT2.x, r1, c16 dp4 oT3.z, r1, c22 dp4 oT3.y, r1, c21 dp4 oT3.x, r1, c20 mov oT4, r0 dp4 oPos.w, v0, c7 dp4 oPos.z, v0, c6 dp4 oPos.y, v0, c5 dp4 oPos.x, v0, c4 " } SubProgram "opengl " { Keywords { "SHADOWS_NATIVE" } Bind "vertex" Vertex Matrix 9 [unity_World2Shadow0] Matrix 13 [unity_World2Shadow1] Matrix 17 [unity_World2Shadow2] Matrix 21 [unity_World2Shadow3] Matrix 25 [_Object2World] "!!ARBvp1.0 PARAM c[29] = { program.local[0], state.matrix.modelview[0], state.matrix.mvp, program.local[9..28] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[3]; DP4 R1.w, vertex.position, c[28]; DP4 R0.z, vertex.position, c[27]; DP4 R0.x, vertex.position, c[25]; DP4 R0.y, vertex.position, c[26]; MOV R1.xyz, R0; MOV R0.w, -R0; DP4 result.texcoord[0].z, R1, c[11]; DP4 result.texcoord[0].y, R1, c[10]; DP4 result.texcoord[0].x, R1, c[9]; DP4 result.texcoord[1].z, R1, c[15]; DP4 result.texcoord[1].y, R1, c[14]; DP4 result.texcoord[1].x, R1, c[13]; DP4 result.texcoord[2].z, R1, c[19]; DP4 result.texcoord[2].y, R1, c[18]; DP4 result.texcoord[2].x, R1, c[17]; DP4 result.texcoord[3].z, R1, c[23]; DP4 result.texcoord[3].y, R1, c[22]; DP4 result.texcoord[3].x, R1, c[21]; MOV result.texcoord[4], R0; DP4 result.position.w, vertex.position, c[8]; DP4 result.position.z, vertex.position, c[7]; DP4 result.position.y, vertex.position, c[6]; DP4 result.position.x, vertex.position, c[5]; END # 24 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_NATIVE" } Bind "vertex" Vertex Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [unity_World2Shadow0] Matrix 12 [unity_World2Shadow1] Matrix 16 [unity_World2Shadow2] Matrix 20 [unity_World2Shadow3] Matrix 24 [_Object2World] "vs_2_0 dcl_position0 v0 dp4 r0.w, v0, c2 dp4 r1.w, v0, c27 dp4 r0.z, v0, c26 dp4 r0.x, v0, c24 dp4 r0.y, v0, c25 mov r1.xyz, r0 mov r0.w, -r0 dp4 oT0.z, r1, c10 dp4 oT0.y, r1, c9 dp4 oT0.x, r1, c8 dp4 oT1.z, r1, c14 dp4 oT1.y, r1, c13 dp4 oT1.x, r1, c12 dp4 oT2.z, r1, c18 dp4 oT2.y, r1, c17 dp4 oT2.x, r1, c16 dp4 oT3.z, r1, c22 dp4 oT3.y, r1, c21 dp4 oT3.x, r1, c20 mov oT4, r0 dp4 oPos.w, v0, c7 dp4 oPos.z, v0, c6 dp4 oPos.y, v0, c5 dp4 oPos.x, v0, c4 " } SubProgram "d3d11 " { Keywords { "SHADOWS_NATIVE" } Bind "vertex" Vertex ConstBuffer "UnityShadows" 416 Matrix 128 [unity_World2Shadow0] Matrix 192 [unity_World2Shadow1] Matrix 256 [unity_World2Shadow2] Matrix 320 [unity_World2Shadow3] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 192 [_Object2World] BindCB "UnityShadows" 0 BindCB "UnityPerDraw" 1 "vs_4_0 eefiecedikehlkflgbkdkelebbbbbbnojaojjdpaabaaaaaaaaagaaaaadaaaaaa cmaaaaaagaaaaaaabiabaaaaejfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaafaepfdejfeejepeoaaklklkl epfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaa keaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaakeaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahaiaaaakeaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaahaiaaaakeaaaaaaaeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcoaaeaaaa eaaaabaadiabaaaafjaaaaaeegiocaaaaaaaaaaabiaaaaaafjaaaaaeegiocaaa abaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaaghaaaaaepccabaaaaaaaaaaa abaaaaaagfaaaaadhccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaad hccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagfaaaaadpccabaaaafaaaaaa giaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa abaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaa aaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaaanaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaamaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaoaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaa abaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaaajaaaaaadcaaaaakhcaabaaa abaaaaaaegiccaaaaaaaaaaaaiaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaakaaaaaakgakbaaaaaaaaaaa egacbaaaabaaaaaadcaaaaakhccabaaaabaaaaaaegiccaaaaaaaaaaaalaaaaaa pgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaa aaaaaaaaegiccaaaaaaaaaaaanaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa aaaaaaaaamaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaa abaaaaaaegiccaaaaaaaaaaaaoaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaakhccabaaaacaaaaaaegiccaaaaaaaaaaaapaaaaaapgapbaaaaaaaaaaa egacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaa aaaaaaaabbaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaabaaaaaaa agaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa aaaaaaaabcaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaa adaaaaaaegiccaaaaaaaaaaabdaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaabfaaaaaa dcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaabeaaaaaaagaabaaaaaaaaaaa egacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaabgaaaaaa kgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaaeaaaaaaegiccaaa aaaaaaaabhaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaafhccabaaa afaaaaaaegacbaaaaaaaaaaadiaaaaaibcaabaaaaaaaaaaabkbabaaaaaaaaaaa ckiacaaaabaaaaaaafaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaabaaaaaa aeaaaaaaakbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaa ckiacaaaabaaaaaaagaaaaaackbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaak bcaabaaaaaaaaaaackiacaaaabaaaaaaahaaaaaadkbabaaaaaaaaaaaakaabaaa aaaaaaaadgaaaaagiccabaaaafaaaaaaakaabaiaebaaaaaaaaaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "SHADOWS_NATIVE" } Bind "vertex" Vertex ConstBuffer "UnityShadows" 416 Matrix 128 [unity_World2Shadow0] Matrix 192 [unity_World2Shadow1] Matrix 256 [unity_World2Shadow2] Matrix 320 [unity_World2Shadow3] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 192 [_Object2World] BindCB "UnityShadows" 0 BindCB "UnityPerDraw" 1 "vs_4_0_level_9_1 eefiecedcmppgmmapecnbkdgngomfefejenojnbdabaaaaaaliaiaaaaaeaaaaaa daaaaaaaoeacaaaammahaaaaaaaiaaaaebgpgodjkmacaaaakmacaaaaaaacpopp gaacaaaaemaaaaaaadaaceaaaaaaeiaaaaaaeiaaaaaaceaaabaaeiaaaaaaaiaa baaaabaaaaaaaaaaabaaaaaaaiaabbaaaaaaaaaaabaaamaaaeaabjaaaaaaaaaa aaaaaaaaaaacpoppbpaaaaacafaaaaiaaaaaapjaafaaaaadaaaaabiaaaaaffja bgaakkkaaeaaaaaeaaaaabiabfaakkkaaaaaaajaaaaaaaiaaeaaaaaeaaaaabia bhaakkkaaaaakkjaaaaaaaiaaeaaaaaeaaaaabiabiaakkkaaaaappjaaaaaaaia abaaaaacaeaaaioaaaaaaaibafaaaaadaaaaapiaaaaaffjabkaaoekaaeaaaaae aaaaapiabjaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiablaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaapiabmaaoekaaaaappjaaaaaoeiaafaaaaadabaaahia aaaaffiaacaaoekaaeaaaaaeabaaahiaabaaoekaaaaaaaiaabaaoeiaaeaaaaae abaaahiaadaaoekaaaaakkiaabaaoeiaaeaaaaaeaaaaahoaaeaaoekaaaaappia abaaoeiaafaaaaadabaaahiaaaaaffiaagaaoekaaeaaaaaeabaaahiaafaaoeka aaaaaaiaabaaoeiaaeaaaaaeabaaahiaahaaoekaaaaakkiaabaaoeiaaeaaaaae abaaahoaaiaaoekaaaaappiaabaaoeiaafaaaaadabaaahiaaaaaffiaakaaoeka aeaaaaaeabaaahiaajaaoekaaaaaaaiaabaaoeiaaeaaaaaeabaaahiaalaaoeka aaaakkiaabaaoeiaaeaaaaaeacaaahoaamaaoekaaaaappiaabaaoeiaafaaaaad abaaahiaaaaaffiaaoaaoekaaeaaaaaeabaaahiaanaaoekaaaaaaaiaabaaoeia aeaaaaaeabaaahiaapaaoekaaaaakkiaabaaoeiaaeaaaaaeadaaahoabaaaoeka aaaappiaabaaoeiaabaaaaacaeaaahoaaaaaoeiaafaaaaadaaaaapiaaaaaffja bcaaoekaaeaaaaaeaaaaapiabbaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapia bdaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiabeaaoekaaaaappjaaaaaoeia aeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeia ppppaaaafdeieefcoaaeaaaaeaaaabaadiabaaaafjaaaaaeegiocaaaaaaaaaaa biaaaaaafjaaaaaeegiocaaaabaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaagfaaaaad hccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaa gfaaaaadpccabaaaafaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaabaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaabaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaabaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaabaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaa amaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaabaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaabaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaa ajaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaaiaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaa akaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaabaaaaaa egiccaaaaaaaaaaaalaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaaanaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaaaaaaaaaamaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaaoaaaaaakgakbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaaaaaaaaa apaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaa fgafbaaaaaaaaaaaegiccaaaaaaaaaaabbaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaaaaaaaaabaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaaaaaaaaabcaaaaaakgakbaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaaaaaaaaaabdaaaaaapgapbaaa aaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaa egiccaaaaaaaaaaabfaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaa beaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaaaaaaaaabgaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hccabaaaaeaaaaaaegiccaaaaaaaaaaabhaaaaaapgapbaaaaaaaaaaaegacbaaa abaaaaaadgaaaaafhccabaaaafaaaaaaegacbaaaaaaaaaaadiaaaaaibcaabaaa aaaaaaaabkbabaaaaaaaaaaackiacaaaabaaaaaaafaaaaaadcaaaaakbcaabaaa aaaaaaaackiacaaaabaaaaaaaeaaaaaaakbabaaaaaaaaaaaakaabaaaaaaaaaaa dcaaaaakbcaabaaaaaaaaaaackiacaaaabaaaaaaagaaaaaackbabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaabaaaaaaahaaaaaa dkbabaaaaaaaaaaaakaabaaaaaaaaaaadgaaaaagiccabaaaafaaaaaaakaabaia ebaaaaaaaaaaaaaadoaaaaabejfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaafaepfdejfeejepeoaaklklkl epfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaa keaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaakeaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahaiaaaakeaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaahaiaaaakeaaaaaaaeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NONATIVE" } Bind "vertex" Vertex Matrix 9 [unity_World2Shadow0] Matrix 13 [unity_World2Shadow1] Matrix 17 [unity_World2Shadow2] Matrix 21 [unity_World2Shadow3] Matrix 25 [_Object2World] "!!ARBvp1.0 PARAM c[29] = { program.local[0], state.matrix.modelview[0], state.matrix.mvp, program.local[9..28] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[3]; DP4 R1.w, vertex.position, c[28]; DP4 R0.z, vertex.position, c[27]; DP4 R0.x, vertex.position, c[25]; DP4 R0.y, vertex.position, c[26]; MOV R1.xyz, R0; MOV R0.w, -R0; DP4 result.texcoord[0].z, R1, c[11]; DP4 result.texcoord[0].y, R1, c[10]; DP4 result.texcoord[0].x, R1, c[9]; DP4 result.texcoord[1].z, R1, c[15]; DP4 result.texcoord[1].y, R1, c[14]; DP4 result.texcoord[1].x, R1, c[13]; DP4 result.texcoord[2].z, R1, c[19]; DP4 result.texcoord[2].y, R1, c[18]; DP4 result.texcoord[2].x, R1, c[17]; DP4 result.texcoord[3].z, R1, c[23]; DP4 result.texcoord[3].y, R1, c[22]; DP4 result.texcoord[3].x, R1, c[21]; MOV result.texcoord[4], R0; DP4 result.position.w, vertex.position, c[8]; DP4 result.position.z, vertex.position, c[7]; DP4 result.position.y, vertex.position, c[6]; DP4 result.position.x, vertex.position, c[5]; END # 24 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NONATIVE" } Bind "vertex" Vertex Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [unity_World2Shadow0] Matrix 12 [unity_World2Shadow1] Matrix 16 [unity_World2Shadow2] Matrix 20 [unity_World2Shadow3] Matrix 24 [_Object2World] "vs_2_0 dcl_position0 v0 dp4 r0.w, v0, c2 dp4 r1.w, v0, c27 dp4 r0.z, v0, c26 dp4 r0.x, v0, c24 dp4 r0.y, v0, c25 mov r1.xyz, r0 mov r0.w, -r0 dp4 oT0.z, r1, c10 dp4 oT0.y, r1, c9 dp4 oT0.x, r1, c8 dp4 oT1.z, r1, c14 dp4 oT1.y, r1, c13 dp4 oT1.x, r1, c12 dp4 oT2.z, r1, c18 dp4 oT2.y, r1, c17 dp4 oT2.x, r1, c16 dp4 oT3.z, r1, c22 dp4 oT3.y, r1, c21 dp4 oT3.x, r1, c20 mov oT4, r0 dp4 oPos.w, v0, c7 dp4 oPos.z, v0, c6 dp4 oPos.y, v0, c5 dp4 oPos.x, v0, c4 " } SubProgram "opengl " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Bind "vertex" Vertex Matrix 9 [unity_World2Shadow0] Matrix 13 [unity_World2Shadow1] Matrix 17 [unity_World2Shadow2] Matrix 21 [unity_World2Shadow3] Matrix 25 [_Object2World] "!!ARBvp1.0 PARAM c[29] = { program.local[0], state.matrix.modelview[0], state.matrix.mvp, program.local[9..28] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[3]; DP4 R1.w, vertex.position, c[28]; DP4 R0.z, vertex.position, c[27]; DP4 R0.x, vertex.position, c[25]; DP4 R0.y, vertex.position, c[26]; MOV R1.xyz, R0; MOV R0.w, -R0; DP4 result.texcoord[0].z, R1, c[11]; DP4 result.texcoord[0].y, R1, c[10]; DP4 result.texcoord[0].x, R1, c[9]; DP4 result.texcoord[1].z, R1, c[15]; DP4 result.texcoord[1].y, R1, c[14]; DP4 result.texcoord[1].x, R1, c[13]; DP4 result.texcoord[2].z, R1, c[19]; DP4 result.texcoord[2].y, R1, c[18]; DP4 result.texcoord[2].x, R1, c[17]; DP4 result.texcoord[3].z, R1, c[23]; DP4 result.texcoord[3].y, R1, c[22]; DP4 result.texcoord[3].x, R1, c[21]; MOV result.texcoord[4], R0; DP4 result.position.w, vertex.position, c[8]; DP4 result.position.z, vertex.position, c[7]; DP4 result.position.y, vertex.position, c[6]; DP4 result.position.x, vertex.position, c[5]; END # 24 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Bind "vertex" Vertex Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [unity_World2Shadow0] Matrix 12 [unity_World2Shadow1] Matrix 16 [unity_World2Shadow2] Matrix 20 [unity_World2Shadow3] Matrix 24 [_Object2World] "vs_2_0 dcl_position0 v0 dp4 r0.w, v0, c2 dp4 r1.w, v0, c27 dp4 r0.z, v0, c26 dp4 r0.x, v0, c24 dp4 r0.y, v0, c25 mov r1.xyz, r0 mov r0.w, -r0 dp4 oT0.z, r1, c10 dp4 oT0.y, r1, c9 dp4 oT0.x, r1, c8 dp4 oT1.z, r1, c14 dp4 oT1.y, r1, c13 dp4 oT1.x, r1, c12 dp4 oT2.z, r1, c18 dp4 oT2.y, r1, c17 dp4 oT2.x, r1, c16 dp4 oT3.z, r1, c22 dp4 oT3.y, r1, c21 dp4 oT3.x, r1, c20 mov oT4, r0 dp4 oPos.w, v0, c7 dp4 oPos.z, v0, c6 dp4 oPos.y, v0, c5 dp4 oPos.x, v0, c4 " } SubProgram "d3d11 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Bind "vertex" Vertex ConstBuffer "UnityShadows" 416 Matrix 128 [unity_World2Shadow0] Matrix 192 [unity_World2Shadow1] Matrix 256 [unity_World2Shadow2] Matrix 320 [unity_World2Shadow3] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 192 [_Object2World] BindCB "UnityShadows" 0 BindCB "UnityPerDraw" 1 "vs_4_0 eefiecedikehlkflgbkdkelebbbbbbnojaojjdpaabaaaaaaaaagaaaaadaaaaaa cmaaaaaagaaaaaaabiabaaaaejfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaafaepfdejfeejepeoaaklklkl epfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaa keaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaakeaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahaiaaaakeaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaahaiaaaakeaaaaaaaeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcoaaeaaaa eaaaabaadiabaaaafjaaaaaeegiocaaaaaaaaaaabiaaaaaafjaaaaaeegiocaaa abaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaaghaaaaaepccabaaaaaaaaaaa abaaaaaagfaaaaadhccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaad hccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagfaaaaadpccabaaaafaaaaaa giaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa abaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaa aaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaaanaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaamaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaoaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaa abaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaaajaaaaaadcaaaaakhcaabaaa abaaaaaaegiccaaaaaaaaaaaaiaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaakaaaaaakgakbaaaaaaaaaaa egacbaaaabaaaaaadcaaaaakhccabaaaabaaaaaaegiccaaaaaaaaaaaalaaaaaa pgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaa aaaaaaaaegiccaaaaaaaaaaaanaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa aaaaaaaaamaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaa abaaaaaaegiccaaaaaaaaaaaaoaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaakhccabaaaacaaaaaaegiccaaaaaaaaaaaapaaaaaapgapbaaaaaaaaaaa egacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaa aaaaaaaabbaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaabaaaaaaa agaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa aaaaaaaabcaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaa adaaaaaaegiccaaaaaaaaaaabdaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaabfaaaaaa dcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaabeaaaaaaagaabaaaaaaaaaaa egacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaabgaaaaaa kgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaaeaaaaaaegiccaaa aaaaaaaabhaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaafhccabaaa afaaaaaaegacbaaaaaaaaaaadiaaaaaibcaabaaaaaaaaaaabkbabaaaaaaaaaaa ckiacaaaabaaaaaaafaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaabaaaaaa aeaaaaaaakbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaa ckiacaaaabaaaaaaagaaaaaackbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaak bcaabaaaaaaaaaaackiacaaaabaaaaaaahaaaaaadkbabaaaaaaaaaaaakaabaaa aaaaaaaadgaaaaagiccabaaaafaaaaaaakaabaiaebaaaaaaaaaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Bind "vertex" Vertex ConstBuffer "UnityShadows" 416 Matrix 128 [unity_World2Shadow0] Matrix 192 [unity_World2Shadow1] Matrix 256 [unity_World2Shadow2] Matrix 320 [unity_World2Shadow3] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 192 [_Object2World] BindCB "UnityShadows" 0 BindCB "UnityPerDraw" 1 "vs_4_0_level_9_1 eefiecedcmppgmmapecnbkdgngomfefejenojnbdabaaaaaaliaiaaaaaeaaaaaa daaaaaaaoeacaaaammahaaaaaaaiaaaaebgpgodjkmacaaaakmacaaaaaaacpopp gaacaaaaemaaaaaaadaaceaaaaaaeiaaaaaaeiaaaaaaceaaabaaeiaaaaaaaiaa baaaabaaaaaaaaaaabaaaaaaaiaabbaaaaaaaaaaabaaamaaaeaabjaaaaaaaaaa aaaaaaaaaaacpoppbpaaaaacafaaaaiaaaaaapjaafaaaaadaaaaabiaaaaaffja bgaakkkaaeaaaaaeaaaaabiabfaakkkaaaaaaajaaaaaaaiaaeaaaaaeaaaaabia bhaakkkaaaaakkjaaaaaaaiaaeaaaaaeaaaaabiabiaakkkaaaaappjaaaaaaaia abaaaaacaeaaaioaaaaaaaibafaaaaadaaaaapiaaaaaffjabkaaoekaaeaaaaae aaaaapiabjaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiablaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaapiabmaaoekaaaaappjaaaaaoeiaafaaaaadabaaahia aaaaffiaacaaoekaaeaaaaaeabaaahiaabaaoekaaaaaaaiaabaaoeiaaeaaaaae abaaahiaadaaoekaaaaakkiaabaaoeiaaeaaaaaeaaaaahoaaeaaoekaaaaappia abaaoeiaafaaaaadabaaahiaaaaaffiaagaaoekaaeaaaaaeabaaahiaafaaoeka aaaaaaiaabaaoeiaaeaaaaaeabaaahiaahaaoekaaaaakkiaabaaoeiaaeaaaaae abaaahoaaiaaoekaaaaappiaabaaoeiaafaaaaadabaaahiaaaaaffiaakaaoeka aeaaaaaeabaaahiaajaaoekaaaaaaaiaabaaoeiaaeaaaaaeabaaahiaalaaoeka aaaakkiaabaaoeiaaeaaaaaeacaaahoaamaaoekaaaaappiaabaaoeiaafaaaaad abaaahiaaaaaffiaaoaaoekaaeaaaaaeabaaahiaanaaoekaaaaaaaiaabaaoeia aeaaaaaeabaaahiaapaaoekaaaaakkiaabaaoeiaaeaaaaaeadaaahoabaaaoeka aaaappiaabaaoeiaabaaaaacaeaaahoaaaaaoeiaafaaaaadaaaaapiaaaaaffja bcaaoekaaeaaaaaeaaaaapiabbaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapia bdaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiabeaaoekaaaaappjaaaaaoeia aeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeia ppppaaaafdeieefcoaaeaaaaeaaaabaadiabaaaafjaaaaaeegiocaaaaaaaaaaa biaaaaaafjaaaaaeegiocaaaabaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaagfaaaaad hccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaa gfaaaaadpccabaaaafaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaabaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaabaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaabaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaabaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaa amaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaabaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaabaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaa ajaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaaiaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaa akaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaabaaaaaa egiccaaaaaaaaaaaalaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaaanaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaaaaaaaaaamaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaaoaaaaaakgakbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaaaaaaaaa apaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaa fgafbaaaaaaaaaaaegiccaaaaaaaaaaabbaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaaaaaaaaabaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaaaaaaaaabcaaaaaakgakbaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaaaaaaaaaabdaaaaaapgapbaaa aaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaa egiccaaaaaaaaaaabfaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaa beaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaaaaaaaaabgaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hccabaaaaeaaaaaaegiccaaaaaaaaaaabhaaaaaapgapbaaaaaaaaaaaegacbaaa abaaaaaadgaaaaafhccabaaaafaaaaaaegacbaaaaaaaaaaadiaaaaaibcaabaaa aaaaaaaabkbabaaaaaaaaaaackiacaaaabaaaaaaafaaaaaadcaaaaakbcaabaaa aaaaaaaackiacaaaabaaaaaaaeaaaaaaakbabaaaaaaaaaaaakaabaaaaaaaaaaa dcaaaaakbcaabaaaaaaaaaaackiacaaaabaaaaaaagaaaaaackbabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaabaaaaaaahaaaaaa dkbabaaaaaaaaaaaakaabaaaaaaaaaaadgaaaaagiccabaaaafaaaaaaakaabaia ebaaaaaaaaaaaaaadoaaaaabejfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaafaepfdejfeejepeoaaklklkl epfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaa keaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaakeaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahaiaaaakeaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaahaiaaaakeaaaaaaaeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } } Program "fp" { SubProgram "opengl " { Keywords { "SHADOWS_NONATIVE" } Vector 0 [_ProjectionParams] Vector 1 [_LightSplitsNear] Vector 2 [_LightSplitsFar] Vector 3 [_LightShadowData] SetTexture 0 [_ShadowMapTexture] 2D 0 "!!ARBfp1.0 PARAM c[5] = { program.local[0..3], { 1, 255, 0.0039215689 } }; TEMP R0; TEMP R1; SLT R1, fragment.texcoord[4].w, c[2]; SGE R0, fragment.texcoord[4].w, c[1]; MUL R0, R0, R1; MUL R1.xyz, R0.y, fragment.texcoord[1]; MAD R1.xyz, R0.x, fragment.texcoord[0], R1; MAD R0.xyz, R0.z, fragment.texcoord[2], R1; MAD R0.xyz, fragment.texcoord[3], R0.w, R0; MAD_SAT R1.y, fragment.texcoord[4].w, c[3].z, c[3].w; MOV result.color.y, c[4].x; TEX R0.x, R0, texture[0], 2D; ADD R0.z, R0.x, -R0; MOV R0.x, c[4]; CMP R1.x, R0.z, c[3], R0; MUL R0.y, -fragment.texcoord[4].w, c[0].w; ADD R0.y, R0, c[4].x; MUL R0.xy, R0.y, c[4]; FRC R0.zw, R0.xyxy; MOV R0.y, R0.w; MAD R0.x, -R0.w, c[4].z, R0.z; ADD_SAT result.color.x, R1, R1.y; MOV result.color.zw, R0.xyxy; END # 21 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_NONATIVE" } Vector 0 [_ProjectionParams] Vector 1 [_LightSplitsNear] Vector 2 [_LightSplitsFar] Vector 3 [_LightShadowData] SetTexture 0 [_ShadowMapTexture] 2D 0 "ps_2_0 dcl_2d s0 def c4, 1.00000000, 0.00000000, 255.00000000, 0.00392157 dcl t0.xyz dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4.xyzw add r1, t4.w, -c2 add r0, t4.w, -c1 cmp r1, r1, c4.y, c4.x cmp r0, r0, c4.x, c4.y mul r0, r0, r1 mul r1.xyz, r0.y, t1 mad r1.xyz, r0.x, t0, r1 mad r0.xyz, r0.z, t2, r1 mad r1.xyz, t3, r0.w, r0 mov r2.x, c3 mov r2.y, c4.z texld r0, r1, s0 add r0.x, r0, -r1.z cmp r0.x, r0, c4, r2 mul r1.x, -t4.w, c0.w add r1.x, r1, c4 mov r2.x, c4 mul r2.xy, r1.x, r2 mad_sat r1.x, t4.w, c3.z, c3.w frc r2.xy, r2 add_sat r0.x, r0, r1 mov r1.y, r2 mad r1.x, -r2.y, c4.w, r2 mov r0.w, r1.y mov r0.z, r1.x mov r0.y, c4.x mov_pp oC0, r0 " } SubProgram "opengl " { Keywords { "SHADOWS_NATIVE" } Vector 0 [_ProjectionParams] Vector 1 [_LightSplitsNear] Vector 2 [_LightSplitsFar] Vector 3 [_LightShadowData] SetTexture 0 [_ShadowMapTexture] 2D 0 "!!ARBfp1.0 OPTION ARB_fragment_program_shadow; PARAM c[5] = { program.local[0..3], { 1, 255, 0.0039215689 } }; TEMP R0; TEMP R1; SLT R1, fragment.texcoord[4].w, c[2]; SGE R0, fragment.texcoord[4].w, c[1]; MUL R0, R0, R1; MUL R1.xyz, R0.y, fragment.texcoord[1]; MAD R1.xyz, R0.x, fragment.texcoord[0], R1; MAD R0.xyz, R0.z, fragment.texcoord[2], R1; MAD R0.xyz, fragment.texcoord[3], R0.w, R0; MAD_SAT R1.y, fragment.texcoord[4].w, c[3].z, c[3].w; MOV result.color.y, c[4].x; TEX R0.x, R0, texture[0], SHADOW2D; MOV R0.y, c[4].x; ADD R0.w, R0.y, -c[3].x; MAD R1.x, R0, R0.w, c[3]; MUL R0.z, -fragment.texcoord[4].w, c[0].w; ADD R0.y, R0.z, c[4].x; MUL R0.xy, R0.y, c[4]; FRC R0.zw, R0.xyxy; MOV R0.y, R0.w; MAD R0.x, -R0.w, c[4].z, R0.z; ADD_SAT result.color.x, R1, R1.y; MOV result.color.zw, R0.xyxy; END # 21 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_NATIVE" } Vector 0 [_ProjectionParams] Vector 1 [_LightSplitsNear] Vector 2 [_LightSplitsFar] Vector 3 [_LightShadowData] SetTexture 0 [_ShadowMapTexture] 2D 0 "ps_2_0 dcl_2d s0 def c4, 0.00000000, 1.00000000, 255.00000000, 0.00392157 dcl t0.xyz dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4.xyzw add r1, t4.w, -c2 add r0, t4.w, -c1 cmp r1, r1, c4.x, c4.y cmp r0, r0, c4.y, c4.x mul r0, r0, r1 mul r1.xyz, r0.y, t1 mad r1.xyz, r0.x, t0, r1 mad r0.xyz, r0.z, t2, r1 mad r0.xyz, t3, r0.w, r0 mul r1.x, -t4.w, c0.w add r1.x, r1, c4.y texld r2, r0, s0 mov r0.x, c3 add r0.x, c4.y, -r0 mad r0.x, r2, r0, c3 mul r2.xy, r1.x, c4.yzxw mad_sat r1.x, t4.w, c3.z, c3.w frc r2.xy, r2 add_sat r0.x, r0, r1 mov r1.y, r2 mad r1.x, -r2.y, c4.w, r2 mov r0.w, r1.y mov r0.z, r1.x mov r0.y, c4 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_NATIVE" } SetTexture 0 [_ShadowMapTexture] 2D 0 ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 96 [_LightSplitsNear] Vector 112 [_LightSplitsFar] Vector 384 [_LightShadowData] BindCB "UnityPerCamera" 0 BindCB "UnityShadows" 1 "ps_4_0 eefiecedfoicichoepiaaopfmpilgmkjgoeglgdgabaaaaaageaeaaaaadaaaaaa cmaaaaaaoeaaaaaabiabaaaaejfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahahaaaakeaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaakeaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaakeaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahahaaaakeaaaaaaaeaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieefceeadaaaa eaaaaaaanbaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaa abaaaaaabjaaaaaafkaiaaadaagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaa ffffaaaagcbaaaadhcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaad hcbabaaaadaaaaaagcbaaaadhcbabaaaaeaaaaaagcbaaaadicbabaaaafaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabnaaaaaipcaabaaaaaaaaaaa pgbpbaaaafaaaaaaegiocaaaabaaaaaaagaaaaaaabaaaaakpcaabaaaaaaaaaaa egaobaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaiadpdbaaaaai pcaabaaaabaaaaaapgbpbaaaafaaaaaaegiocaaaabaaaaaaahaaaaaaabaaaaak pcaabaaaabaaaaaaegaobaaaabaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadp aaaaiadpdiaaaaahpcaabaaaaaaaaaaaegaobaaaaaaaaaaaegaobaaaabaaaaaa diaaaaahhcaabaaaabaaaaaafgafbaaaaaaaaaaaegbcbaaaacaaaaaadcaaaaaj hcaabaaaabaaaaaaegbcbaaaabaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaajhcaabaaaaaaaaaaaegbcbaaaadaaaaaakgakbaaaaaaaaaaaegacbaaa abaaaaaadcaaaaajhcaabaaaaaaaaaaaegbcbaaaaeaaaaaapgapbaaaaaaaaaaa egacbaaaaaaaaaaaehaaaaalbcaabaaaaaaaaaaaegaabaaaaaaaaaaaaghabaaa aaaaaaaaaagabaaaaaaaaaaackaabaaaaaaaaaaaaaaaaaajccaabaaaaaaaaaaa akiacaiaebaaaaaaabaaaaaabiaaaaaaabeaaaaaaaaaiadpdcaaaaakbcaabaaa aaaaaaaaakaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaabiaaaaaa dccaaaalccaabaaaaaaaaaaadkbabaaaafaaaaaackiacaaaabaaaaaabiaaaaaa dkiacaaaabaaaaaabiaaaaaaaacaaaahbccabaaaaaaaaaaabkaabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaalbcaabaaaaaaaaaaadkbabaiaebaaaaaaafaaaaaa dkiacaaaaaaaaaaaafaaaaaaabeaaaaaaaaaiadpdiaaaaakdcaabaaaaaaaaaaa agaabaaaaaaaaaaaaceaaaaaaaaaiadpaaaahpedaaaaaaaaaaaaaaaabkaaaaaf dcaabaaaaaaaaaaaegaabaaaaaaaaaaadcaaaaakeccabaaaaaaaaaaabkaabaia ebaaaaaaaaaaaaaaabeaaaaaibiaiadlakaabaaaaaaaaaaadgaaaaaficcabaaa aaaaaaaabkaabaaaaaaaaaaadgaaaaafcccabaaaaaaaaaaaabeaaaaaaaaaiadp doaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_NATIVE" } SetTexture 0 [_ShadowMapTexture] 2D 0 ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 96 [_LightSplitsNear] Vector 112 [_LightSplitsFar] Vector 384 [_LightShadowData] BindCB "UnityPerCamera" 0 BindCB "UnityShadows" 1 "ps_4_0_level_9_1 eefiecedphcelgomhcehbhmgdplfpphjcngdocfgabaaaaaaiiagaaaaafaaaaaa deaaaaaaeaacaaaaimafaaaajmafaaaafeagaaaaebgpgodjaeacaaaaaeacaaaa aaacppppliabaaaaemaaaaaaadaaciaaaaaaemaaaaaaemaaabaaceaaaaaaemaa aaaaaaaaaaaaafaaabaaaaaaaaaaaaaaabaaagaaacaaabaaaaaaaaaaabaabiaa abaaadaaaaaaaaaaaaacppppfbaaaaafaeaaapkaaaaaaaaaaaaaiadpaaaahped ibiaiadlbpaaaaacaaaaaaiaaaaaahlabpaaaaacaaaaaaiaabaaahlabpaaaaac aaaaaaiaacaaahlabpaaaaacaaaaaaiaadaaahlabpaaaaacaaaaaaiaaeaaapla bpaaaaacaaaaaajaaaaiapkaacaaaaadaaaaapiaaeaapplaacaaoekbfiaaaaae aaaaapiaaaaaoeiaaeaaaakaaeaaffkaacaaaaadabaaapiaaeaapplaabaaoekb fiaaaaaeaaaaapiaabaaoeiaaaaaoeiaaeaaaakaafaaaaadabaaahiaaaaaffia abaaoelaaeaaaaaeabaaahiaaaaaoelaaaaaaaiaabaaoeiaaeaaaaaeaaaaahia acaaoelaaaaakkiaabaaoeiaaeaaaaaeaaaaahiaadaaoelaaaaappiaaaaaoeia ecaaaaadaaaacpiaaaaaoeiaaaaioekaabaaaaacaaaaaciaaeaaffkabcaaaaae abaacbiaaaaaaaiaaaaaffiaadaaaakaaeaaaaaeaaaabbiaaeaapplaadaakkka adaappkaacaaaaadabaadbiaaaaaaaiaabaaaaiaaeaaaaaeaaaaabiaaeaappla aaaappkbaaaaffiaafaaaaadaaaaadiaaaaaaaiaaeaamjkabdaaaaacaaaaadia aaaaoeiaaeaaaaaeabaaceiaaaaaffiaaeaappkbaaaaaaiaabaaaaacabaaciia aaaaffiaabaaaaacabaaaciaaeaaffkaabaaaaacaaaicpiaabaaoeiappppaaaa fdeieefceeadaaaaeaaaaaaanbaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaa fjaaaaaeegiocaaaabaaaaaabjaaaaaafkaiaaadaagabaaaaaaaaaaafibiaaae aahabaaaaaaaaaaaffffaaaagcbaaaadhcbabaaaabaaaaaagcbaaaadhcbabaaa acaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaadhcbabaaaaeaaaaaagcbaaaad icbabaaaafaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabnaaaaai pcaabaaaaaaaaaaapgbpbaaaafaaaaaaegiocaaaabaaaaaaagaaaaaaabaaaaak pcaabaaaaaaaaaaaegaobaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadp aaaaiadpdbaaaaaipcaabaaaabaaaaaapgbpbaaaafaaaaaaegiocaaaabaaaaaa ahaaaaaaabaaaaakpcaabaaaabaaaaaaegaobaaaabaaaaaaaceaaaaaaaaaiadp aaaaiadpaaaaiadpaaaaiadpdiaaaaahpcaabaaaaaaaaaaaegaobaaaaaaaaaaa egaobaaaabaaaaaadiaaaaahhcaabaaaabaaaaaafgafbaaaaaaaaaaaegbcbaaa acaaaaaadcaaaaajhcaabaaaabaaaaaaegbcbaaaabaaaaaaagaabaaaaaaaaaaa egacbaaaabaaaaaadcaaaaajhcaabaaaaaaaaaaaegbcbaaaadaaaaaakgakbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaajhcaabaaaaaaaaaaaegbcbaaaaeaaaaaa pgapbaaaaaaaaaaaegacbaaaaaaaaaaaehaaaaalbcaabaaaaaaaaaaaegaabaaa aaaaaaaaaghabaaaaaaaaaaaaagabaaaaaaaaaaackaabaaaaaaaaaaaaaaaaaaj ccaabaaaaaaaaaaaakiacaiaebaaaaaaabaaaaaabiaaaaaaabeaaaaaaaaaiadp dcaaaaakbcaabaaaaaaaaaaaakaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaa abaaaaaabiaaaaaadccaaaalccaabaaaaaaaaaaadkbabaaaafaaaaaackiacaaa abaaaaaabiaaaaaadkiacaaaabaaaaaabiaaaaaaaacaaaahbccabaaaaaaaaaaa bkaabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaalbcaabaaaaaaaaaaadkbabaia ebaaaaaaafaaaaaadkiacaaaaaaaaaaaafaaaaaaabeaaaaaaaaaiadpdiaaaaak dcaabaaaaaaaaaaaagaabaaaaaaaaaaaaceaaaaaaaaaiadpaaaahpedaaaaaaaa aaaaaaaabkaaaaafdcaabaaaaaaaaaaaegaabaaaaaaaaaaadcaaaaakeccabaaa aaaaaaaabkaabaiaebaaaaaaaaaaaaaaabeaaaaaibiaiadlakaabaaaaaaaaaaa dgaaaaaficcabaaaaaaaaaaabkaabaaaaaaaaaaadgaaaaafcccabaaaaaaaaaaa abeaaaaaaaaaiadpdoaaaaabfdegejdaaiaaaaaaiaaaaaaaaaaaaaaaejfdeheo laaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaa apaaaaaakeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahahaaaakeaaaaaa abaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaakeaaaaaaacaaaaaaaaaaaaaa adaaaaaaadaaaaaaahahaaaakeaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaa ahahaaaakeaaaaaaaeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaiaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NONATIVE" } Vector 0 [_ProjectionParams] Vector 1 [unity_ShadowSplitSpheres0] Vector 2 [unity_ShadowSplitSpheres1] Vector 3 [unity_ShadowSplitSpheres2] Vector 4 [unity_ShadowSplitSpheres3] Vector 5 [unity_ShadowSplitSqRadii] Vector 6 [_LightShadowData] Vector 7 [unity_ShadowFadeCenterAndType] SetTexture 0 [_ShadowMapTexture] 2D 0 "!!ARBfp1.0 PARAM c[9] = { program.local[0..7], { 1, 255, 0.0039215689 } }; TEMP R0; TEMP R1; TEMP R2; ADD R0.xyz, fragment.texcoord[4], -c[1]; ADD R2.xyz, fragment.texcoord[4], -c[4]; DP3 R0.x, R0, R0; ADD R1.xyz, fragment.texcoord[4], -c[2]; DP3 R0.y, R1, R1; ADD R1.xyz, fragment.texcoord[4], -c[3]; DP3 R0.w, R2, R2; DP3 R0.z, R1, R1; SLT R2, R0, c[5]; ADD_SAT R0.xyz, R2.yzww, -R2; MUL R1.xyz, R0.x, fragment.texcoord[1]; MAD R1.xyz, R2.x, fragment.texcoord[0], R1; MAD R1.xyz, R0.y, fragment.texcoord[2], R1; MAD R0.xyz, fragment.texcoord[3], R0.z, R1; ADD R1.xyz, -fragment.texcoord[4], c[7]; MOV result.color.y, c[8].x; TEX R0.x, R0, texture[0], 2D; ADD R0.y, R0.x, -R0.z; DP3 R0.z, R1, R1; RSQ R0.z, R0.z; MOV R0.x, c[8]; CMP R0.x, R0.y, c[6], R0; MUL R0.y, -fragment.texcoord[4].w, c[0].w; ADD R0.y, R0, c[8].x; RCP R1.x, R0.z; MUL R0.zw, R0.y, c[8].xyxy; MAD_SAT R0.y, R1.x, c[6].z, c[6].w; FRC R0.zw, R0; ADD_SAT result.color.x, R0, R0.y; MOV R0.y, R0.w; MAD R0.x, -R0.w, c[8].z, R0.z; MOV result.color.zw, R0.xyxy; END # 32 instructions, 3 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NONATIVE" } Vector 0 [_ProjectionParams] Vector 1 [unity_ShadowSplitSpheres0] Vector 2 [unity_ShadowSplitSpheres1] Vector 3 [unity_ShadowSplitSpheres2] Vector 4 [unity_ShadowSplitSpheres3] Vector 5 [unity_ShadowSplitSqRadii] Vector 6 [_LightShadowData] Vector 7 [unity_ShadowFadeCenterAndType] SetTexture 0 [_ShadowMapTexture] 2D 0 "ps_2_0 dcl_2d s0 def c8, 1.00000000, 255.00000000, 0.00392157, 0.00000000 dcl t0.xyz dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4 add r0.xyz, t4, -c1 add r2.xyz, t4, -c4 dp3 r0.x, r0, r0 add r1.xyz, t4, -c2 dp3 r0.y, r1, r1 add r1.xyz, t4, -c3 dp3 r0.z, r1, r1 dp3 r0.w, r2, r2 add r0, r0, -c5 cmp r0, r0, c8.w, c8.x mov r1.x, r0.y mov r1.z, r0.w mov r1.y, r0.z add_sat r1.xyz, r1, -r0 mul r2.xyz, r1.x, t1 mad r0.xyz, r0.x, t0, r2 mad r0.xyz, r1.y, t2, r0 mad r1.xyz, t3, r1.z, r0 add r2.xyz, -t4, c7 texld r0, r1, s0 mov r1.x, c6 add r0.x, r0, -r1.z cmp r0.x, r0, c8, r1 dp3 r1.x, r2, r2 mul r2.x, -t4.w, c0.w rsq r1.x, r1.x add r2.x, r2, c8 rcp r1.x, r1.x mad_sat r1.x, r1, c6.z, c6.w mul r2.xy, r2.x, c8 frc r2.xy, r2 add_sat r0.x, r0, r1 mov r1.y, r2 mad r1.x, -r2.y, c8.z, r2 mov r0.w, r1.y mov r0.z, r1.x mov r0.y, c8.x mov_pp oC0, r0 " } SubProgram "opengl " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Vector 0 [_ProjectionParams] Vector 1 [unity_ShadowSplitSpheres0] Vector 2 [unity_ShadowSplitSpheres1] Vector 3 [unity_ShadowSplitSpheres2] Vector 4 [unity_ShadowSplitSpheres3] Vector 5 [unity_ShadowSplitSqRadii] Vector 6 [_LightShadowData] Vector 7 [unity_ShadowFadeCenterAndType] SetTexture 0 [_ShadowMapTexture] 2D 0 "!!ARBfp1.0 OPTION ARB_fragment_program_shadow; PARAM c[9] = { program.local[0..7], { 1, 255, 0.0039215689 } }; TEMP R0; TEMP R1; TEMP R2; ADD R0.xyz, fragment.texcoord[4], -c[1]; ADD R2.xyz, fragment.texcoord[4], -c[4]; DP3 R0.x, R0, R0; ADD R1.xyz, fragment.texcoord[4], -c[2]; DP3 R0.y, R1, R1; ADD R1.xyz, fragment.texcoord[4], -c[3]; DP3 R0.w, R2, R2; DP3 R0.z, R1, R1; SLT R2, R0, c[5]; ADD_SAT R0.xyz, R2.yzww, -R2; MUL R1.xyz, R0.x, fragment.texcoord[1]; MAD R1.xyz, R2.x, fragment.texcoord[0], R1; MAD R1.xyz, R0.y, fragment.texcoord[2], R1; MAD R0.xyz, fragment.texcoord[3], R0.z, R1; ADD R1.xyz, -fragment.texcoord[4], c[7]; MOV result.color.y, c[8].x; TEX R0.x, R0, texture[0], SHADOW2D; DP3 R0.z, R1, R1; RSQ R0.z, R0.z; MOV R0.y, c[8].x; ADD R0.y, R0, -c[6].x; MAD R0.x, R0, R0.y, c[6]; MUL R0.y, -fragment.texcoord[4].w, c[0].w; ADD R0.y, R0, c[8].x; RCP R1.x, R0.z; MUL R0.zw, R0.y, c[8].xyxy; MAD_SAT R0.y, R1.x, c[6].z, c[6].w; FRC R0.zw, R0; ADD_SAT result.color.x, R0, R0.y; MOV R0.y, R0.w; MAD R0.x, -R0.w, c[8].z, R0.z; MOV result.color.zw, R0.xyxy; END # 32 instructions, 3 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Vector 0 [_ProjectionParams] Vector 1 [unity_ShadowSplitSpheres0] Vector 2 [unity_ShadowSplitSpheres1] Vector 3 [unity_ShadowSplitSpheres2] Vector 4 [unity_ShadowSplitSpheres3] Vector 5 [unity_ShadowSplitSqRadii] Vector 6 [_LightShadowData] Vector 7 [unity_ShadowFadeCenterAndType] SetTexture 0 [_ShadowMapTexture] 2D 0 "ps_2_0 dcl_2d s0 def c8, 0.00000000, 1.00000000, 255.00000000, 0.00392157 dcl t0.xyz dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4 add r0.xyz, t4, -c1 add r2.xyz, t4, -c4 dp3 r0.x, r0, r0 add r1.xyz, t4, -c2 dp3 r0.y, r1, r1 add r1.xyz, t4, -c3 dp3 r0.z, r1, r1 dp3 r0.w, r2, r2 add r0, r0, -c5 cmp r0, r0, c8.x, c8.y mov r1.x, r0.y mov r1.z, r0.w mov r1.y, r0.z add_sat r1.xyz, r1, -r0 mul r2.xyz, r1.x, t1 mad r0.xyz, r0.x, t0, r2 mad r0.xyz, r1.y, t2, r0 mad r0.xyz, t3, r1.z, r0 add r1.xyz, -t4, c7 dp3 r1.x, r1, r1 rsq r1.x, r1.x rcp r1.x, r1.x mad_sat r1.x, r1, c6.z, c6.w texld r2, r0, s0 mov r0.x, c6 add r0.x, c8.y, -r0 mad r0.x, r2, r0, c6 mul r2.x, -t4.w, c0.w add r2.x, r2, c8.y mul r2.xy, r2.x, c8.yzxw frc r2.xy, r2 add_sat r0.x, r0, r1 mov r1.y, r2 mad r1.x, -r2.y, c8.w, r2 mov r0.w, r1.y mov r0.z, r1.x mov r0.y, c8 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } SetTexture 0 [_ShadowMapTexture] 2D 0 ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 0 [unity_ShadowSplitSpheres0] Vector 16 [unity_ShadowSplitSpheres1] Vector 32 [unity_ShadowSplitSpheres2] Vector 48 [unity_ShadowSplitSpheres3] Vector 64 [unity_ShadowSplitSqRadii] Vector 384 [_LightShadowData] Vector 400 [unity_ShadowFadeCenterAndType] BindCB "UnityPerCamera" 0 BindCB "UnityShadows" 1 "ps_4_0 eefiecedehfdffddekigboeafomdgidfgeolncnbabaaaaaaneafaaaaadaaaaaa cmaaaaaaoeaaaaaabiabaaaaejfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahahaaaakeaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaakeaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaakeaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahahaaaakeaaaaaaaeaaaaaaaaaaaaaa adaaaaaaafaaaaaaapapaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieefcleaeaaaa eaaaaaaacnabaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaa abaaaaaabkaaaaaafkaiaaadaagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaa ffffaaaagcbaaaadhcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaad hcbabaaaadaaaaaagcbaaaadhcbabaaaaeaaaaaagcbaaaadpcbabaaaafaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaaaaaaajhcaabaaaaaaaaaaa egbcbaaaafaaaaaaegiccaiaebaaaaaaabaaaaaaaaaaaaaabaaaaaahbcaabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaajhcaabaaaabaaaaaa egbcbaaaafaaaaaaegiccaiaebaaaaaaabaaaaaaabaaaaaabaaaaaahccaabaaa aaaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaaaaaaaaajhcaabaaaabaaaaaa egbcbaaaafaaaaaaegiccaiaebaaaaaaabaaaaaaacaaaaaabaaaaaahecaabaaa aaaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaaaaaaaaajhcaabaaaabaaaaaa egbcbaaaafaaaaaaegiccaiaebaaaaaaabaaaaaaadaaaaaabaaaaaahicaabaaa aaaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaadbaaaaaipcaabaaaaaaaaaaa egaobaaaaaaaaaaaegiocaaaabaaaaaaaeaaaaaadhaaaaaphcaabaaaabaaaaaa egacbaaaaaaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaaaceaaaaa aaaaaaiaaaaaaaiaaaaaaaiaaaaaaaaaabaaaaakpcaabaaaaaaaaaaaegaobaaa aaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaiadpaaaaaaahocaabaaa aaaaaaaaagajbaaaabaaaaaafgaobaaaaaaaaaaadeaaaaakocaabaaaaaaaaaaa fgaobaaaaaaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiaaaaah hcaabaaaabaaaaaafgafbaaaaaaaaaaaegbcbaaaacaaaaaadcaaaaajhcaabaaa abaaaaaaegbcbaaaabaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaaj hcaabaaaaaaaaaaaegbcbaaaadaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaajhcaabaaaaaaaaaaaegbcbaaaaeaaaaaapgapbaaaaaaaaaaaegacbaaa aaaaaaaaehaaaaalbcaabaaaaaaaaaaaegaabaaaaaaaaaaaaghabaaaaaaaaaaa aagabaaaaaaaaaaackaabaaaaaaaaaaaaaaaaaajccaabaaaaaaaaaaaakiacaia ebaaaaaaabaaaaaabiaaaaaaabeaaaaaaaaaiadpdcaaaaakbcaabaaaaaaaaaaa akaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaabiaaaaaaaaaaaaaj ocaabaaaaaaaaaaaagbjbaaaafaaaaaaagijcaiaebaaaaaaabaaaaaabjaaaaaa baaaaaahccaabaaaaaaaaaaajgahbaaaaaaaaaaajgahbaaaaaaaaaaaelaaaaaf ccaabaaaaaaaaaaabkaabaaaaaaaaaaadccaaaalccaabaaaaaaaaaaabkaabaaa aaaaaaaackiacaaaabaaaaaabiaaaaaadkiacaaaabaaaaaabiaaaaaaaacaaaah bccabaaaaaaaaaaabkaabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaalbcaabaaa aaaaaaaadkbabaiaebaaaaaaafaaaaaadkiacaaaaaaaaaaaafaaaaaaabeaaaaa aaaaiadpdiaaaaakdcaabaaaaaaaaaaaagaabaaaaaaaaaaaaceaaaaaaaaaiadp aaaahpedaaaaaaaaaaaaaaaabkaaaaafdcaabaaaaaaaaaaaegaabaaaaaaaaaaa dcaaaaakeccabaaaaaaaaaaabkaabaiaebaaaaaaaaaaaaaaabeaaaaaibiaiadl akaabaaaaaaaaaaadgaaaaaficcabaaaaaaaaaaabkaabaaaaaaaaaaadgaaaaaf cccabaaaaaaaaaaaabeaaaaaaaaaiadpdoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } SetTexture 0 [_ShadowMapTexture] 2D 0 ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 0 [unity_ShadowSplitSpheres0] Vector 16 [unity_ShadowSplitSpheres1] Vector 32 [unity_ShadowSplitSpheres2] Vector 48 [unity_ShadowSplitSpheres3] Vector 64 [unity_ShadowSplitSqRadii] Vector 384 [_LightShadowData] Vector 400 [unity_ShadowFadeCenterAndType] BindCB "UnityPerCamera" 0 BindCB "UnityShadows" 1 "ps_4_0_level_9_1 eefiecednjimmkpkglhenecngjmdodgjnmhighkaabaaaaaaoiaiaaaaafaaaaaa deaaaaaadaadaaaaomahaaaapmahaaaaleaiaaaaebgpgodjpeacaaaapeacaaaa aaacppppkiacaaaaemaaaaaaadaaciaaaaaaemaaaaaaemaaabaaceaaaaaaemaa aaaaaaaaaaaaafaaabaaaaaaaaaaaaaaabaaaaaaafaaabaaaaaaaaaaabaabiaa acaaagaaaaaaaaaaaaacppppfbaaaaafaiaaapkaaaaaiadpaaaahpedibiaiadl aaaaaaaafbaaaaafajaaapkaaaaaaaaaaaaaiadpaaaaaaiaaaaaialpbpaaaaac aaaaaaiaaaaaahlabpaaaaacaaaaaaiaabaaahlabpaaaaacaaaaaaiaacaaahla bpaaaaacaaaaaaiaadaaahlabpaaaaacaaaaaaiaaeaaaplabpaaaaacaaaaaaja aaaiapkaacaaaaadaaaaahiaaeaaoelaabaaoekbaiaaaaadaaaaabiaaaaaoeia aaaaoeiaacaaaaadabaaahiaaeaaoelaacaaoekbaiaaaaadaaaaaciaabaaoeia abaaoeiaacaaaaadabaaahiaaeaaoelaadaaoekbaiaaaaadaaaaaeiaabaaoeia abaaoeiaacaaaaadabaaahiaaeaaoelaaeaaoekbaiaaaaadaaaaaiiaabaaoeia abaaoeiaacaaaaadaaaaapiaaaaaoeiaafaaoekbfiaaaaaeabaaahiaaaaaoeia ajaakkkaajaappkafiaaaaaeaaaaapiaaaaaoeiaajaaaakaajaaffkaacaaaaad acaaadiaabaaoeiaaaaamjiaacaaaaadacaaaeiaabaakkiaaaaappiaalaaaaad aaaaaoiaacaabliaajaaaakaafaaaaadabaaahiaaaaappiaabaaoelaaeaaaaae abaaahiaaaaaoelaaaaaaaiaabaaoeiaaeaaaaaeabaaahiaacaaoelaaaaakkia abaaoeiaaeaaaaaeaaaaahiaadaaoelaaaaaffiaabaaoeiaecaaaaadaaaacpia aaaaoeiaaaaioekaabaaaaacaaaaaciaajaaffkabcaaaaaeabaacbiaaaaaaaia aaaaffiaagaaaakaacaaaaadacaaahiaaeaaoelaahaaoekbaiaaaaadaaaaabia acaaoeiaacaaoeiaahaaaaacaaaaabiaaaaaaaiaagaaaaacaaaaabiaaaaaaaia aeaaaaaeaaaabbiaaaaaaaiaagaakkkaagaappkaacaaaaadabaadbiaaaaaaaia abaaaaiaaeaaaaaeaaaaabiaaeaapplaaaaappkbaaaaffiaafaaaaadaaaaadia aaaaaaiaaiaaoekabdaaaaacaaaaadiaaaaaoeiaaeaaaaaeabaaceiaaaaaffia aiaakkkbaaaaaaiaabaaaaacabaaciiaaaaaffiaabaaaaacabaacciaajaaffka abaaaaacaaaicpiaabaaoeiappppaaaafdeieefcleaeaaaaeaaaaaaacnabaaaa fjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaaabaaaaaabkaaaaaa fkaiaaadaagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaagcbaaaad hcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaa gcbaaaadhcbabaaaaeaaaaaagcbaaaadpcbabaaaafaaaaaagfaaaaadpccabaaa aaaaaaaagiaaaaacacaaaaaaaaaaaaajhcaabaaaaaaaaaaaegbcbaaaafaaaaaa egiccaiaebaaaaaaabaaaaaaaaaaaaaabaaaaaahbcaabaaaaaaaaaaaegacbaaa aaaaaaaaegacbaaaaaaaaaaaaaaaaaajhcaabaaaabaaaaaaegbcbaaaafaaaaaa egiccaiaebaaaaaaabaaaaaaabaaaaaabaaaaaahccaabaaaaaaaaaaaegacbaaa abaaaaaaegacbaaaabaaaaaaaaaaaaajhcaabaaaabaaaaaaegbcbaaaafaaaaaa egiccaiaebaaaaaaabaaaaaaacaaaaaabaaaaaahecaabaaaaaaaaaaaegacbaaa abaaaaaaegacbaaaabaaaaaaaaaaaaajhcaabaaaabaaaaaaegbcbaaaafaaaaaa egiccaiaebaaaaaaabaaaaaaadaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaa abaaaaaaegacbaaaabaaaaaadbaaaaaipcaabaaaaaaaaaaaegaobaaaaaaaaaaa egiocaaaabaaaaaaaeaaaaaadhaaaaaphcaabaaaabaaaaaaegacbaaaaaaaaaaa aceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaaaceaaaaaaaaaaaiaaaaaaaia aaaaaaiaaaaaaaaaabaaaaakpcaabaaaaaaaaaaaegaobaaaaaaaaaaaaceaaaaa aaaaiadpaaaaiadpaaaaiadpaaaaiadpaaaaaaahocaabaaaaaaaaaaaagajbaaa abaaaaaafgaobaaaaaaaaaaadeaaaaakocaabaaaaaaaaaaafgaobaaaaaaaaaaa aceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiaaaaahhcaabaaaabaaaaaa fgafbaaaaaaaaaaaegbcbaaaacaaaaaadcaaaaajhcaabaaaabaaaaaaegbcbaaa abaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaajhcaabaaaaaaaaaaa egbcbaaaadaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaajhcaabaaa aaaaaaaaegbcbaaaaeaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaaehaaaaal bcaabaaaaaaaaaaaegaabaaaaaaaaaaaaghabaaaaaaaaaaaaagabaaaaaaaaaaa ckaabaaaaaaaaaaaaaaaaaajccaabaaaaaaaaaaaakiacaiaebaaaaaaabaaaaaa biaaaaaaabeaaaaaaaaaiadpdcaaaaakbcaabaaaaaaaaaaaakaabaaaaaaaaaaa bkaabaaaaaaaaaaaakiacaaaabaaaaaabiaaaaaaaaaaaaajocaabaaaaaaaaaaa agbjbaaaafaaaaaaagijcaiaebaaaaaaabaaaaaabjaaaaaabaaaaaahccaabaaa aaaaaaaajgahbaaaaaaaaaaajgahbaaaaaaaaaaaelaaaaafccaabaaaaaaaaaaa bkaabaaaaaaaaaaadccaaaalccaabaaaaaaaaaaabkaabaaaaaaaaaaackiacaaa abaaaaaabiaaaaaadkiacaaaabaaaaaabiaaaaaaaacaaaahbccabaaaaaaaaaaa bkaabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaalbcaabaaaaaaaaaaadkbabaia ebaaaaaaafaaaaaadkiacaaaaaaaaaaaafaaaaaaabeaaaaaaaaaiadpdiaaaaak dcaabaaaaaaaaaaaagaabaaaaaaaaaaaaceaaaaaaaaaiadpaaaahpedaaaaaaaa aaaaaaaabkaaaaafdcaabaaaaaaaaaaaegaabaaaaaaaaaaadcaaaaakeccabaaa aaaaaaaabkaabaiaebaaaaaaaaaaaaaaabeaaaaaibiaiadlakaabaaaaaaaaaaa dgaaaaaficcabaaaaaaaaaaabkaabaaaaaaaaaaadgaaaaafcccabaaaaaaaaaaa abeaaaaaaaaaiadpdoaaaaabfdegejdaaiaaaaaaiaaaaaaaaaaaaaaaejfdeheo laaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaa apaaaaaakeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahahaaaakeaaaaaa abaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaakeaaaaaaacaaaaaaaaaaaaaa adaaaaaaadaaaaaaahahaaaakeaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaa ahahaaaakeaaaaaaaeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapapaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklkl" } } } } }Normal-DiffuseКYShader "Diffuse" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _MainTex ("Base (RGB)", 2D) = "white" {} } SubShader { LOD 200 Tags { "RenderType"="Opaque" } Pass { Name "FORWARD" Tags { "LIGHTMODE"="ForwardBase" "SHADOWSUPPORT"="true" "RenderType"="Opaque" } Program "vp" { SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Vector 9 [unity_SHAr] Vector 10 [unity_SHAg] Vector 11 [unity_SHAb] Vector 12 [unity_SHBr] Vector 13 [unity_SHBg] Vector 14 [unity_SHBb] Vector 15 [unity_SHC] Vector 16 [unity_Scale] Vector 17 [_MainTex_ST] "!!ARBvp1.0 PARAM c[18] = { { 1 }, state.matrix.mvp, program.local[5..17] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MUL R1.xyz, vertex.normal, c[16].w; DP3 R3.w, R1, c[6]; DP3 R2.w, R1, c[7]; DP3 R0.x, R1, c[5]; MOV R0.y, R3.w; MOV R0.z, R2.w; MUL R1, R0.xyzz, R0.yzzx; MOV R0.w, c[0].x; DP4 R2.z, R0, c[11]; DP4 R2.y, R0, c[10]; DP4 R2.x, R0, c[9]; MUL R0.y, R3.w, R3.w; DP4 R3.z, R1, c[14]; DP4 R3.y, R1, c[13]; DP4 R3.x, R1, c[12]; MAD R0.y, R0.x, R0.x, -R0; MUL R1.xyz, R0.y, c[15]; ADD R2.xyz, R2, R3; ADD result.texcoord[2].xyz, R2, R1; MOV result.texcoord[1].z, R2.w; MOV result.texcoord[1].y, R3.w; MOV result.texcoord[1].x, R0; MAD result.texcoord[0].xy, vertex.texcoord[0], c[17], c[17].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 27 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [unity_SHAr] Vector 9 [unity_SHAg] Vector 10 [unity_SHAb] Vector 11 [unity_SHBr] Vector 12 [unity_SHBg] Vector 13 [unity_SHBb] Vector 14 [unity_SHC] Vector 15 [unity_Scale] Vector 16 [_MainTex_ST] "vs_2_0 def c17, 1.00000000, 0, 0, 0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r1.xyz, v1, c15.w dp3 r3.w, r1, c5 dp3 r2.w, r1, c6 dp3 r0.x, r1, c4 mov r0.y, r3.w mov r0.z, r2.w mul r1, r0.xyzz, r0.yzzx mov r0.w, c17.x dp4 r2.z, r0, c10 dp4 r2.y, r0, c9 dp4 r2.x, r0, c8 mul r0.y, r3.w, r3.w dp4 r3.z, r1, c13 dp4 r3.y, r1, c12 dp4 r3.x, r1, c11 mad r0.y, r0.x, r0.x, -r0 mul r1.xyz, r0.y, c14 add r2.xyz, r2, r3 add oT2.xyz, r2, r1 mov oT1.z, r2.w mov oT1.y, r3.w mov oT1.x, r0 mad oT0.xy, v2, c16, c16.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 80 Vector 64 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedmeamhaemlcgfalnjhgkobjjhfnaajhajabaaaaaaaaafaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc hmadaaaaeaaaabaanpaaaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaae egiocaaaabaaaaaacnaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad hccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagiaaaaacaeaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaaogikcaaaaaaaaaaaaeaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaafhccabaaaacaaaaaaegacbaaa aaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaaaaaaiadpbbaaaaaibcaabaaa abaaaaaaegiocaaaabaaaaaacgaaaaaaegaobaaaaaaaaaaabbaaaaaiccaabaaa abaaaaaaegiocaaaabaaaaaachaaaaaaegaobaaaaaaaaaaabbaaaaaiecaabaaa abaaaaaaegiocaaaabaaaaaaciaaaaaaegaobaaaaaaaaaaadiaaaaahpcaabaaa acaaaaaajgacbaaaaaaaaaaaegakbaaaaaaaaaaabbaaaaaibcaabaaaadaaaaaa egiocaaaabaaaaaacjaaaaaaegaobaaaacaaaaaabbaaaaaiccaabaaaadaaaaaa egiocaaaabaaaaaackaaaaaaegaobaaaacaaaaaabbaaaaaiecaabaaaadaaaaaa egiocaaaabaaaaaaclaaaaaaegaobaaaacaaaaaaaaaaaaahhcaabaaaabaaaaaa egacbaaaabaaaaaaegacbaaaadaaaaaadiaaaaahccaabaaaaaaaaaaabkaabaaa aaaaaaaabkaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaaakaabaaaaaaaaaaa akaabaaaaaaaaaaabkaabaiaebaaaaaaaaaaaaaadcaaaaakhccabaaaadaaaaaa egiccaaaabaaaaaacmaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 80 Vector 64 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedjoafmejknmedoklobeobomacmfecpbahabaaaaaaemahaaaaaeaaaaaa daaaaaaahiacaaaapmafaaaameagaaaaebgpgodjeaacaaaaeaacaaaaaaacpopp nmabaaaageaaaaaaafaaceaaaaaagaaaaaaagaaaaaaaceaaabaagaaaaaaaaeaa abaaabaaaaaaaaaaabaacgaaahaaacaaaaaaaaaaacaaaaaaaeaaajaaaaaaaaaa acaaamaaadaaanaaaaaaaaaaacaabeaaabaabaaaaaaaaaaaaaaaaaaaaaacpopp fbaaaaafbbaaapkaaaaaiadpaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacafaaaaia aaaaapjabpaaaaacafaaaciaacaaapjabpaaaaacafaaadiaadaaapjaaeaaaaae aaaaadoaadaaoejaabaaoekaabaaookaafaaaaadaaaaahiaacaaoejabaaappka afaaaaadabaaahiaaaaaffiaaoaaoekaaeaaaaaeaaaaaliaanaakekaaaaaaaia abaakeiaaeaaaaaeaaaaahiaapaaoekaaaaakkiaaaaapeiaabaaaaacaaaaaiia bbaaaakaajaaaaadabaaabiaacaaoekaaaaaoeiaajaaaaadabaaaciaadaaoeka aaaaoeiaajaaaaadabaaaeiaaeaaoekaaaaaoeiaafaaaaadacaaapiaaaaacjia aaaakeiaajaaaaadadaaabiaafaaoekaacaaoeiaajaaaaadadaaaciaagaaoeka acaaoeiaajaaaaadadaaaeiaahaaoekaacaaoeiaacaaaaadabaaahiaabaaoeia adaaoeiaafaaaaadaaaaaiiaaaaaffiaaaaaffiaaeaaaaaeaaaaaiiaaaaaaaia aaaaaaiaaaaappibabaaaaacabaaahoaaaaaoeiaaeaaaaaeacaaahoaaiaaoeka aaaappiaabaaoeiaafaaaaadaaaaapiaaaaaffjaakaaoekaaeaaaaaeaaaaapia ajaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaalaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaamaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiappppaaaafdeieefchmadaaaa eaaaabaanpaaaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaaeegiocaaa abaaaaaacnaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaa aaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaae pccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaa acaaaaaagfaaaaadhccabaaaadaaaaaagiaaaaacaeaaaaaadiaaaaaipcaabaaa aaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaa pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaa adaaaaaaegiacaaaaaaaaaaaaeaaaaaaogikcaaaaaaaaaaaaeaaaaaadiaaaaai hcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaak lcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaaegaibaaa abaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaaoaaaaaakgakbaaa aaaaaaaaegadbaaaaaaaaaaadgaaaaafhccabaaaacaaaaaaegacbaaaaaaaaaaa dgaaaaaficaabaaaaaaaaaaaabeaaaaaaaaaiadpbbaaaaaibcaabaaaabaaaaaa egiocaaaabaaaaaacgaaaaaaegaobaaaaaaaaaaabbaaaaaiccaabaaaabaaaaaa egiocaaaabaaaaaachaaaaaaegaobaaaaaaaaaaabbaaaaaiecaabaaaabaaaaaa egiocaaaabaaaaaaciaaaaaaegaobaaaaaaaaaaadiaaaaahpcaabaaaacaaaaaa jgacbaaaaaaaaaaaegakbaaaaaaaaaaabbaaaaaibcaabaaaadaaaaaaegiocaaa abaaaaaacjaaaaaaegaobaaaacaaaaaabbaaaaaiccaabaaaadaaaaaaegiocaaa abaaaaaackaaaaaaegaobaaaacaaaaaabbaaaaaiecaabaaaadaaaaaaegiocaaa abaaaaaaclaaaaaaegaobaaaacaaaaaaaaaaaaahhcaabaaaabaaaaaaegacbaaa abaaaaaaegacbaaaadaaaaaadiaaaaahccaabaaaaaaaaaaabkaabaaaaaaaaaaa bkaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaaakaabaaaaaaaaaaaakaabaaa aaaaaaaabkaabaiaebaaaaaaaaaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaa abaaaaaacmaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadoaaaaabejfdeheo maaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaa aaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaa apaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdej feejepeoaafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepem epfcaaklepfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaa adaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaa adamaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaaheaaaaaa acaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Vector 9 [unity_LightmapST] Vector 10 [_MainTex_ST] "!!ARBvp1.0 PARAM c[11] = { program.local[0], state.matrix.mvp, program.local[5..10] }; MAD result.texcoord[0].xy, vertex.texcoord[0], c[10], c[10].zwzw; MAD result.texcoord[1].xy, vertex.texcoord[1], c[9], c[9].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 6 instructions, 0 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 0 [glstate_matrix_mvp] Vector 8 [unity_LightmapST] Vector 9 [_MainTex_ST] "vs_2_0 dcl_position0 v0 dcl_texcoord0 v2 dcl_texcoord1 v3 mad oT0.xy, v2, c9, c9.zwzw mad oT1.xy, v3, c8, c8.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 96 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerDraw" 1 "vs_4_0 eefiecedcfkcpnmicbbciekgpppgkdiffapeadpoabaaaaaanmacaaaaadaaaaaa cmaaaaaapeaaaaaageabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheogiaaaaaaadaaaaaa aiaaaaaafaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaafmaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaafmaaaaaaabaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklfdeieefchaabaaaaeaaaabaafmaaaaaafjaaaaaeegiocaaaaaaaaaaa agaaaaaafjaaaaaeegiocaaaabaaaaaaaeaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaa giaaaaacabaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa abaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaa aaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaafaaaaaa ogikcaaaaaaaaaaaafaaaaaadcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaa agiecaaaaaaaaaaaaeaaaaaakgiocaaaaaaaaaaaaeaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 96 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerDraw" 1 "vs_4_0_level_9_1 eefiecedjfmbmhbjkfhefppbebpkiehkebndbfjhabaaaaaaoiadaaaaaeaaaaaa daaaaaaadiabaaaalaacaaaahiadaaaaebgpgodjaaabaaaaaaabaaaaaaacpopp maaaaaaaeaaaaaaaacaaceaaaaaadmaaaaaadmaaaaaaceaaabaadmaaaaaaaeaa acaaabaaaaaaaaaaabaaaaaaaeaaadaaaaaaaaaaaaaaaaaaaaacpoppbpaaaaac afaaaaiaaaaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaaeiaaeaaapja aeaaaaaeaaaaadoaadaaoejaacaaoekaacaaookaaeaaaaaeaaaaamoaaeaabeja abaabekaabaalekaafaaaaadaaaaapiaaaaaffjaaeaaoekaaeaaaaaeaaaaapia adaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaafaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaagaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiappppaaaafdeieefchaabaaaa eaaaabaafmaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaa abaaaaaaaeaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaa fpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaabaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaafaaaaaaogikcaaaaaaaaaaaafaaaaaa dcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaaeaaaaaa kgiocaaaaaaaaaaaaeaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaa jiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaa acaaaaaaahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaa laaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaa aaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofe aaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheogiaaaaaa adaaaaaaaiaaaaaafaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaa fmaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaafmaaaaaaabaaaaaa aaaaaaaaadaaaaaaabaaaaaaamadaaaafdfgfpfaepfdejfeejepeoaafeeffied epepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Vector 9 [unity_LightmapST] Vector 10 [_MainTex_ST] "!!ARBvp1.0 PARAM c[11] = { program.local[0], state.matrix.mvp, program.local[5..10] }; MAD result.texcoord[0].xy, vertex.texcoord[0], c[10], c[10].zwzw; MAD result.texcoord[1].xy, vertex.texcoord[1], c[9], c[9].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 6 instructions, 0 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 0 [glstate_matrix_mvp] Vector 8 [unity_LightmapST] Vector 9 [_MainTex_ST] "vs_2_0 dcl_position0 v0 dcl_texcoord0 v2 dcl_texcoord1 v3 mad oT0.xy, v2, c9, c9.zwzw mad oT1.xy, v3, c8, c8.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 96 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerDraw" 1 "vs_4_0 eefiecedcfkcpnmicbbciekgpppgkdiffapeadpoabaaaaaanmacaaaaadaaaaaa cmaaaaaapeaaaaaageabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheogiaaaaaaadaaaaaa aiaaaaaafaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaafmaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaafmaaaaaaabaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklfdeieefchaabaaaaeaaaabaafmaaaaaafjaaaaaeegiocaaaaaaaaaaa agaaaaaafjaaaaaeegiocaaaabaaaaaaaeaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaa giaaaaacabaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa abaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaa aaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaafaaaaaa ogikcaaaaaaaaaaaafaaaaaadcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaa agiecaaaaaaaaaaaaeaaaaaakgiocaaaaaaaaaaaaeaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 96 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerDraw" 1 "vs_4_0_level_9_1 eefiecedjfmbmhbjkfhefppbebpkiehkebndbfjhabaaaaaaoiadaaaaaeaaaaaa daaaaaaadiabaaaalaacaaaahiadaaaaebgpgodjaaabaaaaaaabaaaaaaacpopp maaaaaaaeaaaaaaaacaaceaaaaaadmaaaaaadmaaaaaaceaaabaadmaaaaaaaeaa acaaabaaaaaaaaaaabaaaaaaaeaaadaaaaaaaaaaaaaaaaaaaaacpoppbpaaaaac afaaaaiaaaaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaaeiaaeaaapja aeaaaaaeaaaaadoaadaaoejaacaaoekaacaaookaaeaaaaaeaaaaamoaaeaabeja abaabekaabaalekaafaaaaadaaaaapiaaaaaffjaaeaaoekaaeaaaaaeaaaaapia adaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaafaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaagaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiappppaaaafdeieefchaabaaaa eaaaabaafmaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaa abaaaaaaaeaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaa fpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaabaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaafaaaaaaogikcaaaaaaaaaaaafaaaaaa dcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaaeaaaaaa kgiocaaaaaaaaaaaaeaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaa jiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaa acaaaaaaahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaa laaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaa aaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofe aaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheogiaaaaaa adaaaaaaaiaaaaaafaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaa fmaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaafmaaaaaaabaaaaaa aaaaaaaaadaaaaaaabaaaaaaamadaaaafdfgfpfaepfdejfeejepeoaafeeffied epepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Vector 9 [_ProjectionParams] Vector 10 [unity_SHAr] Vector 11 [unity_SHAg] Vector 12 [unity_SHAb] Vector 13 [unity_SHBr] Vector 14 [unity_SHBg] Vector 15 [unity_SHBb] Vector 16 [unity_SHC] Vector 17 [unity_Scale] Vector 18 [_MainTex_ST] "!!ARBvp1.0 PARAM c[19] = { { 1, 0.5 }, state.matrix.mvp, program.local[5..18] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MUL R0.xyz, vertex.normal, c[17].w; DP3 R3.w, R0, c[6]; DP3 R2.w, R0, c[7]; DP3 R1.w, R0, c[5]; MOV R1.x, R3.w; MOV R1.y, R2.w; MOV R1.z, c[0].x; MUL R0, R1.wxyy, R1.xyyw; DP4 R2.z, R1.wxyz, c[12]; DP4 R2.y, R1.wxyz, c[11]; DP4 R2.x, R1.wxyz, c[10]; DP4 R1.z, R0, c[15]; DP4 R1.y, R0, c[14]; DP4 R1.x, R0, c[13]; MUL R3.x, R3.w, R3.w; MAD R0.x, R1.w, R1.w, -R3; ADD R3.xyz, R2, R1; MUL R2.xyz, R0.x, c[16]; DP4 R0.w, vertex.position, c[4]; DP4 R0.z, vertex.position, c[3]; DP4 R0.x, vertex.position, c[1]; DP4 R0.y, vertex.position, c[2]; MUL R1.xyz, R0.xyww, c[0].y; MUL R1.y, R1, c[9].x; ADD result.texcoord[2].xyz, R3, R2; ADD result.texcoord[3].xy, R1, R1.z; MOV result.position, R0; MOV result.texcoord[3].zw, R0; MOV result.texcoord[1].z, R2.w; MOV result.texcoord[1].y, R3.w; MOV result.texcoord[1].x, R1.w; MAD result.texcoord[0].xy, vertex.texcoord[0], c[18], c[18].zwzw; END # 32 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [_ProjectionParams] Vector 9 [_ScreenParams] Vector 10 [unity_SHAr] Vector 11 [unity_SHAg] Vector 12 [unity_SHAb] Vector 13 [unity_SHBr] Vector 14 [unity_SHBg] Vector 15 [unity_SHBb] Vector 16 [unity_SHC] Vector 17 [unity_Scale] Vector 18 [_MainTex_ST] "vs_2_0 def c19, 1.00000000, 0.50000000, 0, 0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r0.xyz, v1, c17.w dp3 r3.w, r0, c5 dp3 r2.w, r0, c6 dp3 r1.w, r0, c4 mov r1.x, r3.w mov r1.y, r2.w mov r1.z, c19.x mul r0, r1.wxyy, r1.xyyw dp4 r2.z, r1.wxyz, c12 dp4 r2.y, r1.wxyz, c11 dp4 r2.x, r1.wxyz, c10 dp4 r1.z, r0, c15 dp4 r1.y, r0, c14 dp4 r1.x, r0, c13 mul r3.x, r3.w, r3.w mad r0.x, r1.w, r1.w, -r3 add r3.xyz, r2, r1 mul r2.xyz, r0.x, c16 dp4 r0.w, v0, c3 dp4 r0.z, v0, c2 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mul r1.xyz, r0.xyww, c19.y mul r1.y, r1, c8.x add oT2.xyz, r3, r2 mad oT3.xy, r1.z, c9.zwzw, r1 mov oPos, r0 mov oT3.zw, r0 mov oT1.z, r2.w mov oT1.y, r3.w mov oT1.x, r1.w mad oT0.xy, v2, c18, c18.zwzw " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Vector 128 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityLighting" 720 Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityLighting" 2 BindCB "UnityPerDraw" 3 "vs_4_0 eefiecedjdljnlhejhgmdifnjjfjcgldiofnppggabaaaaaamaafaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcceaeaaaaeaaaabaa ajabaaaafjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaa agaaaaaafjaaaaaeegiocaaaacaaaaaacnaaaaaafjaaaaaeegiocaaaadaaaaaa bfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaad dcbabaaaadaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaa abaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaad pccabaaaaeaaaaaagiaaaaacafaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa adaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaal dccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaa aaaaaaaaaiaaaaaadiaaaaaihcaabaaaabaaaaaaegbcbaaaacaaaaaapgipcaaa adaaaaaabeaaaaaadiaaaaaihcaabaaaacaaaaaafgafbaaaabaaaaaaegiccaaa adaaaaaaanaaaaaadcaaaaaklcaabaaaabaaaaaaegiicaaaadaaaaaaamaaaaaa agaabaaaabaaaaaaegaibaaaacaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa adaaaaaaaoaaaaaakgakbaaaabaaaaaaegadbaaaabaaaaaadgaaaaafhccabaaa acaaaaaaegacbaaaabaaaaaadgaaaaaficaabaaaabaaaaaaabeaaaaaaaaaiadp bbaaaaaibcaabaaaacaaaaaaegiocaaaacaaaaaacgaaaaaaegaobaaaabaaaaaa bbaaaaaiccaabaaaacaaaaaaegiocaaaacaaaaaachaaaaaaegaobaaaabaaaaaa bbaaaaaiecaabaaaacaaaaaaegiocaaaacaaaaaaciaaaaaaegaobaaaabaaaaaa diaaaaahpcaabaaaadaaaaaajgacbaaaabaaaaaaegakbaaaabaaaaaabbaaaaai bcaabaaaaeaaaaaaegiocaaaacaaaaaacjaaaaaaegaobaaaadaaaaaabbaaaaai ccaabaaaaeaaaaaaegiocaaaacaaaaaackaaaaaaegaobaaaadaaaaaabbaaaaai ecaabaaaaeaaaaaaegiocaaaacaaaaaaclaaaaaaegaobaaaadaaaaaaaaaaaaah hcaabaaaacaaaaaaegacbaaaacaaaaaaegacbaaaaeaaaaaadiaaaaahccaabaaa abaaaaaabkaabaaaabaaaaaabkaabaaaabaaaaaadcaaaaakbcaabaaaabaaaaaa akaabaaaabaaaaaaakaabaaaabaaaaaabkaabaiaebaaaaaaabaaaaaadcaaaaak hccabaaaadaaaaaaegiccaaaacaaaaaacmaaaaaaagaabaaaabaaaaaaegacbaaa acaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaa afaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaaeaaaaaakgaobaaaaaaaaaaa aaaaaaahdccabaaaaeaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Vector 128 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityLighting" 720 Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityLighting" 2 BindCB "UnityPerDraw" 3 "vs_4_0_level_9_1 eefiecedbhgaepoakcnjjpidcdopommmdgifoallabaaaaaageaiaaaaaeaaaaaa daaaaaaanaacaaaapmagaaaameahaaaaebgpgodjjiacaaaajiacaaaaaaacpopp ciacaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaaiaa abaaabaaaaaaaaaaabaaafaaabaaacaaaaaaaaaaacaacgaaahaaadaaaaaaaaaa adaaaaaaaeaaakaaaaaaaaaaadaaamaaadaaaoaaaaaaaaaaadaabeaaabaabbaa aaaaaaaaaaaaaaaaaaacpoppfbaaaaafbcaaapkaaaaaiadpaaaaaadpaaaaaaaa aaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaaciaacaaapjabpaaaaac afaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoejaabaaoekaabaaookaafaaaaad aaaaahiaacaaoejabbaappkaafaaaaadabaaahiaaaaaffiaapaaoekaaeaaaaae aaaaaliaaoaakekaaaaaaaiaabaakeiaaeaaaaaeaaaaahiabaaaoekaaaaakkia aaaapeiaabaaaaacaaaaaiiabcaaaakaajaaaaadabaaabiaadaaoekaaaaaoeia ajaaaaadabaaaciaaeaaoekaaaaaoeiaajaaaaadabaaaeiaafaaoekaaaaaoeia afaaaaadacaaapiaaaaacjiaaaaakeiaajaaaaadadaaabiaagaaoekaacaaoeia ajaaaaadadaaaciaahaaoekaacaaoeiaajaaaaadadaaaeiaaiaaoekaacaaoeia acaaaaadabaaahiaabaaoeiaadaaoeiaafaaaaadaaaaaiiaaaaaffiaaaaaffia aeaaaaaeaaaaaiiaaaaaaaiaaaaaaaiaaaaappibabaaaaacabaaahoaaaaaoeia aeaaaaaeacaaahoaajaaoekaaaaappiaabaaoeiaafaaaaadaaaaapiaaaaaffja alaaoekaaeaaaaaeaaaaapiaakaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapia amaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiaanaaoekaaaaappjaaaaaoeia afaaaaadabaaabiaaaaaffiaacaaaakaafaaaaadabaaaiiaabaaaaiabcaaffka afaaaaadabaaafiaaaaapeiabcaaffkaacaaaaadadaaadoaabaakkiaabaaomia aeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeia abaaaaacadaaamoaaaaaoeiappppaaaafdeieefcceaeaaaaeaaaabaaajabaaaa fjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaa fjaaaaaeegiocaaaacaaaaaacnaaaaaafjaaaaaeegiocaaaadaaaaaabfaaaaaa fpaaaaadpcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaa adaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaa gfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadpccabaaa aeaaaaaagiaaaaacafaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaa aaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaa abaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaa aiaaaaaadiaaaaaihcaabaaaabaaaaaaegbcbaaaacaaaaaapgipcaaaadaaaaaa beaaaaaadiaaaaaihcaabaaaacaaaaaafgafbaaaabaaaaaaegiccaaaadaaaaaa anaaaaaadcaaaaaklcaabaaaabaaaaaaegiicaaaadaaaaaaamaaaaaaagaabaaa abaaaaaaegaibaaaacaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaadaaaaaa aoaaaaaakgakbaaaabaaaaaaegadbaaaabaaaaaadgaaaaafhccabaaaacaaaaaa egacbaaaabaaaaaadgaaaaaficaabaaaabaaaaaaabeaaaaaaaaaiadpbbaaaaai bcaabaaaacaaaaaaegiocaaaacaaaaaacgaaaaaaegaobaaaabaaaaaabbaaaaai ccaabaaaacaaaaaaegiocaaaacaaaaaachaaaaaaegaobaaaabaaaaaabbaaaaai ecaabaaaacaaaaaaegiocaaaacaaaaaaciaaaaaaegaobaaaabaaaaaadiaaaaah pcaabaaaadaaaaaajgacbaaaabaaaaaaegakbaaaabaaaaaabbaaaaaibcaabaaa aeaaaaaaegiocaaaacaaaaaacjaaaaaaegaobaaaadaaaaaabbaaaaaiccaabaaa aeaaaaaaegiocaaaacaaaaaackaaaaaaegaobaaaadaaaaaabbaaaaaiecaabaaa aeaaaaaaegiocaaaacaaaaaaclaaaaaaegaobaaaadaaaaaaaaaaaaahhcaabaaa acaaaaaaegacbaaaacaaaaaaegacbaaaaeaaaaaadiaaaaahccaabaaaabaaaaaa bkaabaaaabaaaaaabkaabaaaabaaaaaadcaaaaakbcaabaaaabaaaaaaakaabaaa abaaaaaaakaabaaaabaaaaaabkaabaiaebaaaaaaabaaaaaadcaaaaakhccabaaa adaaaaaaegiccaaaacaaaaaacmaaaaaaagaabaaaabaaaaaaegacbaaaacaaaaaa diaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaa diaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaa aaaaaadpaaaaaadpdgaaaaafmccabaaaaeaaaaaakgaobaaaaaaaaaaaaaaaaaah dccabaaaaeaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaabejfdeheo maaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaa aaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaa apaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdej feejepeoaafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepem epfcaaklepfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaa adaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaa adamaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaaimaaaaaa acaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaaimaaaaaaadaaaaaaaaaaaaaa adaaaaaaaeaaaaaaapaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Vector 9 [_ProjectionParams] Vector 10 [unity_LightmapST] Vector 11 [_MainTex_ST] "!!ARBvp1.0 PARAM c[12] = { { 0.5 }, state.matrix.mvp, program.local[5..11] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[4]; DP4 R0.z, vertex.position, c[3]; DP4 R0.x, vertex.position, c[1]; DP4 R0.y, vertex.position, c[2]; MUL R1.xyz, R0.xyww, c[0].x; MUL R1.y, R1, c[9].x; ADD result.texcoord[2].xy, R1, R1.z; MOV result.position, R0; MOV result.texcoord[2].zw, R0; MAD result.texcoord[0].xy, vertex.texcoord[0], c[11], c[11].zwzw; MAD result.texcoord[1].xy, vertex.texcoord[1], c[10], c[10].zwzw; END # 11 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 0 [glstate_matrix_mvp] Vector 8 [_ProjectionParams] Vector 9 [_ScreenParams] Vector 10 [unity_LightmapST] Vector 11 [_MainTex_ST] "vs_2_0 def c12, 0.50000000, 0, 0, 0 dcl_position0 v0 dcl_texcoord0 v2 dcl_texcoord1 v3 dp4 r0.w, v0, c3 dp4 r0.z, v0, c2 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mul r1.xyz, r0.xyww, c12.x mul r1.y, r1, c8.x mad oT2.xy, r1.z, c9.zwzw, r1 mov oPos, r0 mov oT2.zw, r0 mad oT0.xy, v2, c11, c11.zwzw mad oT1.xy, v3, c10, c10.zwzw " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 160 Vector 128 [unity_LightmapST] Vector 144 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedafhpfajigmklogiabkpbjcondfkgjlbjabaaaaaajmadaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaa apaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc biacaaaaeaaaabaaigaaaaaafjaaaaaeegiocaaaaaaaaaaaakaaaaaafjaaaaae egiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaaaeaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad mccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaa aaaaaaaaajaaaaaaogikcaaaaaaaaaaaajaaaaaadcaaaaalmccabaaaabaaaaaa agbebaaaaeaaaaaaagiecaaaaaaaaaaaaiaaaaaakgiocaaaaaaaaaaaaiaaaaaa diaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaa diaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaa aaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaakgaobaaaaaaaaaaaaaaaaaah dccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 160 Vector 128 [unity_LightmapST] Vector 144 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedmjeemmdaffolhanbilkgjcgdaoagacnkabaaaaaabiafaaaaaeaaaaaa daaaaaaakiabaaaamiadaaaajaaeaaaaebgpgodjhaabaaaahaabaaaaaaacpopp ceabaaaaemaaaaaaadaaceaaaaaaeiaaaaaaeiaaaaaaceaaabaaeiaaaaaaaiaa acaaabaaaaaaaaaaabaaafaaabaaadaaaaaaaaaaacaaaaaaaeaaaeaaaaaaaaaa aaaaaaaaaaacpoppfbaaaaafaiaaapkaaaaaaadpaaaaaaaaaaaaaaaaaaaaaaaa bpaaaaacafaaaaiaaaaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaaeia aeaaapjaaeaaaaaeaaaaadoaadaaoejaacaaoekaacaaookaaeaaaaaeaaaaamoa aeaabejaabaabekaabaalekaafaaaaadaaaaapiaaaaaffjaafaaoekaaeaaaaae aaaaapiaaeaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaagaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaapiaahaaoekaaaaappjaaaaaoeiaafaaaaadabaaabia aaaaffiaadaaaakaafaaaaadabaaaiiaabaaaaiaaiaaaakaafaaaaadabaaafia aaaapeiaaiaaaakaacaaaaadabaaadoaabaakkiaabaaomiaaeaaaaaeaaaaadma aaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacabaaamoa aaaaoeiappppaaaafdeieefcbiacaaaaeaaaabaaigaaaaaafjaaaaaeegiocaaa aaaaaaaaakaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaa acaaaaaaaeaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaa fpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaa giaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa acaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa acaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa dgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaajaaaaaaogikcaaaaaaaaaaaajaaaaaa dcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaaiaaaaaa kgiocaaaaaaaaaaaaiaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaa akiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaa kgaobaaaaaaaaaaaaaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaa abaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaaaaaa laaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaa aaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaa afaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaa feeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaaaiaaaaaa giaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaa abaaaaaaamadaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Vector 9 [_ProjectionParams] Vector 10 [unity_LightmapST] Vector 11 [_MainTex_ST] "!!ARBvp1.0 PARAM c[12] = { { 0.5 }, state.matrix.mvp, program.local[5..11] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[4]; DP4 R0.z, vertex.position, c[3]; DP4 R0.x, vertex.position, c[1]; DP4 R0.y, vertex.position, c[2]; MUL R1.xyz, R0.xyww, c[0].x; MUL R1.y, R1, c[9].x; ADD result.texcoord[2].xy, R1, R1.z; MOV result.position, R0; MOV result.texcoord[2].zw, R0; MAD result.texcoord[0].xy, vertex.texcoord[0], c[11], c[11].zwzw; MAD result.texcoord[1].xy, vertex.texcoord[1], c[10], c[10].zwzw; END # 11 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 0 [glstate_matrix_mvp] Vector 8 [_ProjectionParams] Vector 9 [_ScreenParams] Vector 10 [unity_LightmapST] Vector 11 [_MainTex_ST] "vs_2_0 def c12, 0.50000000, 0, 0, 0 dcl_position0 v0 dcl_texcoord0 v2 dcl_texcoord1 v3 dp4 r0.w, v0, c3 dp4 r0.z, v0, c2 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mul r1.xyz, r0.xyww, c12.x mul r1.y, r1, c8.x mad oT2.xy, r1.z, c9.zwzw, r1 mov oPos, r0 mov oT2.zw, r0 mad oT0.xy, v2, c11, c11.zwzw mad oT1.xy, v3, c10, c10.zwzw " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 160 Vector 128 [unity_LightmapST] Vector 144 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedafhpfajigmklogiabkpbjcondfkgjlbjabaaaaaajmadaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaa apaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc biacaaaaeaaaabaaigaaaaaafjaaaaaeegiocaaaaaaaaaaaakaaaaaafjaaaaae egiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaaaeaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad mccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaa aaaaaaaaajaaaaaaogikcaaaaaaaaaaaajaaaaaadcaaaaalmccabaaaabaaaaaa agbebaaaaeaaaaaaagiecaaaaaaaaaaaaiaaaaaakgiocaaaaaaaaaaaaiaaaaaa diaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaa diaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaa aaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaakgaobaaaaaaaaaaaaaaaaaah dccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 160 Vector 128 [unity_LightmapST] Vector 144 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedmjeemmdaffolhanbilkgjcgdaoagacnkabaaaaaabiafaaaaaeaaaaaa daaaaaaakiabaaaamiadaaaajaaeaaaaebgpgodjhaabaaaahaabaaaaaaacpopp ceabaaaaemaaaaaaadaaceaaaaaaeiaaaaaaeiaaaaaaceaaabaaeiaaaaaaaiaa acaaabaaaaaaaaaaabaaafaaabaaadaaaaaaaaaaacaaaaaaaeaaaeaaaaaaaaaa aaaaaaaaaaacpoppfbaaaaafaiaaapkaaaaaaadpaaaaaaaaaaaaaaaaaaaaaaaa bpaaaaacafaaaaiaaaaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaaeia aeaaapjaaeaaaaaeaaaaadoaadaaoejaacaaoekaacaaookaaeaaaaaeaaaaamoa aeaabejaabaabekaabaalekaafaaaaadaaaaapiaaaaaffjaafaaoekaaeaaaaae aaaaapiaaeaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaagaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaapiaahaaoekaaaaappjaaaaaoeiaafaaaaadabaaabia aaaaffiaadaaaakaafaaaaadabaaaiiaabaaaaiaaiaaaakaafaaaaadabaaafia aaaapeiaaiaaaakaacaaaaadabaaadoaabaakkiaabaaomiaaeaaaaaeaaaaadma aaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacabaaamoa aaaaoeiappppaaaafdeieefcbiacaaaaeaaaabaaigaaaaaafjaaaaaeegiocaaa aaaaaaaaakaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaa acaaaaaaaeaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaa fpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaa giaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa acaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa acaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa dgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaajaaaaaaogikcaaaaaaaaaaaajaaaaaa dcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaaiaaaaaa kgiocaaaaaaaaaaaaiaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaa akiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaa kgaobaaaaaaaaaaaaaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaa abaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaaaaaa laaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaa aaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaa afaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaa feeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaaaiaaaaaa giaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaa abaaaaaaamadaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "VERTEXLIGHT_ON" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Vector 9 [unity_4LightPosX0] Vector 10 [unity_4LightPosY0] Vector 11 [unity_4LightPosZ0] Vector 12 [unity_4LightAtten0] Vector 13 [unity_LightColor0] Vector 14 [unity_LightColor1] Vector 15 [unity_LightColor2] Vector 16 [unity_LightColor3] Vector 17 [unity_SHAr] Vector 18 [unity_SHAg] Vector 19 [unity_SHAb] Vector 20 [unity_SHBr] Vector 21 [unity_SHBg] Vector 22 [unity_SHBb] Vector 23 [unity_SHC] Vector 24 [unity_Scale] Vector 25 [_MainTex_ST] "!!ARBvp1.0 PARAM c[26] = { { 1, 0 }, state.matrix.mvp, program.local[5..25] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEMP R4; MUL R3.xyz, vertex.normal, c[24].w; DP3 R4.x, R3, c[5]; DP3 R3.w, R3, c[6]; DP3 R3.x, R3, c[7]; DP4 R0.x, vertex.position, c[6]; ADD R1, -R0.x, c[10]; MUL R2, R3.w, R1; DP4 R0.x, vertex.position, c[5]; ADD R0, -R0.x, c[9]; MUL R1, R1, R1; MOV R4.z, R3.x; MOV R4.w, c[0].x; MAD R2, R4.x, R0, R2; DP4 R4.y, vertex.position, c[7]; MAD R1, R0, R0, R1; ADD R0, -R4.y, c[11]; MAD R1, R0, R0, R1; MAD R0, R3.x, R0, R2; MUL R2, R1, c[12]; MOV R4.y, R3.w; RSQ R1.x, R1.x; RSQ R1.y, R1.y; RSQ R1.w, R1.w; RSQ R1.z, R1.z; MUL R0, R0, R1; ADD R1, R2, c[0].x; DP4 R2.z, R4, c[19]; DP4 R2.y, R4, c[18]; DP4 R2.x, R4, c[17]; RCP R1.x, R1.x; RCP R1.y, R1.y; RCP R1.w, R1.w; RCP R1.z, R1.z; MAX R0, R0, c[0].y; MUL R0, R0, R1; MUL R1.xyz, R0.y, c[14]; MAD R1.xyz, R0.x, c[13], R1; MAD R0.xyz, R0.z, c[15], R1; MAD R1.xyz, R0.w, c[16], R0; MUL R0, R4.xyzz, R4.yzzx; MUL R1.w, R3, R3; DP4 R4.w, R0, c[22]; DP4 R4.z, R0, c[21]; DP4 R4.y, R0, c[20]; MAD R1.w, R4.x, R4.x, -R1; MUL R0.xyz, R1.w, c[23]; ADD R2.xyz, R2, R4.yzww; ADD R0.xyz, R2, R0; ADD result.texcoord[2].xyz, R0, R1; MOV result.texcoord[1].z, R3.x; MOV result.texcoord[1].y, R3.w; MOV result.texcoord[1].x, R4; MAD result.texcoord[0].xy, vertex.texcoord[0], c[25], c[25].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 57 instructions, 5 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "VERTEXLIGHT_ON" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [unity_4LightPosX0] Vector 9 [unity_4LightPosY0] Vector 10 [unity_4LightPosZ0] Vector 11 [unity_4LightAtten0] Vector 12 [unity_LightColor0] Vector 13 [unity_LightColor1] Vector 14 [unity_LightColor2] Vector 15 [unity_LightColor3] Vector 16 [unity_SHAr] Vector 17 [unity_SHAg] Vector 18 [unity_SHAb] Vector 19 [unity_SHBr] Vector 20 [unity_SHBg] Vector 21 [unity_SHBb] Vector 22 [unity_SHC] Vector 23 [unity_Scale] Vector 24 [_MainTex_ST] "vs_2_0 def c25, 1.00000000, 0.00000000, 0, 0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r3.xyz, v1, c23.w dp3 r4.x, r3, c4 dp3 r3.w, r3, c5 dp3 r3.x, r3, c6 dp4 r0.x, v0, c5 add r1, -r0.x, c9 mul r2, r3.w, r1 dp4 r0.x, v0, c4 add r0, -r0.x, c8 mul r1, r1, r1 mov r4.z, r3.x mov r4.w, c25.x mad r2, r4.x, r0, r2 dp4 r4.y, v0, c6 mad r1, r0, r0, r1 add r0, -r4.y, c10 mad r1, r0, r0, r1 mad r0, r3.x, r0, r2 mul r2, r1, c11 mov r4.y, r3.w rsq r1.x, r1.x rsq r1.y, r1.y rsq r1.w, r1.w rsq r1.z, r1.z mul r0, r0, r1 add r1, r2, c25.x dp4 r2.z, r4, c18 dp4 r2.y, r4, c17 dp4 r2.x, r4, c16 rcp r1.x, r1.x rcp r1.y, r1.y rcp r1.w, r1.w rcp r1.z, r1.z max r0, r0, c25.y mul r0, r0, r1 mul r1.xyz, r0.y, c13 mad r1.xyz, r0.x, c12, r1 mad r0.xyz, r0.z, c14, r1 mad r1.xyz, r0.w, c15, r0 mul r0, r4.xyzz, r4.yzzx mul r1.w, r3, r3 dp4 r4.w, r0, c21 dp4 r4.z, r0, c20 dp4 r4.y, r0, c19 mad r1.w, r4.x, r4.x, -r1 mul r0.xyz, r1.w, c22 add r2.xyz, r2, r4.yzww add r0.xyz, r2, r0 add oT2.xyz, r0, r1 mov oT1.z, r3.x mov oT1.y, r3.w mov oT1.x, r4 mad oT0.xy, v2, c24, c24.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "VERTEXLIGHT_ON" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 80 Vector 64 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 32 [unity_4LightPosX0] Vector 48 [unity_4LightPosY0] Vector 64 [unity_4LightPosZ0] Vector 80 [unity_4LightAtten0] Vector 96 [unity_LightColor0] Vector 112 [unity_LightColor1] Vector 128 [unity_LightColor2] Vector 144 [unity_LightColor3] Vector 160 [unity_LightColor4] Vector 176 [unity_LightColor5] Vector 192 [unity_LightColor6] Vector 208 [unity_LightColor7] Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedfbigkjmadelpjkpcmmkgojebjnhpomeeabaaaaaafaaiaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc mmagaaaaeaaaabaaldabaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaae egiocaaaabaaaaaacnaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad hccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagiaaaaacagaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaaogikcaaaaaaaaaaaaeaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaafhccabaaaacaaaaaaegacbaaa aaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaaaaaaiadpbbaaaaaibcaabaaa abaaaaaaegiocaaaabaaaaaacgaaaaaaegaobaaaaaaaaaaabbaaaaaiccaabaaa abaaaaaaegiocaaaabaaaaaachaaaaaaegaobaaaaaaaaaaabbaaaaaiecaabaaa abaaaaaaegiocaaaabaaaaaaciaaaaaaegaobaaaaaaaaaaadiaaaaahpcaabaaa acaaaaaajgacbaaaaaaaaaaaegakbaaaaaaaaaaabbaaaaaibcaabaaaadaaaaaa egiocaaaabaaaaaacjaaaaaaegaobaaaacaaaaaabbaaaaaiccaabaaaadaaaaaa egiocaaaabaaaaaackaaaaaaegaobaaaacaaaaaabbaaaaaiecaabaaaadaaaaaa egiocaaaabaaaaaaclaaaaaaegaobaaaacaaaaaaaaaaaaahhcaabaaaabaaaaaa egacbaaaabaaaaaaegacbaaaadaaaaaadiaaaaahicaabaaaaaaaaaaabkaabaaa aaaaaaaabkaabaaaaaaaaaaadcaaaaakicaabaaaaaaaaaaaakaabaaaaaaaaaaa akaabaaaaaaaaaaadkaabaiaebaaaaaaaaaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaacmaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaacaaaaaafgbfbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaak hcaabaaaacaaaaaaegiccaaaacaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaa acaaaaaadcaaaaakhcaabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaakgbkbaaa aaaaaaaaegacbaaaacaaaaaadcaaaaakhcaabaaaacaaaaaaegiccaaaacaaaaaa apaaaaaapgbpbaaaaaaaaaaaegacbaaaacaaaaaaaaaaaaajpcaabaaaadaaaaaa fgafbaiaebaaaaaaacaaaaaaegiocaaaabaaaaaaadaaaaaadiaaaaahpcaabaaa aeaaaaaafgafbaaaaaaaaaaaegaobaaaadaaaaaadiaaaaahpcaabaaaadaaaaaa egaobaaaadaaaaaaegaobaaaadaaaaaaaaaaaaajpcaabaaaafaaaaaaagaabaia ebaaaaaaacaaaaaaegiocaaaabaaaaaaacaaaaaaaaaaaaajpcaabaaaacaaaaaa kgakbaiaebaaaaaaacaaaaaaegiocaaaabaaaaaaaeaaaaaadcaaaaajpcaabaaa aeaaaaaaegaobaaaafaaaaaaagaabaaaaaaaaaaaegaobaaaaeaaaaaadcaaaaaj pcaabaaaaaaaaaaaegaobaaaacaaaaaakgakbaaaaaaaaaaaegaobaaaaeaaaaaa dcaaaaajpcaabaaaadaaaaaaegaobaaaafaaaaaaegaobaaaafaaaaaaegaobaaa adaaaaaadcaaaaajpcaabaaaacaaaaaaegaobaaaacaaaaaaegaobaaaacaaaaaa egaobaaaadaaaaaaeeaaaaafpcaabaaaadaaaaaaegaobaaaacaaaaaadcaaaaan pcaabaaaacaaaaaaegaobaaaacaaaaaaegiocaaaabaaaaaaafaaaaaaaceaaaaa aaaaiadpaaaaiadpaaaaiadpaaaaiadpaoaaaaakpcaabaaaacaaaaaaaceaaaaa aaaaiadpaaaaiadpaaaaiadpaaaaiadpegaobaaaacaaaaaadiaaaaahpcaabaaa aaaaaaaaegaobaaaaaaaaaaaegaobaaaadaaaaaadeaaaaakpcaabaaaaaaaaaaa egaobaaaaaaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiaaaaah pcaabaaaaaaaaaaaegaobaaaacaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaa acaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaaahaaaaaadcaaaaakhcaabaaa acaaaaaaegiccaaaabaaaaaaagaaaaaaagaabaaaaaaaaaaaegacbaaaacaaaaaa dcaaaaakhcaabaaaaaaaaaaaegiccaaaabaaaaaaaiaaaaaakgakbaaaaaaaaaaa egacbaaaacaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaabaaaaaaajaaaaaa pgapbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaahhccabaaaadaaaaaaegacbaaa aaaaaaaaegacbaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "VERTEXLIGHT_ON" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 80 Vector 64 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 32 [unity_4LightPosX0] Vector 48 [unity_4LightPosY0] Vector 64 [unity_4LightPosZ0] Vector 80 [unity_4LightAtten0] Vector 96 [unity_LightColor0] Vector 112 [unity_LightColor1] Vector 128 [unity_LightColor2] Vector 144 [unity_LightColor3] Vector 160 [unity_LightColor4] Vector 176 [unity_LightColor5] Vector 192 [unity_LightColor6] Vector 208 [unity_LightColor7] Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefieceddnhgcpjnfckhfjanjhkaemeeamhopnefabaaaaaakaamaaaaaeaaaaaa daaaaaaahmaeaaaafaalaaaabiamaaaaebgpgodjeeaeaaaaeeaeaaaaaaacpopp neadaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaaeaa abaaabaaaaaaaaaaabaaacaaaiaaacaaaaaaaaaaabaacgaaahaaakaaaaaaaaaa acaaaaaaaeaabbaaaaaaaaaaacaaamaaaeaabfaaaaaaaaaaacaabeaaabaabjaa aaaaaaaaaaaaaaaaaaacpoppfbaaaaafbkaaapkaaaaaiadpaaaaaaaaaaaaaaaa aaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaaciaacaaapjabpaaaaac afaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoejaabaaoekaabaaookaafaaaaad aaaaahiaaaaaffjabgaaoekaaeaaaaaeaaaaahiabfaaoekaaaaaaajaaaaaoeia aeaaaaaeaaaaahiabhaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaahiabiaaoeka aaaappjaaaaaoeiaacaaaaadabaaapiaaaaaffibadaaoekaafaaaaadacaaapia abaaoeiaabaaoeiaacaaaaadadaaapiaaaaaaaibacaaoekaacaaaaadaaaaapia aaaakkibaeaaoekaaeaaaaaeacaaapiaadaaoeiaadaaoeiaacaaoeiaaeaaaaae acaaapiaaaaaoeiaaaaaoeiaacaaoeiaahaaaaacaeaaabiaacaaaaiaahaaaaac aeaaaciaacaaffiaahaaaaacaeaaaeiaacaakkiaahaaaaacaeaaaiiaacaappia abaaaaacafaaabiabkaaaakaaeaaaaaeacaaapiaacaaoeiaafaaoekaafaaaaia afaaaaadafaaahiaacaaoejabjaappkaafaaaaadagaaahiaafaaffiabgaaoeka aeaaaaaeafaaaliabfaakekaafaaaaiaagaakeiaaeaaaaaeafaaahiabhaaoeka afaakkiaafaapeiaafaaaaadabaaapiaabaaoeiaafaaffiaaeaaaaaeabaaapia adaaoeiaafaaaaiaabaaoeiaaeaaaaaeaaaaapiaaaaaoeiaafaakkiaabaaoeia afaaaaadaaaaapiaaeaaoeiaaaaaoeiaalaaaaadaaaaapiaaaaaoeiabkaaffka agaaaaacabaaabiaacaaaaiaagaaaaacabaaaciaacaaffiaagaaaaacabaaaeia acaakkiaagaaaaacabaaaiiaacaappiaafaaaaadaaaaapiaaaaaoeiaabaaoeia afaaaaadabaaahiaaaaaffiaahaaoekaaeaaaaaeabaaahiaagaaoekaaaaaaaia abaaoeiaaeaaaaaeaaaaahiaaiaaoekaaaaakkiaabaaoeiaaeaaaaaeaaaaahia ajaaoekaaaaappiaaaaaoeiaabaaaaacafaaaiiabkaaaakaajaaaaadabaaabia akaaoekaafaaoeiaajaaaaadabaaaciaalaaoekaafaaoeiaajaaaaadabaaaeia amaaoekaafaaoeiaafaaaaadacaaapiaafaacjiaafaakeiaajaaaaadadaaabia anaaoekaacaaoeiaajaaaaadadaaaciaaoaaoekaacaaoeiaajaaaaadadaaaeia apaaoekaacaaoeiaacaaaaadabaaahiaabaaoeiaadaaoeiaafaaaaadaaaaaiia afaaffiaafaaffiaaeaaaaaeaaaaaiiaafaaaaiaafaaaaiaaaaappibabaaaaac abaaahoaafaaoeiaaeaaaaaeabaaahiabaaaoekaaaaappiaabaaoeiaacaaaaad acaaahoaaaaaoeiaabaaoeiaafaaaaadaaaaapiaaaaaffjabcaaoekaaeaaaaae aaaaapiabbaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiabdaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaapiabeaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadma aaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiappppaaaafdeieefc mmagaaaaeaaaabaaldabaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaae egiocaaaabaaaaaacnaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad hccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagiaaaaacagaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaaogikcaaaaaaaaaaaaeaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaafhccabaaaacaaaaaaegacbaaa aaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaaaaaaiadpbbaaaaaibcaabaaa abaaaaaaegiocaaaabaaaaaacgaaaaaaegaobaaaaaaaaaaabbaaaaaiccaabaaa abaaaaaaegiocaaaabaaaaaachaaaaaaegaobaaaaaaaaaaabbaaaaaiecaabaaa abaaaaaaegiocaaaabaaaaaaciaaaaaaegaobaaaaaaaaaaadiaaaaahpcaabaaa acaaaaaajgacbaaaaaaaaaaaegakbaaaaaaaaaaabbaaaaaibcaabaaaadaaaaaa egiocaaaabaaaaaacjaaaaaaegaobaaaacaaaaaabbaaaaaiccaabaaaadaaaaaa egiocaaaabaaaaaackaaaaaaegaobaaaacaaaaaabbaaaaaiecaabaaaadaaaaaa egiocaaaabaaaaaaclaaaaaaegaobaaaacaaaaaaaaaaaaahhcaabaaaabaaaaaa egacbaaaabaaaaaaegacbaaaadaaaaaadiaaaaahicaabaaaaaaaaaaabkaabaaa aaaaaaaabkaabaaaaaaaaaaadcaaaaakicaabaaaaaaaaaaaakaabaaaaaaaaaaa akaabaaaaaaaaaaadkaabaiaebaaaaaaaaaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaacmaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaacaaaaaafgbfbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaak hcaabaaaacaaaaaaegiccaaaacaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaa acaaaaaadcaaaaakhcaabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaakgbkbaaa aaaaaaaaegacbaaaacaaaaaadcaaaaakhcaabaaaacaaaaaaegiccaaaacaaaaaa apaaaaaapgbpbaaaaaaaaaaaegacbaaaacaaaaaaaaaaaaajpcaabaaaadaaaaaa fgafbaiaebaaaaaaacaaaaaaegiocaaaabaaaaaaadaaaaaadiaaaaahpcaabaaa aeaaaaaafgafbaaaaaaaaaaaegaobaaaadaaaaaadiaaaaahpcaabaaaadaaaaaa egaobaaaadaaaaaaegaobaaaadaaaaaaaaaaaaajpcaabaaaafaaaaaaagaabaia ebaaaaaaacaaaaaaegiocaaaabaaaaaaacaaaaaaaaaaaaajpcaabaaaacaaaaaa kgakbaiaebaaaaaaacaaaaaaegiocaaaabaaaaaaaeaaaaaadcaaaaajpcaabaaa aeaaaaaaegaobaaaafaaaaaaagaabaaaaaaaaaaaegaobaaaaeaaaaaadcaaaaaj pcaabaaaaaaaaaaaegaobaaaacaaaaaakgakbaaaaaaaaaaaegaobaaaaeaaaaaa dcaaaaajpcaabaaaadaaaaaaegaobaaaafaaaaaaegaobaaaafaaaaaaegaobaaa adaaaaaadcaaaaajpcaabaaaacaaaaaaegaobaaaacaaaaaaegaobaaaacaaaaaa egaobaaaadaaaaaaeeaaaaafpcaabaaaadaaaaaaegaobaaaacaaaaaadcaaaaan pcaabaaaacaaaaaaegaobaaaacaaaaaaegiocaaaabaaaaaaafaaaaaaaceaaaaa aaaaiadpaaaaiadpaaaaiadpaaaaiadpaoaaaaakpcaabaaaacaaaaaaaceaaaaa aaaaiadpaaaaiadpaaaaiadpaaaaiadpegaobaaaacaaaaaadiaaaaahpcaabaaa aaaaaaaaegaobaaaaaaaaaaaegaobaaaadaaaaaadeaaaaakpcaabaaaaaaaaaaa egaobaaaaaaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiaaaaah pcaabaaaaaaaaaaaegaobaaaacaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaa acaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaaahaaaaaadcaaaaakhcaabaaa acaaaaaaegiccaaaabaaaaaaagaaaaaaagaabaaaaaaaaaaaegacbaaaacaaaaaa dcaaaaakhcaabaaaaaaaaaaaegiccaaaabaaaaaaaiaaaaaakgakbaaaaaaaaaaa egacbaaaacaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaabaaaaaaajaaaaaa pgapbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaahhccabaaaadaaaaaaegacbaaa aaaaaaaaegacbaaaabaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaa jiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaa acaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaa laaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaa aaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofe aaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaa aeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaa heaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaahaiaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaa adaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "VERTEXLIGHT_ON" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Vector 9 [_ProjectionParams] Vector 10 [unity_4LightPosX0] Vector 11 [unity_4LightPosY0] Vector 12 [unity_4LightPosZ0] Vector 13 [unity_4LightAtten0] Vector 14 [unity_LightColor0] Vector 15 [unity_LightColor1] Vector 16 [unity_LightColor2] Vector 17 [unity_LightColor3] Vector 18 [unity_SHAr] Vector 19 [unity_SHAg] Vector 20 [unity_SHAb] Vector 21 [unity_SHBr] Vector 22 [unity_SHBg] Vector 23 [unity_SHBb] Vector 24 [unity_SHC] Vector 25 [unity_Scale] Vector 26 [_MainTex_ST] "!!ARBvp1.0 PARAM c[27] = { { 1, 0, 0.5 }, state.matrix.mvp, program.local[5..26] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEMP R4; MUL R3.xyz, vertex.normal, c[25].w; DP3 R4.x, R3, c[5]; DP3 R3.w, R3, c[6]; DP3 R3.x, R3, c[7]; DP4 R0.x, vertex.position, c[6]; ADD R1, -R0.x, c[11]; MUL R2, R3.w, R1; DP4 R0.x, vertex.position, c[5]; ADD R0, -R0.x, c[10]; MUL R1, R1, R1; MOV R4.z, R3.x; MOV R4.w, c[0].x; MAD R2, R4.x, R0, R2; DP4 R4.y, vertex.position, c[7]; MAD R1, R0, R0, R1; ADD R0, -R4.y, c[12]; MAD R1, R0, R0, R1; MAD R0, R3.x, R0, R2; MUL R2, R1, c[13]; MOV R4.y, R3.w; RSQ R1.x, R1.x; RSQ R1.y, R1.y; RSQ R1.w, R1.w; RSQ R1.z, R1.z; MUL R0, R0, R1; ADD R1, R2, c[0].x; DP4 R2.z, R4, c[20]; DP4 R2.y, R4, c[19]; DP4 R2.x, R4, c[18]; RCP R1.x, R1.x; RCP R1.y, R1.y; RCP R1.w, R1.w; RCP R1.z, R1.z; MAX R0, R0, c[0].y; MUL R0, R0, R1; MUL R1.xyz, R0.y, c[15]; MAD R1.xyz, R0.x, c[14], R1; MAD R0.xyz, R0.z, c[16], R1; MAD R1.xyz, R0.w, c[17], R0; MUL R0, R4.xyzz, R4.yzzx; MUL R1.w, R3, R3; DP4 R4.w, R0, c[23]; DP4 R4.z, R0, c[22]; DP4 R4.y, R0, c[21]; MAD R1.w, R4.x, R4.x, -R1; MUL R0.xyz, R1.w, c[24]; ADD R2.xyz, R2, R4.yzww; ADD R4.yzw, R2.xxyz, R0.xxyz; DP4 R0.w, vertex.position, c[4]; DP4 R0.z, vertex.position, c[3]; DP4 R0.x, vertex.position, c[1]; DP4 R0.y, vertex.position, c[2]; MUL R2.xyz, R0.xyww, c[0].z; ADD result.texcoord[2].xyz, R4.yzww, R1; MOV R1.x, R2; MUL R1.y, R2, c[9].x; ADD result.texcoord[3].xy, R1, R2.z; MOV result.position, R0; MOV result.texcoord[3].zw, R0; MOV result.texcoord[1].z, R3.x; MOV result.texcoord[1].y, R3.w; MOV result.texcoord[1].x, R4; MAD result.texcoord[0].xy, vertex.texcoord[0], c[26], c[26].zwzw; END # 63 instructions, 5 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "VERTEXLIGHT_ON" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [_ProjectionParams] Vector 9 [_ScreenParams] Vector 10 [unity_4LightPosX0] Vector 11 [unity_4LightPosY0] Vector 12 [unity_4LightPosZ0] Vector 13 [unity_4LightAtten0] Vector 14 [unity_LightColor0] Vector 15 [unity_LightColor1] Vector 16 [unity_LightColor2] Vector 17 [unity_LightColor3] Vector 18 [unity_SHAr] Vector 19 [unity_SHAg] Vector 20 [unity_SHAb] Vector 21 [unity_SHBr] Vector 22 [unity_SHBg] Vector 23 [unity_SHBb] Vector 24 [unity_SHC] Vector 25 [unity_Scale] Vector 26 [_MainTex_ST] "vs_2_0 def c27, 1.00000000, 0.00000000, 0.50000000, 0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r3.xyz, v1, c25.w dp3 r4.x, r3, c4 dp3 r3.w, r3, c5 dp3 r3.x, r3, c6 dp4 r0.x, v0, c5 add r1, -r0.x, c11 mul r2, r3.w, r1 dp4 r0.x, v0, c4 add r0, -r0.x, c10 mul r1, r1, r1 mov r4.z, r3.x mov r4.w, c27.x mad r2, r4.x, r0, r2 dp4 r4.y, v0, c6 mad r1, r0, r0, r1 add r0, -r4.y, c12 mad r1, r0, r0, r1 mad r0, r3.x, r0, r2 mul r2, r1, c13 mov r4.y, r3.w rsq r1.x, r1.x rsq r1.y, r1.y rsq r1.w, r1.w rsq r1.z, r1.z mul r0, r0, r1 add r1, r2, c27.x dp4 r2.z, r4, c20 dp4 r2.y, r4, c19 dp4 r2.x, r4, c18 rcp r1.x, r1.x rcp r1.y, r1.y rcp r1.w, r1.w rcp r1.z, r1.z max r0, r0, c27.y mul r0, r0, r1 mul r1.xyz, r0.y, c15 mad r1.xyz, r0.x, c14, r1 mad r0.xyz, r0.z, c16, r1 mad r1.xyz, r0.w, c17, r0 mul r0, r4.xyzz, r4.yzzx mul r1.w, r3, r3 dp4 r4.w, r0, c23 dp4 r4.z, r0, c22 dp4 r4.y, r0, c21 mad r1.w, r4.x, r4.x, -r1 mul r0.xyz, r1.w, c24 add r2.xyz, r2, r4.yzww add r4.yzw, r2.xxyz, r0.xxyz dp4 r0.w, v0, c3 dp4 r0.z, v0, c2 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mul r2.xyz, r0.xyww, c27.z add oT2.xyz, r4.yzww, r1 mov r1.x, r2 mul r1.y, r2, c8.x mad oT3.xy, r2.z, c9.zwzw, r1 mov oPos, r0 mov oT3.zw, r0 mov oT1.z, r3.x mov oT1.y, r3.w mov oT1.x, r4 mad oT0.xy, v2, c26, c26.zwzw " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "VERTEXLIGHT_ON" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Vector 128 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityLighting" 720 Vector 32 [unity_4LightPosX0] Vector 48 [unity_4LightPosY0] Vector 64 [unity_4LightPosZ0] Vector 80 [unity_4LightAtten0] Vector 96 [unity_LightColor0] Vector 112 [unity_LightColor1] Vector 128 [unity_LightColor2] Vector 144 [unity_LightColor3] Vector 160 [unity_LightColor4] Vector 176 [unity_LightColor5] Vector 192 [unity_LightColor6] Vector 208 [unity_LightColor7] Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityLighting" 2 BindCB "UnityPerDraw" 3 "vs_4_0 eefiecedfpmbmbacfcpchkhlhickfdhaekjadnmhabaaaaaabaajaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcheahaaaaeaaaabaa nnabaaaafjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaa agaaaaaafjaaaaaeegiocaaaacaaaaaacnaaaaaafjaaaaaeegiocaaaadaaaaaa bfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaad dcbabaaaadaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaa abaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaad pccabaaaaeaaaaaagiaaaaacahaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa adaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaal dccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaa aaaaaaaaaiaaaaaadiaaaaaihcaabaaaabaaaaaaegbcbaaaacaaaaaapgipcaaa adaaaaaabeaaaaaadiaaaaaihcaabaaaacaaaaaafgafbaaaabaaaaaaegiccaaa adaaaaaaanaaaaaadcaaaaaklcaabaaaabaaaaaaegiicaaaadaaaaaaamaaaaaa agaabaaaabaaaaaaegaibaaaacaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa adaaaaaaaoaaaaaakgakbaaaabaaaaaaegadbaaaabaaaaaadgaaaaafhccabaaa acaaaaaaegacbaaaabaaaaaadgaaaaaficaabaaaabaaaaaaabeaaaaaaaaaiadp bbaaaaaibcaabaaaacaaaaaaegiocaaaacaaaaaacgaaaaaaegaobaaaabaaaaaa bbaaaaaiccaabaaaacaaaaaaegiocaaaacaaaaaachaaaaaaegaobaaaabaaaaaa bbaaaaaiecaabaaaacaaaaaaegiocaaaacaaaaaaciaaaaaaegaobaaaabaaaaaa diaaaaahpcaabaaaadaaaaaajgacbaaaabaaaaaaegakbaaaabaaaaaabbaaaaai bcaabaaaaeaaaaaaegiocaaaacaaaaaacjaaaaaaegaobaaaadaaaaaabbaaaaai ccaabaaaaeaaaaaaegiocaaaacaaaaaackaaaaaaegaobaaaadaaaaaabbaaaaai ecaabaaaaeaaaaaaegiocaaaacaaaaaaclaaaaaaegaobaaaadaaaaaaaaaaaaah hcaabaaaacaaaaaaegacbaaaacaaaaaaegacbaaaaeaaaaaadiaaaaahicaabaaa abaaaaaabkaabaaaabaaaaaabkaabaaaabaaaaaadcaaaaakicaabaaaabaaaaaa akaabaaaabaaaaaaakaabaaaabaaaaaadkaabaiaebaaaaaaabaaaaaadcaaaaak hcaabaaaacaaaaaaegiccaaaacaaaaaacmaaaaaapgapbaaaabaaaaaaegacbaaa acaaaaaadiaaaaaihcaabaaaadaaaaaafgbfbaaaaaaaaaaaegiccaaaadaaaaaa anaaaaaadcaaaaakhcaabaaaadaaaaaaegiccaaaadaaaaaaamaaaaaaagbabaaa aaaaaaaaegacbaaaadaaaaaadcaaaaakhcaabaaaadaaaaaaegiccaaaadaaaaaa aoaaaaaakgbkbaaaaaaaaaaaegacbaaaadaaaaaadcaaaaakhcaabaaaadaaaaaa egiccaaaadaaaaaaapaaaaaapgbpbaaaaaaaaaaaegacbaaaadaaaaaaaaaaaaaj pcaabaaaaeaaaaaafgafbaiaebaaaaaaadaaaaaaegiocaaaacaaaaaaadaaaaaa diaaaaahpcaabaaaafaaaaaafgafbaaaabaaaaaaegaobaaaaeaaaaaadiaaaaah pcaabaaaaeaaaaaaegaobaaaaeaaaaaaegaobaaaaeaaaaaaaaaaaaajpcaabaaa agaaaaaaagaabaiaebaaaaaaadaaaaaaegiocaaaacaaaaaaacaaaaaaaaaaaaaj pcaabaaaadaaaaaakgakbaiaebaaaaaaadaaaaaaegiocaaaacaaaaaaaeaaaaaa dcaaaaajpcaabaaaafaaaaaaegaobaaaagaaaaaaagaabaaaabaaaaaaegaobaaa afaaaaaadcaaaaajpcaabaaaabaaaaaaegaobaaaadaaaaaakgakbaaaabaaaaaa egaobaaaafaaaaaadcaaaaajpcaabaaaaeaaaaaaegaobaaaagaaaaaaegaobaaa agaaaaaaegaobaaaaeaaaaaadcaaaaajpcaabaaaadaaaaaaegaobaaaadaaaaaa egaobaaaadaaaaaaegaobaaaaeaaaaaaeeaaaaafpcaabaaaaeaaaaaaegaobaaa adaaaaaadcaaaaanpcaabaaaadaaaaaaegaobaaaadaaaaaaegiocaaaacaaaaaa afaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaiadpaoaaaaakpcaabaaa adaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaiadpegaobaaaadaaaaaa diaaaaahpcaabaaaabaaaaaaegaobaaaabaaaaaaegaobaaaaeaaaaaadeaaaaak pcaabaaaabaaaaaaegaobaaaabaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaadiaaaaahpcaabaaaabaaaaaaegaobaaaadaaaaaaegaobaaaabaaaaaa diaaaaaihcaabaaaadaaaaaafgafbaaaabaaaaaaegiccaaaacaaaaaaahaaaaaa dcaaaaakhcaabaaaadaaaaaaegiccaaaacaaaaaaagaaaaaaagaabaaaabaaaaaa egacbaaaadaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaacaaaaaaaiaaaaaa kgakbaaaabaaaaaaegacbaaaadaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa acaaaaaaajaaaaaapgapbaaaabaaaaaaegacbaaaabaaaaaaaaaaaaahhccabaaa adaaaaaaegacbaaaabaaaaaaegacbaaaacaaaaaadiaaaaaiccaabaaaaaaaaaaa bkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaa agahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaaf mccabaaaaeaaaaaakgaobaaaaaaaaaaaaaaaaaahdccabaaaaeaaaaaakgakbaaa abaaaaaamgaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "VERTEXLIGHT_ON" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Vector 128 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityLighting" 720 Vector 32 [unity_4LightPosX0] Vector 48 [unity_4LightPosY0] Vector 64 [unity_4LightPosZ0] Vector 80 [unity_4LightAtten0] Vector 96 [unity_LightColor0] Vector 112 [unity_LightColor1] Vector 128 [unity_LightColor2] Vector 144 [unity_LightColor3] Vector 160 [unity_LightColor4] Vector 176 [unity_LightColor5] Vector 192 [unity_LightColor6] Vector 208 [unity_LightColor7] Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityLighting" 2 BindCB "UnityPerDraw" 3 "vs_4_0_level_9_1 eefiecedepbacappkfgflaghcccmipkllnkbbkjpabaaaaaalianaaaaaeaaaaaa daaaaaaaneaeaaaafaamaaaabianaaaaebgpgodjjmaeaaaajmaeaaaaaaacpopp caaeaaaahmaaaaaaahaaceaaaaaahiaaaaaahiaaaaaaceaaabaahiaaaaaaaiaa abaaabaaaaaaaaaaabaaafaaabaaacaaaaaaaaaaacaaacaaaiaaadaaaaaaaaaa acaacgaaahaaalaaaaaaaaaaadaaaaaaaeaabcaaaaaaaaaaadaaamaaaeaabgaa aaaaaaaaadaabeaaabaabkaaaaaaaaaaaaaaaaaaaaacpoppfbaaaaafblaaapka aaaaiadpaaaaaaaaaaaaaadpaaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaac afaaaciaacaaapjabpaaaaacafaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoeja abaaoekaabaaookaafaaaaadaaaaahiaaaaaffjabhaaoekaaeaaaaaeaaaaahia bgaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaahiabiaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaahiabjaaoekaaaaappjaaaaaoeiaacaaaaadabaaapiaaaaaffib aeaaoekaafaaaaadacaaapiaabaaoeiaabaaoeiaacaaaaadadaaapiaaaaaaaib adaaoekaacaaaaadaaaaapiaaaaakkibafaaoekaaeaaaaaeacaaapiaadaaoeia adaaoeiaacaaoeiaaeaaaaaeacaaapiaaaaaoeiaaaaaoeiaacaaoeiaahaaaaac aeaaabiaacaaaaiaahaaaaacaeaaaciaacaaffiaahaaaaacaeaaaeiaacaakkia ahaaaaacaeaaaiiaacaappiaabaaaaacafaaabiablaaaakaaeaaaaaeacaaapia acaaoeiaagaaoekaafaaaaiaafaaaaadafaaahiaacaaoejabkaappkaafaaaaad agaaahiaafaaffiabhaaoekaaeaaaaaeafaaaliabgaakekaafaaaaiaagaakeia aeaaaaaeafaaahiabiaaoekaafaakkiaafaapeiaafaaaaadabaaapiaabaaoeia afaaffiaaeaaaaaeabaaapiaadaaoeiaafaaaaiaabaaoeiaaeaaaaaeaaaaapia aaaaoeiaafaakkiaabaaoeiaafaaaaadaaaaapiaaeaaoeiaaaaaoeiaalaaaaad aaaaapiaaaaaoeiablaaffkaagaaaaacabaaabiaacaaaaiaagaaaaacabaaacia acaaffiaagaaaaacabaaaeiaacaakkiaagaaaaacabaaaiiaacaappiaafaaaaad aaaaapiaaaaaoeiaabaaoeiaafaaaaadabaaahiaaaaaffiaaiaaoekaaeaaaaae abaaahiaahaaoekaaaaaaaiaabaaoeiaaeaaaaaeaaaaahiaajaaoekaaaaakkia abaaoeiaaeaaaaaeaaaaahiaakaaoekaaaaappiaaaaaoeiaabaaaaacafaaaiia blaaaakaajaaaaadabaaabiaalaaoekaafaaoeiaajaaaaadabaaaciaamaaoeka afaaoeiaajaaaaadabaaaeiaanaaoekaafaaoeiaafaaaaadacaaapiaafaacjia afaakeiaajaaaaadadaaabiaaoaaoekaacaaoeiaajaaaaadadaaaciaapaaoeka acaaoeiaajaaaaadadaaaeiabaaaoekaacaaoeiaacaaaaadabaaahiaabaaoeia adaaoeiaafaaaaadaaaaaiiaafaaffiaafaaffiaaeaaaaaeaaaaaiiaafaaaaia afaaaaiaaaaappibabaaaaacabaaahoaafaaoeiaaeaaaaaeabaaahiabbaaoeka aaaappiaabaaoeiaacaaaaadacaaahoaaaaaoeiaabaaoeiaafaaaaadaaaaapia aaaaffjabdaaoekaaeaaaaaeaaaaapiabcaaoekaaaaaaajaaaaaoeiaaeaaaaae aaaaapiabeaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiabfaaoekaaaaappja aaaaoeiaafaaaaadabaaabiaaaaaffiaacaaaakaafaaaaadabaaaiiaabaaaaia blaakkkaafaaaaadabaaafiaaaaapeiablaakkkaacaaaaadadaaadoaabaakkia abaaomiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaamma aaaaoeiaabaaaaacadaaamoaaaaaoeiappppaaaafdeieefcheahaaaaeaaaabaa nnabaaaafjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaa agaaaaaafjaaaaaeegiocaaaacaaaaaacnaaaaaafjaaaaaeegiocaaaadaaaaaa bfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaad dcbabaaaadaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaa abaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaad pccabaaaaeaaaaaagiaaaaacahaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa adaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaal dccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaa aaaaaaaaaiaaaaaadiaaaaaihcaabaaaabaaaaaaegbcbaaaacaaaaaapgipcaaa adaaaaaabeaaaaaadiaaaaaihcaabaaaacaaaaaafgafbaaaabaaaaaaegiccaaa adaaaaaaanaaaaaadcaaaaaklcaabaaaabaaaaaaegiicaaaadaaaaaaamaaaaaa agaabaaaabaaaaaaegaibaaaacaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa adaaaaaaaoaaaaaakgakbaaaabaaaaaaegadbaaaabaaaaaadgaaaaafhccabaaa acaaaaaaegacbaaaabaaaaaadgaaaaaficaabaaaabaaaaaaabeaaaaaaaaaiadp bbaaaaaibcaabaaaacaaaaaaegiocaaaacaaaaaacgaaaaaaegaobaaaabaaaaaa bbaaaaaiccaabaaaacaaaaaaegiocaaaacaaaaaachaaaaaaegaobaaaabaaaaaa bbaaaaaiecaabaaaacaaaaaaegiocaaaacaaaaaaciaaaaaaegaobaaaabaaaaaa diaaaaahpcaabaaaadaaaaaajgacbaaaabaaaaaaegakbaaaabaaaaaabbaaaaai bcaabaaaaeaaaaaaegiocaaaacaaaaaacjaaaaaaegaobaaaadaaaaaabbaaaaai ccaabaaaaeaaaaaaegiocaaaacaaaaaackaaaaaaegaobaaaadaaaaaabbaaaaai ecaabaaaaeaaaaaaegiocaaaacaaaaaaclaaaaaaegaobaaaadaaaaaaaaaaaaah hcaabaaaacaaaaaaegacbaaaacaaaaaaegacbaaaaeaaaaaadiaaaaahicaabaaa abaaaaaabkaabaaaabaaaaaabkaabaaaabaaaaaadcaaaaakicaabaaaabaaaaaa akaabaaaabaaaaaaakaabaaaabaaaaaadkaabaiaebaaaaaaabaaaaaadcaaaaak hcaabaaaacaaaaaaegiccaaaacaaaaaacmaaaaaapgapbaaaabaaaaaaegacbaaa acaaaaaadiaaaaaihcaabaaaadaaaaaafgbfbaaaaaaaaaaaegiccaaaadaaaaaa anaaaaaadcaaaaakhcaabaaaadaaaaaaegiccaaaadaaaaaaamaaaaaaagbabaaa aaaaaaaaegacbaaaadaaaaaadcaaaaakhcaabaaaadaaaaaaegiccaaaadaaaaaa aoaaaaaakgbkbaaaaaaaaaaaegacbaaaadaaaaaadcaaaaakhcaabaaaadaaaaaa egiccaaaadaaaaaaapaaaaaapgbpbaaaaaaaaaaaegacbaaaadaaaaaaaaaaaaaj pcaabaaaaeaaaaaafgafbaiaebaaaaaaadaaaaaaegiocaaaacaaaaaaadaaaaaa diaaaaahpcaabaaaafaaaaaafgafbaaaabaaaaaaegaobaaaaeaaaaaadiaaaaah pcaabaaaaeaaaaaaegaobaaaaeaaaaaaegaobaaaaeaaaaaaaaaaaaajpcaabaaa agaaaaaaagaabaiaebaaaaaaadaaaaaaegiocaaaacaaaaaaacaaaaaaaaaaaaaj pcaabaaaadaaaaaakgakbaiaebaaaaaaadaaaaaaegiocaaaacaaaaaaaeaaaaaa dcaaaaajpcaabaaaafaaaaaaegaobaaaagaaaaaaagaabaaaabaaaaaaegaobaaa afaaaaaadcaaaaajpcaabaaaabaaaaaaegaobaaaadaaaaaakgakbaaaabaaaaaa egaobaaaafaaaaaadcaaaaajpcaabaaaaeaaaaaaegaobaaaagaaaaaaegaobaaa agaaaaaaegaobaaaaeaaaaaadcaaaaajpcaabaaaadaaaaaaegaobaaaadaaaaaa egaobaaaadaaaaaaegaobaaaaeaaaaaaeeaaaaafpcaabaaaaeaaaaaaegaobaaa adaaaaaadcaaaaanpcaabaaaadaaaaaaegaobaaaadaaaaaaegiocaaaacaaaaaa afaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaiadpaoaaaaakpcaabaaa adaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaiadpegaobaaaadaaaaaa diaaaaahpcaabaaaabaaaaaaegaobaaaabaaaaaaegaobaaaaeaaaaaadeaaaaak pcaabaaaabaaaaaaegaobaaaabaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaadiaaaaahpcaabaaaabaaaaaaegaobaaaadaaaaaaegaobaaaabaaaaaa diaaaaaihcaabaaaadaaaaaafgafbaaaabaaaaaaegiccaaaacaaaaaaahaaaaaa dcaaaaakhcaabaaaadaaaaaaegiccaaaacaaaaaaagaaaaaaagaabaaaabaaaaaa egacbaaaadaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaacaaaaaaaiaaaaaa kgakbaaaabaaaaaaegacbaaaadaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaa acaaaaaaajaaaaaapgapbaaaabaaaaaaegacbaaaabaaaaaaaaaaaaahhccabaaa adaaaaaaegacbaaaabaaaaaaegacbaaaacaaaaaadiaaaaaiccaabaaaaaaaaaaa bkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaa agahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaaf mccabaaaaeaaaaaakgaobaaaaaaaaaaaaaaaaaahdccabaaaaeaaaaaakgakbaaa abaaaaaamgaabaaaabaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaa jiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaa acaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaa laaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaa aaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofe aaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaa afaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaa imaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaa adaaaaaaahaiaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } } Program "fp" { SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Vector 0 [_WorldSpaceLightPos0] Vector 1 [_LightColor0] Vector 2 [_Color] SetTexture 0 [_MainTex] 2D 0 "!!ARBfp1.0 PARAM c[4] = { program.local[0..2], { 0, 2 } }; TEMP R0; TEMP R1; TEX R0, fragment.texcoord[0], texture[0], 2D; MUL R0, R0, c[2]; MUL R1.xyz, R0, fragment.texcoord[2]; DP3 R1.w, fragment.texcoord[1], c[0]; MUL R0.xyz, R0, c[1]; MAX R1.w, R1, c[3].x; MUL R0.xyz, R1.w, R0; MAD result.color.xyz, R0, c[3].y, R1; MOV result.color.w, R0; END # 9 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Vector 0 [_WorldSpaceLightPos0] Vector 1 [_LightColor0] Vector 2 [_Color] SetTexture 0 [_MainTex] 2D 0 "ps_2_0 dcl_2d s0 def c3, 0.00000000, 2.00000000, 0, 0 dcl t0.xy dcl t1.xyz dcl t2.xyz texld r0, t0, s0 mul r1, r0, c2 mul_pp r2.xyz, r1, t2 dp3_pp r0.x, t1, c0 mov_pp r0.w, r1 mul_pp r1.xyz, r1, c1 max_pp r0.x, r0, c3 mul_pp r0.xyz, r0.x, r1 mad_pp r0.xyz, r0, c3.y, r2 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 ConstBuffer "$Globals" 80 Vector 16 [_LightColor0] Vector 48 [_Color] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] BindCB "$Globals" 0 BindCB "UnityLighting" 1 "ps_4_0 eefiecedjingjfedchcemmfgfcfaggbifgbgckjcabaaaaaaiaacaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefcjaabaaaaeaaaaaaageaaaaaafjaaaaaeegiocaaa aaaaaaaaaeaaaaaafjaaaaaeegiocaaaabaaaaaaabaaaaaafkaaaaadaagabaaa aaaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaa gcbaaaadhcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaagfaaaaadpccabaaa aaaaaaaagiaaaaacacaaaaaabaaaaaaibcaabaaaaaaaaaaaegbcbaaaacaaaaaa egiccaaaabaaaaaaaaaaaaaadeaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaa abeaaaaaaaaaaaaaaaaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaaakaabaaa aaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaa aagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaa aaaaaaaaadaaaaaadiaaaaaiocaabaaaaaaaaaaaagajbaaaabaaaaaaagijcaaa aaaaaaaaabaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaa adaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaadcaaaaajhccabaaa aaaaaaaajgahbaaaaaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 ConstBuffer "$Globals" 80 Vector 16 [_LightColor0] Vector 48 [_Color] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] BindCB "$Globals" 0 BindCB "UnityLighting" 1 "ps_4_0_level_9_1 eefieceddnpfopedkngnnepkfianlcjkaaodhjdjabaaaaaaliadaaaaaeaaaaaa daaaaaaageabaaaapmacaaaaieadaaaaebgpgodjcmabaaaacmabaaaaaaacpppp oaaaaaaaemaaaaaaadaaciaaaaaaemaaaaaaemaaabaaceaaaaaaemaaaaaaaaaa aaaaabaaabaaaaaaaaaaaaaaaaaaadaaabaaabaaaaaaaaaaabaaaaaaabaaacaa aaaaaaaaaaacppppfbaaaaafadaaapkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa bpaaaaacaaaaaaiaaaaaadlabpaaaaacaaaaaaiaabaachlabpaaaaacaaaaaaia acaachlabpaaaaacaaaaaajaaaaiapkaecaaaaadaaaaapiaaaaaoelaaaaioeka aiaaaaadabaaciiaabaaoelaacaaoekaalaaaaadacaaciiaabaappiaadaaaaka acaaaaadabaacbiaacaappiaacaappiaafaaaaadaaaacpiaaaaaoeiaabaaoeka afaaaaadabaacoiaaaaabliaaaaablkaafaaaaadacaachiaaaaaoeiaacaaoela aeaaaaaeaaaachiaabaabliaabaaaaiaacaaoeiaabaaaaacaaaicpiaaaaaoeia ppppaaaafdeieefcjaabaaaaeaaaaaaageaaaaaafjaaaaaeegiocaaaaaaaaaaa aeaaaaaafjaaaaaeegiocaaaabaaaaaaabaaaaaafkaaaaadaagabaaaaaaaaaaa fibiaaaeaahabaaaaaaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaad hcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaagfaaaaadpccabaaaaaaaaaaa giaaaaacacaaaaaabaaaaaaibcaabaaaaaaaaaaaegbcbaaaacaaaaaaegiccaaa abaaaaaaaaaaaaaadeaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaaabeaaaaa aaaaaaaaaaaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaaakaabaaaaaaaaaaa efaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaa aaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaa adaaaaaadiaaaaaiocaabaaaaaaaaaaaagajbaaaabaaaaaaagijcaaaaaaaaaaa abaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaaadaaaaaa dgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaadcaaaaajhccabaaaaaaaaaaa jgahbaaaaaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadoaaaaabejfdeheo iaaaaaaaaeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaa apaaaaaaheaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaaheaaaaaa abaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaaheaaaaaaacaaaaaaaaaaaaaa adaaaaaaadaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [unity_Lightmap] 2D 1 "!!ARBfp1.0 PARAM c[2] = { program.local[0], { 8 } }; TEMP R0; TEMP R1; TEX R1, fragment.texcoord[1], texture[1], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; MUL R0, R0, c[0]; MUL R1.xyz, R1.w, R1; MUL R0.xyz, R0, R1; MUL result.color.xyz, R0, c[1].x; MOV result.color.w, R0; END # 7 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [unity_Lightmap] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 def c1, 8.00000000, 0, 0, 0 dcl t0.xy dcl t1.xy texld r0, t1, s1 texld r1, t0, s0 mul_pp r0.xyz, r0.w, r0 mul r1, r1, c0 mul_pp r0.xyz, r1, r0 mul_pp r0.xyz, r0, c1.x mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [unity_Lightmap] 2D 1 ConstBuffer "$Globals" 96 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedjchbcmemegjhcigimofnjienmdmbhmgeabaaaaaaciacaaaaadaaaaaa cmaaaaaajmaaaaaanaaaaaaaejfdeheogiaaaaaaadaaaaaaaiaaaaaafaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaafmaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaafmaaaaaaabaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheo cmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apaaaaaafdfgfpfegbhcghgfheaaklklfdeieefcfaabaaaaeaaaaaaafeaaaaaa fjaaaaaeegiocaaaaaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaad aagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaefaaaaajpcaabaaaaaaaaaaa ogbkbaaaabaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaadiaaaaahicaabaaa aaaaaaaadkaabaaaaaaaaaaaabeaaaaaaaaaaaebdiaaaaahhcaabaaaaaaaaaaa egacbaaaaaaaaaaapgapbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaa abaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaa egaobaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaa abaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [unity_Lightmap] 2D 1 ConstBuffer "$Globals" 96 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedghojadgdkhdlkbhpkhklapknlbalbkcmabaaaaaaciadaaaaaeaaaaaa daaaaaaacmabaaaaieacaaaapeacaaaaebgpgodjpeaaaaaapeaaaaaaaaacpppp lmaaaaaadiaaaaaaabaacmaaaaaadiaaaaaadiaaacaaceaaaaaadiaaaaaaaaaa abababaaaaaaadaaabaaaaaaaaaaaaaaaaacppppfbaaaaafabaaapkaaaaaaaeb aaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaiaaaaaaplabpaaaaacaaaaaaja aaaiapkabpaaaaacaaaaaajaabaiapkaabaaaaacaaaaadiaaaaabllaecaaaaad aaaacpiaaaaaoeiaabaioekaecaaaaadabaaapiaaaaaoelaaaaioekaafaaaaad aaaaciiaaaaappiaabaaaakaafaaaaadaaaachiaaaaaoeiaaaaappiaafaaaaad abaacpiaabaaoeiaaaaaoekaafaaaaadabaachiaaaaaoeiaabaaoeiaabaaaaac aaaicpiaabaaoeiappppaaaafdeieefcfaabaaaaeaaaaaaafeaaaaaafjaaaaae egiocaaaaaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaa abaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaa ffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagfaaaaad pccabaaaaaaaaaaagiaaaaacacaaaaaaefaaaaajpcaabaaaaaaaaaaaogbkbaaa abaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaadiaaaaahicaabaaaaaaaaaaa dkaabaaaaaaaaaaaabeaaaaaaaaaaaebdiaaaaahhcaabaaaaaaaaaaaegacbaaa aaaaaaaapgapbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaa eghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaa abaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaa aaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaa doaaaaabejfdeheogiaaaaaaadaaaaaaaiaaaaaafaaaaaaaaaaaaaaaabaaaaaa adaaaaaaaaaaaaaaapaaaaaafmaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaa adadaaaafmaaaaaaabaaaaaaaaaaaaaaadaaaaaaabaaaaaaamamaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [unity_Lightmap] 2D 1 "!!ARBfp1.0 PARAM c[2] = { program.local[0], { 8 } }; TEMP R0; TEMP R1; TEX R1, fragment.texcoord[1], texture[1], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; MUL R0, R0, c[0]; MUL R1.xyz, R1.w, R1; MUL R0.xyz, R0, R1; MUL result.color.xyz, R0, c[1].x; MOV result.color.w, R0; END # 7 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [unity_Lightmap] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 def c1, 8.00000000, 0, 0, 0 dcl t0.xy dcl t1.xy texld r0, t1, s1 texld r1, t0, s0 mul_pp r0.xyz, r0.w, r0 mul r1, r1, c0 mul_pp r0.xyz, r1, r0 mul_pp r0.xyz, r0, c1.x mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [unity_Lightmap] 2D 1 ConstBuffer "$Globals" 96 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedjchbcmemegjhcigimofnjienmdmbhmgeabaaaaaaciacaaaaadaaaaaa cmaaaaaajmaaaaaanaaaaaaaejfdeheogiaaaaaaadaaaaaaaiaaaaaafaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaafmaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaafmaaaaaaabaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheo cmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apaaaaaafdfgfpfegbhcghgfheaaklklfdeieefcfaabaaaaeaaaaaaafeaaaaaa fjaaaaaeegiocaaaaaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaad aagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaefaaaaajpcaabaaaaaaaaaaa ogbkbaaaabaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaadiaaaaahicaabaaa aaaaaaaadkaabaaaaaaaaaaaabeaaaaaaaaaaaebdiaaaaahhcaabaaaaaaaaaaa egacbaaaaaaaaaaapgapbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaa abaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaa egaobaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaa abaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [unity_Lightmap] 2D 1 ConstBuffer "$Globals" 96 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedghojadgdkhdlkbhpkhklapknlbalbkcmabaaaaaaciadaaaaaeaaaaaa daaaaaaacmabaaaaieacaaaapeacaaaaebgpgodjpeaaaaaapeaaaaaaaaacpppp lmaaaaaadiaaaaaaabaacmaaaaaadiaaaaaadiaaacaaceaaaaaadiaaaaaaaaaa abababaaaaaaadaaabaaaaaaaaaaaaaaaaacppppfbaaaaafabaaapkaaaaaaaeb aaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaiaaaaaaplabpaaaaacaaaaaaja aaaiapkabpaaaaacaaaaaajaabaiapkaabaaaaacaaaaadiaaaaabllaecaaaaad aaaacpiaaaaaoeiaabaioekaecaaaaadabaaapiaaaaaoelaaaaioekaafaaaaad aaaaciiaaaaappiaabaaaakaafaaaaadaaaachiaaaaaoeiaaaaappiaafaaaaad abaacpiaabaaoeiaaaaaoekaafaaaaadabaachiaaaaaoeiaabaaoeiaabaaaaac aaaicpiaabaaoeiappppaaaafdeieefcfaabaaaaeaaaaaaafeaaaaaafjaaaaae egiocaaaaaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaa abaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaa ffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagfaaaaad pccabaaaaaaaaaaagiaaaaacacaaaaaaefaaaaajpcaabaaaaaaaaaaaogbkbaaa abaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaadiaaaaahicaabaaaaaaaaaaa dkaabaaaaaaaaaaaabeaaaaaaaaaaaebdiaaaaahhcaabaaaaaaaaaaaegacbaaa aaaaaaaapgapbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaa eghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaa abaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaa aaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaa doaaaaabejfdeheogiaaaaaaadaaaaaaaiaaaaaafaaaaaaaaaaaaaaaabaaaaaa adaaaaaaaaaaaaaaapaaaaaafmaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaa adadaaaafmaaaaaaabaaaaaaaaaaaaaaadaaaaaaabaaaaaaamamaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Vector 0 [_WorldSpaceLightPos0] Vector 1 [_LightColor0] Vector 2 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_ShadowMapTexture] 2D 1 "!!ARBfp1.0 PARAM c[4] = { program.local[0..2], { 0, 2 } }; TEMP R0; TEMP R1; TEMP R2; TEX R0, fragment.texcoord[0], texture[0], 2D; TXP R2.x, fragment.texcoord[3], texture[1], 2D; MUL R0, R0, c[2]; MUL R1.xyz, R0, fragment.texcoord[2]; DP3 R1.w, fragment.texcoord[1], c[0]; MAX R1.w, R1, c[3].x; MUL R0.xyz, R0, c[1]; MUL R1.w, R1, R2.x; MUL R0.xyz, R1.w, R0; MAD result.color.xyz, R0, c[3].y, R1; MOV result.color.w, R0; END # 11 instructions, 3 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Vector 0 [_WorldSpaceLightPos0] Vector 1 [_LightColor0] Vector 2 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_ShadowMapTexture] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 def c3, 0.00000000, 2.00000000, 0, 0 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3 texld r0, t0, s0 texldp r3, t3, s1 mul r1, r0, c2 mul_pp r2.xyz, r1, c1 dp3_pp r0.x, t1, c0 max_pp r0.x, r0, c3 mul_pp r0.x, r0, r3 mul_pp r0.xyz, r0.x, r2 mul_pp r1.xyz, r1, t2 mov_pp r0.w, r1 mad_pp r0.xyz, r0, c3.y, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_ShadowMapTexture] 2D 0 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] BindCB "$Globals" 0 BindCB "UnityLighting" 1 "ps_4_0 eefiecedcegjnhnijpkndilnfakneihaahfkhlcmabaaaaaaaaadaaaaadaaaaaa cmaaaaaammaaaaaaaaabaaaaejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaaimaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapalaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefcpiabaaaaeaaaaaaahoaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaa fjaaaaaeegiocaaaabaaaaaaabaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaad aagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaa gcbaaaadhcbabaaaadaaaaaagcbaaaadlcbabaaaaeaaaaaagfaaaaadpccabaaa aaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaaegbabaaaaeaaaaaa pgbpbaaaaeaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaa abaaaaaaaagabaaaaaaaaaaabaaaaaaiccaabaaaaaaaaaaaegbcbaaaacaaaaaa egiccaaaabaaaaaaaaaaaaaadeaaaaahccaabaaaaaaaaaaabkaabaaaaaaaaaaa abeaaaaaaaaaaaaaapaaaaahbcaabaaaaaaaaaaafgafbaaaaaaaaaaaagaabaaa aaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaa aagabaaaabaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaa aaaaaaaaahaaaaaadiaaaaaiocaabaaaaaaaaaaaagajbaaaabaaaaaaagijcaaa aaaaaaaaabaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaa adaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaadcaaaaajhccabaaa aaaaaaaajgahbaaaaaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_ShadowMapTexture] 2D 0 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] BindCB "$Globals" 0 BindCB "UnityLighting" 1 "ps_4_0_level_9_1 eefieceddejlkeifeffmffcmnnhgkbnomcdbdcklabaaaaaajeaeaaaaaeaaaaaa daaaaaaamaabaaaamaadaaaagaaeaaaaebgpgodjiiabaaaaiiabaaaaaaacpppp diabaaaafaaaaaaaadaacmaaaaaafaaaaaaafaaaacaaceaaaaaafaaaabaaaaaa aaababaaaaaaabaaabaaaaaaaaaaaaaaaaaaahaaabaaabaaaaaaaaaaabaaaaaa abaaacaaaaaaaaaaaaacppppfbaaaaafadaaapkaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaabpaaaaacaaaaaaiaaaaaadlabpaaaaacaaaaaaiaabaachlabpaaaaac aaaaaaiaacaachlabpaaaaacaaaaaaiaadaaaplabpaaaaacaaaaaajaaaaiapka bpaaaaacaaaaaajaabaiapkaagaaaaacaaaaaiiaadaapplaafaaaaadaaaaadia aaaappiaadaaoelaecaaaaadaaaacpiaaaaaoeiaaaaioekaecaaaaadabaaapia aaaaoelaabaioekaaiaaaaadaaaacciaabaaoelaacaaoekaafaaaaadaaaacbia aaaaaaiaaaaaffiafiaaaaaeaaaacbiaaaaaffiaaaaaaaiaadaaaakaacaaaaad aaaacbiaaaaaaaiaaaaaaaiaafaaaaadabaacpiaabaaoeiaabaaoekaafaaaaad aaaacoiaabaabliaaaaablkaafaaaaadacaachiaabaaoeiaacaaoelaaeaaaaae abaachiaaaaabliaaaaaaaiaacaaoeiaabaaaaacaaaicpiaabaaoeiappppaaaa fdeieefcpiabaaaaeaaaaaaahoaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaa fjaaaaaeegiocaaaabaaaaaaabaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaad aagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaa gcbaaaadhcbabaaaadaaaaaagcbaaaadlcbabaaaaeaaaaaagfaaaaadpccabaaa aaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaaegbabaaaaeaaaaaa pgbpbaaaaeaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaa abaaaaaaaagabaaaaaaaaaaabaaaaaaiccaabaaaaaaaaaaaegbcbaaaacaaaaaa egiccaaaabaaaaaaaaaaaaaadeaaaaahccaabaaaaaaaaaaabkaabaaaaaaaaaaa abeaaaaaaaaaaaaaapaaaaahbcaabaaaaaaaaaaafgafbaaaaaaaaaaaagaabaaa aaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaa aagabaaaabaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaa aaaaaaaaahaaaaaadiaaaaaiocaabaaaaaaaaaaaagajbaaaabaaaaaaagijcaaa aaaaaaaaabaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaa adaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaadcaaaaajhccabaaa aaaaaaaajgahbaaaaaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadoaaaaab ejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaa imaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaaimaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahahaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaapalaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl epfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa aaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_ShadowMapTexture] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "!!ARBfp1.0 PARAM c[2] = { program.local[0], { 8, 2 } }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEX R2, fragment.texcoord[1], texture[2], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; TXP R3.x, fragment.texcoord[2], texture[1], 2D; MUL R1.xyz, R2.w, R2; MUL R2.xyz, R2, R3.x; MUL R1.xyz, R1, c[1].x; MUL R0, R0, c[0]; MUL R3.xyz, R1, R3.x; MUL R2.xyz, R2, c[1].y; MIN R1.xyz, R1, R2; MAX R1.xyz, R1, R3; MUL result.color.xyz, R0, R1; MOV result.color.w, R0; END # 13 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_ShadowMapTexture] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 def c1, 8.00000000, 2.00000000, 0, 0 dcl t0.xy dcl t1.xy dcl t2 texld r1, t0, s0 texldp r3, t2, s1 texld r0, t1, s2 mul_pp r2.xyz, r0, r3.x mul_pp r0.xyz, r0.w, r0 mul r1, r1, c0 mul_pp r0.xyz, r0, c1.x mul_pp r2.xyz, r2, c1.y min_pp r2.xyz, r0, r2 mul_pp r0.xyz, r0, r3.x max_pp r0.xyz, r2, r0 mul_pp r0.xyz, r1, r0 mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_ShadowMapTexture] 2D 0 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 160 Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedjmlmjomdglbcnooojafiekgdnmpnnjflabaaaaaadeadaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaaapalaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefceeacaaaaeaaaaaaajbaaaaaafjaaaaaeegiocaaa aaaaaaaaaiaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaa fkaaaaadaagabaaaacaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaae aahabaaaabaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaad dcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaa egbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaa aaaaaaaaeghobaaaabaaaaaaaagabaaaaaaaaaaaaaaaaaahccaabaaaaaaaaaaa akaabaaaaaaaaaaaakaabaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaa abaaaaaaeghobaaaacaaaaaaaagabaaaacaaaaaadiaaaaahocaabaaaaaaaaaaa fgafbaaaaaaaaaaaagajbaaaabaaaaaadiaaaaahicaabaaaabaaaaaadkaabaaa abaaaaaaabeaaaaaaaaaaaebdiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaa pgapbaaaabaaaaaaddaaaaahocaabaaaaaaaaaaafgaobaaaaaaaaaaaagajbaaa abaaaaaadiaaaaahhcaabaaaabaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaa deaaaaahhcaabaaaaaaaaaaajgahbaaaaaaaaaaaegacbaaaabaaaaaaefaaaaaj pcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaa diaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaahaaaaaa diaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaf iccabaaaaaaaaaaadkaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_ShadowMapTexture] 2D 0 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 160 Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedgfdipelpgmdneipiehcmhckpcjlanifcabaaaaaammaeaaaaaeaaaaaa daaaaaaameabaaaabaaeaaaajiaeaaaaebgpgodjimabaaaaimabaaaaaaacpppp faabaaaadmaaaaaaabaadaaaaaaadmaaaaaadmaaadaaceaaaaaadmaaabaaaaaa aaababaaacacacaaaaaaahaaabaaaaaaaaaaaaaaaaacppppfbaaaaafabaaapka aaaaaaebaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaiaaaaaaplabpaaaaac aaaaaaiaabaaaplabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapka bpaaaaacaaaaaajaacaiapkaagaaaaacaaaaaiiaabaapplaafaaaaadaaaaadia aaaappiaabaaoelaabaaaaacabaaadiaaaaabllaecaaaaadaaaacpiaaaaaoeia aaaioekaecaaaaadabaacpiaabaaoeiaacaioekaecaaaaadacaaapiaaaaaoela abaioekaacaaaaadaaaacciaaaaaaaiaaaaaaaiaafaaaaadaaaacoiaabaablia aaaaffiaafaaaaadabaaciiaabaappiaabaaaakaafaaaaadabaachiaabaaoeia abaappiaakaaaaadadaachiaaaaabliaabaaoeiaafaaaaadaaaachiaaaaaaaia abaaoeiaalaaaaadabaachiaadaaoeiaaaaaoeiaafaaaaadaaaacpiaacaaoeia aaaaoekaafaaaaadaaaachiaabaaoeiaaaaaoeiaabaaaaacaaaicpiaaaaaoeia ppppaaaafdeieefceeacaaaaeaaaaaaajbaaaaaafjaaaaaeegiocaaaaaaaaaaa aiaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaad aagabaaaacaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaa abaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaagfaaaaad pccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaaegbabaaa acaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaa eghobaaaabaaaaaaaagabaaaaaaaaaaaaaaaaaahccaabaaaaaaaaaaaakaabaaa aaaaaaaaakaabaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaa eghobaaaacaaaaaaaagabaaaacaaaaaadiaaaaahocaabaaaaaaaaaaafgafbaaa aaaaaaaaagajbaaaabaaaaaadiaaaaahicaabaaaabaaaaaadkaabaaaabaaaaaa abeaaaaaaaaaaaebdiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaapgapbaaa abaaaaaaddaaaaahocaabaaaaaaaaaaafgaobaaaaaaaaaaaagajbaaaabaaaaaa diaaaaahhcaabaaaabaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadeaaaaah hcaabaaaaaaaaaaajgahbaaaaaaaaaaaegacbaaaabaaaaaaefaaaaajpcaabaaa abaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaadiaaaaai pcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaahaaaaaadiaaaaah hccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaa aaaaaaaadkaabaaaabaaaaaadoaaaaabejfdeheoiaaaaaaaaeaaaaaaaiaaaaaa giaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaa abaaaaaaamamaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaaapalaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaa abaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaa fdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_ShadowMapTexture] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "!!ARBfp1.0 PARAM c[2] = { program.local[0], { 8, 2 } }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEX R2, fragment.texcoord[1], texture[2], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; TXP R3.x, fragment.texcoord[2], texture[1], 2D; MUL R1.xyz, R2.w, R2; MUL R2.xyz, R2, R3.x; MUL R1.xyz, R1, c[1].x; MUL R0, R0, c[0]; MUL R3.xyz, R1, R3.x; MUL R2.xyz, R2, c[1].y; MIN R1.xyz, R1, R2; MAX R1.xyz, R1, R3; MUL result.color.xyz, R0, R1; MOV result.color.w, R0; END # 13 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_ShadowMapTexture] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 def c1, 8.00000000, 2.00000000, 0, 0 dcl t0.xy dcl t1.xy dcl t2 texld r1, t0, s0 texldp r3, t2, s1 texld r0, t1, s2 mul_pp r2.xyz, r0, r3.x mul_pp r0.xyz, r0.w, r0 mul r1, r1, c0 mul_pp r0.xyz, r0, c1.x mul_pp r2.xyz, r2, c1.y min_pp r2.xyz, r0, r2 mul_pp r0.xyz, r0, r3.x max_pp r0.xyz, r2, r0 mul_pp r0.xyz, r1, r0 mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_ShadowMapTexture] 2D 0 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 160 Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedjmlmjomdglbcnooojafiekgdnmpnnjflabaaaaaadeadaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaaapalaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefceeacaaaaeaaaaaaajbaaaaaafjaaaaaeegiocaaa aaaaaaaaaiaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaa fkaaaaadaagabaaaacaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaae aahabaaaabaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaad dcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaa egbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaa aaaaaaaaeghobaaaabaaaaaaaagabaaaaaaaaaaaaaaaaaahccaabaaaaaaaaaaa akaabaaaaaaaaaaaakaabaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaa abaaaaaaeghobaaaacaaaaaaaagabaaaacaaaaaadiaaaaahocaabaaaaaaaaaaa fgafbaaaaaaaaaaaagajbaaaabaaaaaadiaaaaahicaabaaaabaaaaaadkaabaaa abaaaaaaabeaaaaaaaaaaaebdiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaa pgapbaaaabaaaaaaddaaaaahocaabaaaaaaaaaaafgaobaaaaaaaaaaaagajbaaa abaaaaaadiaaaaahhcaabaaaabaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaa deaaaaahhcaabaaaaaaaaaaajgahbaaaaaaaaaaaegacbaaaabaaaaaaefaaaaaj pcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaa diaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaahaaaaaa diaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaf iccabaaaaaaaaaaadkaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_ON" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_ShadowMapTexture] 2D 0 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 160 Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedgfdipelpgmdneipiehcmhckpcjlanifcabaaaaaammaeaaaaaeaaaaaa daaaaaaameabaaaabaaeaaaajiaeaaaaebgpgodjimabaaaaimabaaaaaaacpppp faabaaaadmaaaaaaabaadaaaaaaadmaaaaaadmaaadaaceaaaaaadmaaabaaaaaa aaababaaacacacaaaaaaahaaabaaaaaaaaaaaaaaaaacppppfbaaaaafabaaapka aaaaaaebaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaiaaaaaaplabpaaaaac aaaaaaiaabaaaplabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapka bpaaaaacaaaaaajaacaiapkaagaaaaacaaaaaiiaabaapplaafaaaaadaaaaadia aaaappiaabaaoelaabaaaaacabaaadiaaaaabllaecaaaaadaaaacpiaaaaaoeia aaaioekaecaaaaadabaacpiaabaaoeiaacaioekaecaaaaadacaaapiaaaaaoela abaioekaacaaaaadaaaacciaaaaaaaiaaaaaaaiaafaaaaadaaaacoiaabaablia aaaaffiaafaaaaadabaaciiaabaappiaabaaaakaafaaaaadabaachiaabaaoeia abaappiaakaaaaadadaachiaaaaabliaabaaoeiaafaaaaadaaaachiaaaaaaaia abaaoeiaalaaaaadabaachiaadaaoeiaaaaaoeiaafaaaaadaaaacpiaacaaoeia aaaaoekaafaaaaadaaaachiaabaaoeiaaaaaoeiaabaaaaacaaaicpiaaaaaoeia ppppaaaafdeieefceeacaaaaeaaaaaaajbaaaaaafjaaaaaeegiocaaaaaaaaaaa aiaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaad aagabaaaacaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaa abaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaagfaaaaad pccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaaegbabaaa acaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaa eghobaaaabaaaaaaaagabaaaaaaaaaaaaaaaaaahccaabaaaaaaaaaaaakaabaaa aaaaaaaaakaabaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaa eghobaaaacaaaaaaaagabaaaacaaaaaadiaaaaahocaabaaaaaaaaaaafgafbaaa aaaaaaaaagajbaaaabaaaaaadiaaaaahicaabaaaabaaaaaadkaabaaaabaaaaaa abeaaaaaaaaaaaebdiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaapgapbaaa abaaaaaaddaaaaahocaabaaaaaaaaaaafgaobaaaaaaaaaaaagajbaaaabaaaaaa diaaaaahhcaabaaaabaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadeaaaaah hcaabaaaaaaaaaaajgahbaaaaaaaaaaaegacbaaaabaaaaaaefaaaaajpcaabaaa abaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaadiaaaaai pcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaahaaaaaadiaaaaah hccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaa aaaaaaaadkaabaaaabaaaaaadoaaaaabejfdeheoiaaaaaaaaeaaaaaaaiaaaaaa giaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaa abaaaaaaamamaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaaapalaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaa abaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaa fdfgfpfegbhcghgfheaaklkl" } } } Pass { Name "FORWARD" Tags { "LIGHTMODE"="ForwardAdd" "RenderType"="Opaque" } ZWrite Off Fog { Color (0,0,0,0) } Blend One One Program "vp" { SubProgram "opengl " { Keywords { "POINT" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Matrix 9 [_LightMatrix0] Vector 13 [_WorldSpaceLightPos0] Vector 14 [unity_Scale] Vector 15 [_MainTex_ST] "!!ARBvp1.0 PARAM c[16] = { program.local[0], state.matrix.mvp, program.local[5..15] }; TEMP R0; TEMP R1; MUL R1.xyz, vertex.normal, c[14].w; DP4 R0.z, vertex.position, c[7]; DP4 R0.x, vertex.position, c[5]; DP4 R0.y, vertex.position, c[6]; DP4 R0.w, vertex.position, c[8]; DP4 result.texcoord[3].z, R0, c[11]; DP4 result.texcoord[3].y, R0, c[10]; DP4 result.texcoord[3].x, R0, c[9]; DP3 result.texcoord[1].z, R1, c[7]; DP3 result.texcoord[1].y, R1, c[6]; DP3 result.texcoord[1].x, R1, c[5]; ADD result.texcoord[2].xyz, -R0, c[13]; MAD result.texcoord[0].xy, vertex.texcoord[0], c[15], c[15].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 17 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "POINT" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Matrix 8 [_LightMatrix0] Vector 12 [_WorldSpaceLightPos0] Vector 13 [unity_Scale] Vector 14 [_MainTex_ST] "vs_2_0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r1.xyz, v1, c13.w dp4 r0.z, v0, c6 dp4 r0.x, v0, c4 dp4 r0.y, v0, c5 dp4 r0.w, v0, c7 dp4 oT3.z, r0, c10 dp4 oT3.y, r0, c9 dp4 oT3.x, r0, c8 dp3 oT1.z, r1, c6 dp3 oT1.y, r1, c5 dp3 oT1.x, r1, c4 add oT2.xyz, -r0, c12 mad oT0.xy, v2, c14, c14.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "POINT" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Matrix 48 [_LightMatrix0] Vector 128 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedmkdnfadlcmlmbhgmpcelnmiiknkjgdhiabaaaaaaieafaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcoiadaaaaeaaaabaa pkaaaaaafjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaa abaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaa gfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagiaaaaacacaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaa acaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaa abaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaa aiaaaaaadiaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaa beaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaa anaaaaaadcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaa aaaaaaaaegaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaa aoaaaaaakgakbaaaaaaaaaaaegadbaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaa egiccaaaacaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaak hcaabaaaaaaaaaaaegiccaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaa aaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaapaaaaaapgbpbaaa aaaaaaaaegacbaaaaaaaaaaaaaaaaaajhccabaaaadaaaaaaegacbaiaebaaaaaa aaaaaaaaegiccaaaabaaaaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa acaaaaaaamaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaa aaaaaaaaaeaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaadaaaaaa agaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaa aaaaaaaaafaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaa aeaaaaaaegiccaaaaaaaaaaaagaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa doaaaaab" } SubProgram "d3d11_9x " { Keywords { "POINT" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Matrix 48 [_LightMatrix0] Vector 128 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedmghmdfccnihlnijdoenngioopakjalefabaaaaaaoiahaaaaaeaaaaaa daaaaaaajaacaaaaiaagaaaaeiahaaaaebgpgodjfiacaaaafiacaaaaaaacpopp oiabaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaadaa aeaaabaaaaaaaaaaaaaaaiaaabaaafaaaaaaaaaaabaaaaaaabaaagaaaaaaaaaa acaaaaaaaeaaahaaaaaaaaaaacaaamaaaeaaalaaaaaaaaaaacaabeaaabaaapaa aaaaaaaaaaaaaaaaaaacpoppbpaaaaacafaaaaiaaaaaapjabpaaaaacafaaacia acaaapjabpaaaaacafaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoejaafaaoeka afaaookaafaaaaadaaaaahiaacaaoejaapaappkaafaaaaadabaaahiaaaaaffia amaaoekaaeaaaaaeaaaaaliaalaakekaaaaaaaiaabaakeiaaeaaaaaeabaaahoa anaaoekaaaaakkiaaaaapeiaafaaaaadaaaaahiaaaaaffjaamaaoekaaeaaaaae aaaaahiaalaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaahiaanaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaahiaaoaaoekaaaaappjaaaaaoeiaacaaaaadacaaahoa aaaaoeibagaaoekaafaaaaadaaaaapiaaaaaffjaamaaoekaaeaaaaaeaaaaapia alaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaanaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaaoaaoekaaaaappjaaaaaoeiaafaaaaadabaaahiaaaaaffia acaaoekaaeaaaaaeabaaahiaabaaoekaaaaaaaiaabaaoeiaaeaaaaaeaaaaahia adaaoekaaaaakkiaabaaoeiaaeaaaaaeadaaahoaaeaaoekaaaaappiaaaaaoeia afaaaaadaaaaapiaaaaaffjaaiaaoekaaeaaaaaeaaaaapiaahaaoekaaaaaaaja aaaaoeiaaeaaaaaeaaaaapiaajaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapia akaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeia abaaaaacaaaaammaaaaaoeiappppaaaafdeieefcoiadaaaaeaaaabaapkaaaaaa fjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaaabaaaaaa fjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaad hcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaaaaaaaaaa abaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaad hccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaaaiaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaa acaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaa aaaaaaaaegiccaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaaaaaaaaaa dcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaa egacbaaaaaaaaaaaaaaaaaajhccabaaaadaaaaaaegacbaiaebaaaaaaaaaaaaaa egiccaaaabaaaaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa amaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaa aeaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaadaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaaaaaaaaa afaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaaeaaaaaa egiccaaaaaaaaaaaagaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaadoaaaaab ejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaa aaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapaaaaaa kjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaa aeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa faepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfcee aaedepemepfcaaklepfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaa abaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaadamaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaa imaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaaimaaaaaaadaaaaaa aaaaaaaaadaaaaaaaeaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffied epepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Vector 9 [_WorldSpaceLightPos0] Vector 10 [unity_Scale] Vector 11 [_MainTex_ST] "!!ARBvp1.0 PARAM c[12] = { program.local[0], state.matrix.mvp, program.local[5..11] }; TEMP R0; MUL R0.xyz, vertex.normal, c[10].w; DP3 result.texcoord[1].z, R0, c[7]; DP3 result.texcoord[1].y, R0, c[6]; DP3 result.texcoord[1].x, R0, c[5]; MOV result.texcoord[2].xyz, c[9]; MAD result.texcoord[0].xy, vertex.texcoord[0], c[11], c[11].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 10 instructions, 1 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [_WorldSpaceLightPos0] Vector 9 [unity_Scale] Vector 10 [_MainTex_ST] "vs_2_0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r0.xyz, v1, c9.w dp3 oT1.z, r0, c6 dp3 oT1.y, r0, c5 dp3 oT1.x, r0, c4 mov oT2.xyz, c8 mad oT0.xy, v2, c10, c10.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 80 Vector 64 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedkdiibmphijljogdpglnnmdhehdcpiijgabaaaaaaimadaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc aiacaaaaeaaaabaaicaaaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaae egiocaaaabaaaaaaabaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad hccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaaogikcaaaaaaaaaaaaeaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaaghccabaaaadaaaaaaegiccaaa abaaaaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 80 Vector 64 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedcgkgelpfgogmfhhngklggboiofocpgmdabaaaaaapmaeaaaaaeaaaaaa daaaaaaajmabaaaakmadaaaaheaeaaaaebgpgodjgeabaaaageabaaaaaaacpopp aaabaaaageaaaaaaafaaceaaaaaagaaaaaaagaaaaaaaceaaabaagaaaaaaaaeaa abaaabaaaaaaaaaaabaaaaaaabaaacaaaaaaaaaaacaaaaaaaeaaadaaaaaaaaaa acaaamaaadaaahaaaaaaaaaaacaabeaaabaaakaaaaaaaaaaaaaaaaaaaaacpopp bpaaaaacafaaaaiaaaaaapjabpaaaaacafaaaciaacaaapjabpaaaaacafaaadia adaaapjaaeaaaaaeaaaaadoaadaaoejaabaaoekaabaaookaafaaaaadaaaaahia acaaoejaakaappkaafaaaaadabaaahiaaaaaffiaaiaaoekaaeaaaaaeaaaaalia ahaakekaaaaaaaiaabaakeiaaeaaaaaeabaaahoaajaaoekaaaaakkiaaaaapeia afaaaaadaaaaapiaaaaaffjaaeaaoekaaeaaaaaeaaaaapiaadaaoekaaaaaaaja aaaaoeiaaeaaaaaeaaaaapiaafaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapia agaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeia abaaaaacaaaaammaaaaaoeiaabaaaaacacaaahoaacaaoekappppaaaafdeieefc aiacaaaaeaaaabaaicaaaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaae egiocaaaabaaaaaaabaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad hccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaaogikcaaaaaaaaaaaaeaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaaghccabaaaadaaaaaaegiccaaa abaaaaaaaaaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "SPOT" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Matrix 9 [_LightMatrix0] Vector 13 [_WorldSpaceLightPos0] Vector 14 [unity_Scale] Vector 15 [_MainTex_ST] "!!ARBvp1.0 PARAM c[16] = { program.local[0], state.matrix.mvp, program.local[5..15] }; TEMP R0; TEMP R1; MUL R1.xyz, vertex.normal, c[14].w; DP4 R0.z, vertex.position, c[7]; DP4 R0.x, vertex.position, c[5]; DP4 R0.y, vertex.position, c[6]; DP4 R0.w, vertex.position, c[8]; DP4 result.texcoord[3].w, R0, c[12]; DP4 result.texcoord[3].z, R0, c[11]; DP4 result.texcoord[3].y, R0, c[10]; DP4 result.texcoord[3].x, R0, c[9]; DP3 result.texcoord[1].z, R1, c[7]; DP3 result.texcoord[1].y, R1, c[6]; DP3 result.texcoord[1].x, R1, c[5]; ADD result.texcoord[2].xyz, -R0, c[13]; MAD result.texcoord[0].xy, vertex.texcoord[0], c[15], c[15].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 18 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SPOT" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Matrix 8 [_LightMatrix0] Vector 12 [_WorldSpaceLightPos0] Vector 13 [unity_Scale] Vector 14 [_MainTex_ST] "vs_2_0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r1.xyz, v1, c13.w dp4 r0.z, v0, c6 dp4 r0.x, v0, c4 dp4 r0.y, v0, c5 dp4 r0.w, v0, c7 dp4 oT3.w, r0, c11 dp4 oT3.z, r0, c10 dp4 oT3.y, r0, c9 dp4 oT3.x, r0, c8 dp3 oT1.z, r1, c6 dp3 oT1.y, r1, c5 dp3 oT1.x, r1, c4 add oT2.xyz, -r0, c12 mad oT0.xy, v2, c14, c14.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "SPOT" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Matrix 48 [_LightMatrix0] Vector 128 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecediofjddpdclcpgaobidggikdkcbdonpomabaaaaaaieafaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcoiadaaaaeaaaabaa pkaaaaaafjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaa abaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaa gfaaaaadhccabaaaadaaaaaagfaaaaadpccabaaaaeaaaaaagiaaaaacacaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaa acaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaa abaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaa aiaaaaaadiaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaa beaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaa anaaaaaadcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaa aaaaaaaaegaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaa aoaaaaaakgakbaaaaaaaaaaaegadbaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaa egiccaaaacaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaak hcaabaaaaaaaaaaaegiccaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaa aaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaapaaaaaapgbpbaaa aaaaaaaaegacbaaaaaaaaaaaaaaaaaajhccabaaaadaaaaaaegacbaiaebaaaaaa aaaaaaaaegiccaaaabaaaaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa acaaaaaaamaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaafgafbaaaaaaaaaaaegiocaaa aaaaaaaaaeaaaaaadcaaaaakpcaabaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaa agaabaaaaaaaaaaaegaobaaaabaaaaaadcaaaaakpcaabaaaabaaaaaaegiocaaa aaaaaaaaafaaaaaakgakbaaaaaaaaaaaegaobaaaabaaaaaadcaaaaakpccabaaa aeaaaaaaegiocaaaaaaaaaaaagaaaaaapgapbaaaaaaaaaaaegaobaaaabaaaaaa doaaaaab" } SubProgram "d3d11_9x " { Keywords { "SPOT" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Matrix 48 [_LightMatrix0] Vector 128 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedfnichbogpbmnfmdfehhnaianmbjapckoabaaaaaaoiahaaaaaeaaaaaa daaaaaaajaacaaaaiaagaaaaeiahaaaaebgpgodjfiacaaaafiacaaaaaaacpopp oiabaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaadaa aeaaabaaaaaaaaaaaaaaaiaaabaaafaaaaaaaaaaabaaaaaaabaaagaaaaaaaaaa acaaaaaaaeaaahaaaaaaaaaaacaaamaaaeaaalaaaaaaaaaaacaabeaaabaaapaa aaaaaaaaaaaaaaaaaaacpoppbpaaaaacafaaaaiaaaaaapjabpaaaaacafaaacia acaaapjabpaaaaacafaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoejaafaaoeka afaaookaafaaaaadaaaaahiaacaaoejaapaappkaafaaaaadabaaahiaaaaaffia amaaoekaaeaaaaaeaaaaaliaalaakekaaaaaaaiaabaakeiaaeaaaaaeabaaahoa anaaoekaaaaakkiaaaaapeiaafaaaaadaaaaahiaaaaaffjaamaaoekaaeaaaaae aaaaahiaalaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaahiaanaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaahiaaoaaoekaaaaappjaaaaaoeiaacaaaaadacaaahoa aaaaoeibagaaoekaafaaaaadaaaaapiaaaaaffjaamaaoekaaeaaaaaeaaaaapia alaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaanaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaaoaaoekaaaaappjaaaaaoeiaafaaaaadabaaapiaaaaaffia acaaoekaaeaaaaaeabaaapiaabaaoekaaaaaaaiaabaaoeiaaeaaaaaeabaaapia adaaoekaaaaakkiaabaaoeiaaeaaaaaeadaaapoaaeaaoekaaaaappiaabaaoeia afaaaaadaaaaapiaaaaaffjaaiaaoekaaeaaaaaeaaaaapiaahaaoekaaaaaaaja aaaaoeiaaeaaaaaeaaaaapiaajaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapia akaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeia abaaaaacaaaaammaaaaaoeiappppaaaafdeieefcoiadaaaaeaaaabaapkaaaaaa fjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaaabaaaaaa fjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaad hcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaaaaaaaaaa abaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaad hccabaaaadaaaaaagfaaaaadpccabaaaaeaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaaaiaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaa acaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaa aaaaaaaaegiccaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaaaaaaaaaa dcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaa egacbaaaaaaaaaaaaaaaaaajhccabaaaadaaaaaaegacbaiaebaaaaaaaaaaaaaa egiccaaaabaaaaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa amaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaipcaabaaaabaaaaaafgafbaaaaaaaaaaaegiocaaaaaaaaaaa aeaaaaaadcaaaaakpcaabaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaaagaabaaa aaaaaaaaegaobaaaabaaaaaadcaaaaakpcaabaaaabaaaaaaegiocaaaaaaaaaaa afaaaaaakgakbaaaaaaaaaaaegaobaaaabaaaaaadcaaaaakpccabaaaaeaaaaaa egiocaaaaaaaaaaaagaaaaaapgapbaaaaaaaaaaaegaobaaaabaaaaaadoaaaaab ejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaa aaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapaaaaaa kjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaa aeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa faepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfcee aaedepemepfcaaklepfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaa abaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaadamaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaa imaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaaimaaaaaaadaaaaaa aaaaaaaaadaaaaaaaeaaaaaaapaaaaaafdfgfpfaepfdejfeejepeoaafeeffied epepfceeaaklklkl" } SubProgram "opengl " { Keywords { "POINT_COOKIE" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Matrix 9 [_LightMatrix0] Vector 13 [_WorldSpaceLightPos0] Vector 14 [unity_Scale] Vector 15 [_MainTex_ST] "!!ARBvp1.0 PARAM c[16] = { program.local[0], state.matrix.mvp, program.local[5..15] }; TEMP R0; TEMP R1; MUL R1.xyz, vertex.normal, c[14].w; DP4 R0.z, vertex.position, c[7]; DP4 R0.x, vertex.position, c[5]; DP4 R0.y, vertex.position, c[6]; DP4 R0.w, vertex.position, c[8]; DP4 result.texcoord[3].z, R0, c[11]; DP4 result.texcoord[3].y, R0, c[10]; DP4 result.texcoord[3].x, R0, c[9]; DP3 result.texcoord[1].z, R1, c[7]; DP3 result.texcoord[1].y, R1, c[6]; DP3 result.texcoord[1].x, R1, c[5]; ADD result.texcoord[2].xyz, -R0, c[13]; MAD result.texcoord[0].xy, vertex.texcoord[0], c[15], c[15].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 17 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "POINT_COOKIE" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Matrix 8 [_LightMatrix0] Vector 12 [_WorldSpaceLightPos0] Vector 13 [unity_Scale] Vector 14 [_MainTex_ST] "vs_2_0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r1.xyz, v1, c13.w dp4 r0.z, v0, c6 dp4 r0.x, v0, c4 dp4 r0.y, v0, c5 dp4 r0.w, v0, c7 dp4 oT3.z, r0, c10 dp4 oT3.y, r0, c9 dp4 oT3.x, r0, c8 dp3 oT1.z, r1, c6 dp3 oT1.y, r1, c5 dp3 oT1.x, r1, c4 add oT2.xyz, -r0, c12 mad oT0.xy, v2, c14, c14.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "POINT_COOKIE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Matrix 48 [_LightMatrix0] Vector 128 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedmkdnfadlcmlmbhgmpcelnmiiknkjgdhiabaaaaaaieafaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcoiadaaaaeaaaabaa pkaaaaaafjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaa abaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaa gfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagiaaaaacacaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaa acaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaa abaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaa aiaaaaaadiaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaa beaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaa anaaaaaadcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaa aaaaaaaaegaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaa aoaaaaaakgakbaaaaaaaaaaaegadbaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaa egiccaaaacaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaak hcaabaaaaaaaaaaaegiccaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaa aaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaapaaaaaapgbpbaaa aaaaaaaaegacbaaaaaaaaaaaaaaaaaajhccabaaaadaaaaaaegacbaiaebaaaaaa aaaaaaaaegiccaaaabaaaaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa acaaaaaaamaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaa aaaaaaaaaeaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaadaaaaaa agaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaa aaaaaaaaafaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaa aeaaaaaaegiccaaaaaaaaaaaagaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa doaaaaab" } SubProgram "d3d11_9x " { Keywords { "POINT_COOKIE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Matrix 48 [_LightMatrix0] Vector 128 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedmghmdfccnihlnijdoenngioopakjalefabaaaaaaoiahaaaaaeaaaaaa daaaaaaajaacaaaaiaagaaaaeiahaaaaebgpgodjfiacaaaafiacaaaaaaacpopp oiabaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaadaa aeaaabaaaaaaaaaaaaaaaiaaabaaafaaaaaaaaaaabaaaaaaabaaagaaaaaaaaaa acaaaaaaaeaaahaaaaaaaaaaacaaamaaaeaaalaaaaaaaaaaacaabeaaabaaapaa aaaaaaaaaaaaaaaaaaacpoppbpaaaaacafaaaaiaaaaaapjabpaaaaacafaaacia acaaapjabpaaaaacafaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoejaafaaoeka afaaookaafaaaaadaaaaahiaacaaoejaapaappkaafaaaaadabaaahiaaaaaffia amaaoekaaeaaaaaeaaaaaliaalaakekaaaaaaaiaabaakeiaaeaaaaaeabaaahoa anaaoekaaaaakkiaaaaapeiaafaaaaadaaaaahiaaaaaffjaamaaoekaaeaaaaae aaaaahiaalaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaahiaanaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaahiaaoaaoekaaaaappjaaaaaoeiaacaaaaadacaaahoa aaaaoeibagaaoekaafaaaaadaaaaapiaaaaaffjaamaaoekaaeaaaaaeaaaaapia alaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaanaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaaoaaoekaaaaappjaaaaaoeiaafaaaaadabaaahiaaaaaffia acaaoekaaeaaaaaeabaaahiaabaaoekaaaaaaaiaabaaoeiaaeaaaaaeaaaaahia adaaoekaaaaakkiaabaaoeiaaeaaaaaeadaaahoaaeaaoekaaaaappiaaaaaoeia afaaaaadaaaaapiaaaaaffjaaiaaoekaaeaaaaaeaaaaapiaahaaoekaaaaaaaja aaaaoeiaaeaaaaaeaaaaapiaajaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapia akaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeia abaaaaacaaaaammaaaaaoeiappppaaaafdeieefcoiadaaaaeaaaabaapkaaaaaa fjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaaabaaaaaa fjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaad hcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaaaaaaaaaa abaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaad hccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaaaiaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaa acaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaa aaaaaaaaegiccaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaaaaaaaaaa dcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaa egacbaaaaaaaaaaaaaaaaaajhccabaaaadaaaaaaegacbaiaebaaaaaaaaaaaaaa egiccaaaabaaaaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa amaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaa aeaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaaaaaaaaaadaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaaaaaaaaa afaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaaeaaaaaa egiccaaaaaaaaaaaagaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaadoaaaaab ejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaa aaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapaaaaaa kjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaa aeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa faepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfcee aaedepemepfcaaklepfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaa abaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaadamaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaa imaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaaimaaaaaaadaaaaaa aaaaaaaaadaaaaaaaeaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffied epepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL_COOKIE" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Matrix 9 [_LightMatrix0] Vector 13 [_WorldSpaceLightPos0] Vector 14 [unity_Scale] Vector 15 [_MainTex_ST] "!!ARBvp1.0 PARAM c[16] = { program.local[0], state.matrix.mvp, program.local[5..15] }; TEMP R0; TEMP R1; MUL R1.xyz, vertex.normal, c[14].w; DP4 R0.w, vertex.position, c[8]; DP4 R0.z, vertex.position, c[7]; DP4 R0.x, vertex.position, c[5]; DP4 R0.y, vertex.position, c[6]; DP4 result.texcoord[3].y, R0, c[10]; DP4 result.texcoord[3].x, R0, c[9]; DP3 result.texcoord[1].z, R1, c[7]; DP3 result.texcoord[1].y, R1, c[6]; DP3 result.texcoord[1].x, R1, c[5]; MOV result.texcoord[2].xyz, c[13]; MAD result.texcoord[0].xy, vertex.texcoord[0], c[15], c[15].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 16 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL_COOKIE" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Matrix 8 [_LightMatrix0] Vector 12 [_WorldSpaceLightPos0] Vector 13 [unity_Scale] Vector 14 [_MainTex_ST] "vs_2_0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r1.xyz, v1, c13.w dp4 r0.w, v0, c7 dp4 r0.z, v0, c6 dp4 r0.x, v0, c4 dp4 r0.y, v0, c5 dp4 oT3.y, r0, c9 dp4 oT3.x, r0, c8 dp3 oT1.z, r1, c6 dp3 oT1.y, r1, c5 dp3 oT1.x, r1, c4 mov oT2.xyz, c12 mad oT0.xy, v2, c14, c14.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL_COOKIE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Matrix 48 [_LightMatrix0] Vector 128 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedafeefeikmibbonepheebhknfbildklbaabaaaaaaoaaeaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaadaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefceeadaaaaeaaaabaa nbaaaaaafjaaaaaeegiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaa abaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaa gfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagiaaaaacacaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaa acaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaaipcaabaaa aaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaamaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaa pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaaidcaabaaaabaaaaaafgafbaaa aaaaaaaaegiacaaaaaaaaaaaaeaaaaaadcaaaaakdcaabaaaaaaaaaaaegiacaaa aaaaaaaaadaaaaaaagaabaaaaaaaaaaaegaabaaaabaaaaaadcaaaaakdcaabaaa aaaaaaaaegiacaaaaaaaaaaaafaaaaaakgakbaaaaaaaaaaaegaabaaaaaaaaaaa dcaaaaakmccabaaaabaaaaaaagiecaaaaaaaaaaaagaaaaaapgapbaaaaaaaaaaa agaebaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaa aaaaaaaaaiaaaaaaogikcaaaaaaaaaaaaiaaaaaadiaaaaaihcaabaaaaaaaaaaa egbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaadiaaaaaihcaabaaaabaaaaaa fgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaaklcaabaaaaaaaaaaa egiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaaegaibaaaabaaaaaadcaaaaak hccabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaakgakbaaaaaaaaaaaegadbaaa aaaaaaaadgaaaaaghccabaaaadaaaaaaegiccaaaabaaaaaaaaaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL_COOKIE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 144 Matrix 48 [_LightMatrix0] Vector 128 [_MainTex_ST] ConstBuffer "UnityLighting" 720 Vector 0 [_WorldSpaceLightPos0] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecednehjkmfpomjoglcinbgigkfjpbejppfiabaaaaaapeagaaaaaeaaaaaa daaaaaaaeaacaaaaimafaaaafeagaaaaebgpgodjaiacaaaaaiacaaaaaaacpopp jiabaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaadaa aeaaabaaaaaaaaaaaaaaaiaaabaaafaaaaaaaaaaabaaaaaaabaaagaaaaaaaaaa acaaaaaaaeaaahaaaaaaaaaaacaaamaaaeaaalaaaaaaaaaaacaabeaaabaaapaa aaaaaaaaaaaaaaaaaaacpoppbpaaaaacafaaaaiaaaaaapjabpaaaaacafaaacia acaaapjabpaaaaacafaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoejaafaaoeka afaaookaafaaaaadaaaaahiaacaaoejaapaappkaafaaaaadabaaahiaaaaaffia amaaoekaaeaaaaaeaaaaaliaalaakekaaaaaaaiaabaakeiaaeaaaaaeabaaahoa anaaoekaaaaakkiaaaaapeiaafaaaaadaaaaapiaaaaaffjaamaaoekaaeaaaaae aaaaapiaalaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaanaaoekaaaaakkja aaaaoeiaaeaaaaaeaaaaapiaaoaaoekaaaaappjaaaaaoeiaafaaaaadabaaadia aaaaffiaacaaobkaaeaaaaaeaaaaadiaabaaobkaaaaaaaiaabaaoeiaaeaaaaae aaaaadiaadaaobkaaaaakkiaaaaaoeiaaeaaaaaeaaaaamoaaeaabekaaaaappia aaaaeeiaafaaaaadaaaaapiaaaaaffjaaiaaoekaaeaaaaaeaaaaapiaahaaoeka aaaaaajaaaaaoeiaaeaaaaaeaaaaapiaajaaoekaaaaakkjaaaaaoeiaaeaaaaae aaaaapiaakaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoeka aaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacacaaahoaagaaoekappppaaaa fdeieefceeadaaaaeaaaabaanbaaaaaafjaaaaaeegiocaaaaaaaaaaaajaaaaaa fjaaaaaeegiocaaaabaaaaaaabaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaa fpaaaaadpcbabaaaaaaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaa adaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaa gfaaaaadmccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaa adaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa aaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pccabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaa anaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaamaaaaaaagbabaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa aoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaai dcaabaaaabaaaaaafgafbaaaaaaaaaaaegiacaaaaaaaaaaaaeaaaaaadcaaaaak dcaabaaaaaaaaaaaegiacaaaaaaaaaaaadaaaaaaagaabaaaaaaaaaaaegaabaaa abaaaaaadcaaaaakdcaabaaaaaaaaaaaegiacaaaaaaaaaaaafaaaaaakgakbaaa aaaaaaaaegaabaaaaaaaaaaadcaaaaakmccabaaaabaaaaaaagiecaaaaaaaaaaa agaaaaaapgapbaaaaaaaaaaaagaebaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaaaiaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaacaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaacaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaaghccabaaaadaaaaaaegiccaaa abaaaaaaaaaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaadaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklkl" } } Program "fp" { SubProgram "opengl " { Keywords { "POINT" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightTexture0] 2D 1 "!!ARBfp1.0 PARAM c[3] = { program.local[0..1], { 0, 2 } }; TEMP R0; TEMP R1; TEX R0.xyz, fragment.texcoord[0], texture[0], 2D; DP3 R0.w, fragment.texcoord[3], fragment.texcoord[3]; DP3 R1.x, fragment.texcoord[2], fragment.texcoord[2]; RSQ R1.x, R1.x; MUL R1.xyz, R1.x, fragment.texcoord[2]; MUL R0.xyz, R0, c[1]; DP3 R1.x, fragment.texcoord[1], R1; MUL R0.xyz, R0, c[0]; MAX R1.x, R1, c[2]; MOV result.color.w, c[2].x; TEX R0.w, R0.w, texture[1], 2D; MUL R0.w, R1.x, R0; MUL R0.xyz, R0.w, R0; MUL result.color.xyz, R0, c[2].y; END # 14 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "POINT" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightTexture0] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 def c2, 0.00000000, 2.00000000, 0, 0 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3.xyz texld r1, t0, s0 dp3 r0.x, t3, t3 mov r0.xy, r0.x mul r1.xyz, r1, c1 mul_pp r1.xyz, r1, c0 mov_pp r0.w, c2.x texld r2, r0, s1 dp3_pp r0.x, t2, t2 rsq_pp r0.x, r0.x mul_pp r0.xyz, r0.x, t2 dp3_pp r0.x, t1, r0 max_pp r0.x, r0, c2 mul_pp r0.x, r0, r2 mul_pp r0.xyz, r0.x, r1 mul_pp r0.xyz, r0, c2.y mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "POINT" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_LightTexture0] 2D 0 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedmghpelbpdlnledhlcbgojdelmmfgohaeabaaaaaabeadaaaaadaaaaaa cmaaaaaammaaaaaaaaabaaaaejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaaimaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefcamacaaaaeaaaaaaaidaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaa fkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafibiaaaeaahabaaa aaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaagcbaaaaddcbabaaa abaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaad hcbabaaaaeaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabaaaaaah bcaabaaaaaaaaaaaegbcbaaaadaaaaaaegbcbaaaadaaaaaaeeaaaaafbcaabaaa aaaaaaaaakaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaaagaabaaaaaaaaaaa egbcbaaaadaaaaaabaaaaaahbcaabaaaaaaaaaaaegbcbaaaacaaaaaaegacbaaa aaaaaaaadeaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaaabeaaaaaaaaaaaaa baaaaaahccaabaaaaaaaaaaaegbcbaaaaeaaaaaaegbcbaaaaeaaaaaaefaaaaaj pcaabaaaabaaaaaafgafbaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaaaaaaaaa apaaaaahbcaabaaaaaaaaaaaagaabaaaaaaaaaaaagaabaaaabaaaaaaefaaaaaj pcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaa diaaaaaiocaabaaaaaaaaaaaagajbaaaabaaaaaaagijcaaaaaaaaaaaahaaaaaa diaaaaaiocaabaaaaaaaaaaafgaobaaaaaaaaaaaagijcaaaaaaaaaaaabaaaaaa diaaaaahhccabaaaaaaaaaaaagaabaaaaaaaaaaajgahbaaaaaaaaaaadgaaaaaf iccabaaaaaaaaaaaabeaaaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "POINT" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_LightTexture0] 2D 0 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecednjnddfhkkmnlkogpcdgkcopalmlhfcmlabaaaaaakaaeaaaaaeaaaaaa daaaaaaaliabaaaammadaaaagmaeaaaaebgpgodjiaabaaaaiaabaaaaaaacpppp dmabaaaaeeaaaaaaacaacmaaaaaaeeaaaaaaeeaaacaaceaaaaaaeeaaabaaaaaa aaababaaaaaaabaaabaaaaaaaaaaaaaaaaaaahaaabaaabaaaaaaaaaaaaacpppp fbaaaaafacaaapkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaia aaaaadlabpaaaaacaaaaaaiaabaachlabpaaaaacaaaaaaiaacaachlabpaaaaac aaaaaaiaadaaahlabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapka aiaaaaadaaaaaiiaadaaoelaadaaoelaabaaaaacaaaaadiaaaaappiaecaaaaad aaaacpiaaaaaoeiaaaaioekaecaaaaadabaaapiaaaaaoelaabaioekaceaaaaac acaachiaacaaoelaaiaaaaadabaaciiaabaaoelaacaaoeiaafaaaaadaaaacbia aaaaaaiaabaappiafiaaaaaeabaaciiaabaappiaaaaaaaiaacaaaakaacaaaaad abaaciiaabaappiaabaappiaafaaaaadaaaachiaabaaoeiaabaaoekaafaaaaad aaaachiaaaaaoeiaaaaaoekaafaaaaadaaaachiaabaappiaaaaaoeiaabaaaaac aaaaaiiaacaaaakaabaaaaacaaaicpiaaaaaoeiappppaaaafdeieefcamacaaaa eaaaaaaaidaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaafkaaaaadaagabaaa aaaaaaaafkaaaaadaagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaa fibiaaaeaahabaaaabaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaad hcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaadhcbabaaaaeaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabaaaaaahbcaabaaaaaaaaaaa egbcbaaaadaaaaaaegbcbaaaadaaaaaaeeaaaaafbcaabaaaaaaaaaaaakaabaaa aaaaaaaadiaaaaahhcaabaaaaaaaaaaaagaabaaaaaaaaaaaegbcbaaaadaaaaaa baaaaaahbcaabaaaaaaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadeaaaaah bcaabaaaaaaaaaaaakaabaaaaaaaaaaaabeaaaaaaaaaaaaabaaaaaahccaabaaa aaaaaaaaegbcbaaaaeaaaaaaegbcbaaaaeaaaaaaefaaaaajpcaabaaaabaaaaaa fgafbaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaaaaaaaaaapaaaaahbcaabaaa aaaaaaaaagaabaaaaaaaaaaaagaabaaaabaaaaaaefaaaaajpcaabaaaabaaaaaa egbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaadiaaaaaiocaabaaa aaaaaaaaagajbaaaabaaaaaaagijcaaaaaaaaaaaahaaaaaadiaaaaaiocaabaaa aaaaaaaafgaobaaaaaaaaaaaagijcaaaaaaaaaaaabaaaaaadiaaaaahhccabaaa aaaaaaaaagaabaaaaaaaaaaajgahbaaaaaaaaaaadgaaaaaficcabaaaaaaaaaaa abeaaaaaaaaaaaaadoaaaaabejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaaimaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl " } SubProgram "opengl " { Keywords { "DIRECTIONAL" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 "!!ARBfp1.0 PARAM c[3] = { program.local[0..1], { 0, 2 } }; TEMP R0; TEMP R1; TEX R0.xyz, fragment.texcoord[0], texture[0], 2D; MOV R1.xyz, fragment.texcoord[2]; MUL R0.xyz, R0, c[1]; DP3 R0.w, fragment.texcoord[1], R1; MUL R0.xyz, R0, c[0]; MAX R0.w, R0, c[2].x; MUL R0.xyz, R0.w, R0; MUL result.color.xyz, R0, c[2].y; MOV result.color.w, c[2].x; END # 9 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 "ps_2_0 dcl_2d s0 def c2, 0.00000000, 2.00000000, 0, 0 dcl t0.xy dcl t1.xyz dcl t2.xyz texld r1, t0, s0 mov_pp r0.xyz, t2 dp3_pp r0.x, t1, r0 mul r1.xyz, r1, c1 mul_pp r1.xyz, r1, c0 max_pp r0.x, r0, c2 mul_pp r0.xyz, r0.x, r1 mul_pp r0.xyz, r0, c2.y mov_pp r0.w, c2.x mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" } SetTexture 0 [_MainTex] 2D 0 ConstBuffer "$Globals" 80 Vector 16 [_LightColor0] Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedhhppaoockmgdbnbijimdgkeakianoeefabaaaaaaeiacaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefcfiabaaaaeaaaaaaafgaaaaaafjaaaaaeegiocaaa aaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaa ffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaad hcbabaaaadaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacabaaaaaaefaaaaaj pcaabaaaaaaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaa diaaaaaihcaabaaaaaaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaaadaaaaaa diaaaaaihcaabaaaaaaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaaabaaaaaa baaaaaahicaabaaaaaaaaaaaegbcbaaaacaaaaaaegbcbaaaadaaaaaadeaaaaah icaabaaaaaaaaaaadkaabaaaaaaaaaaaabeaaaaaaaaaaaaaaaaaaaahicaabaaa aaaaaaaadkaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaahhccabaaaaaaaaaaa pgapbaaaaaaaaaaaegacbaaaaaaaaaaadgaaaaaficcabaaaaaaaaaaaabeaaaaa aaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" } SetTexture 0 [_MainTex] 2D 0 ConstBuffer "$Globals" 80 Vector 16 [_LightColor0] Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedaaeikppdgligmbajjkokeieaniodlgpkabaaaaaahiadaaaaaeaaaaaa daaaaaaafmabaaaalmacaaaaeeadaaaaebgpgodjceabaaaaceabaaaaaaacpppp oeaaaaaaeaaaaaaaacaaciaaaaaaeaaaaaaaeaaaabaaceaaaaaaeaaaaaaaaaaa aaaaabaaabaaaaaaaaaaaaaaaaaaadaaabaaabaaaaaaaaaaaaacppppfbaaaaaf acaaapkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaiaaaaaadla bpaaaaacaaaaaaiaabaachlabpaaaaacaaaaaaiaacaachlabpaaaaacaaaaaaja aaaiapkaecaaaaadaaaaapiaaaaaoelaaaaioekaafaaaaadaaaachiaaaaaoeia abaaoekaafaaaaadaaaachiaaaaaoeiaaaaaoekaabaaaaacabaaahiaabaaoela aiaaaaadaaaaciiaabaaoeiaacaaoelaalaaaaadabaacbiaaaaappiaacaaaaka acaaaaadaaaaciiaabaaaaiaabaaaaiaafaaaaadaaaachiaaaaappiaaaaaoeia abaaaaacaaaaaiiaacaaaakaabaaaaacaaaicpiaaaaaoeiappppaaaafdeieefc fiabaaaaeaaaaaaafgaaaaaafjaaaaaeegiocaaaaaaaaaaaaeaaaaaafkaaaaad aagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaagcbaaaaddcbabaaa abaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaagfaaaaad pccabaaaaaaaaaaagiaaaaacabaaaaaaefaaaaajpcaabaaaaaaaaaaaegbabaaa abaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaa egacbaaaaaaaaaaaegiccaaaaaaaaaaaadaaaaaadiaaaaaihcaabaaaaaaaaaaa egacbaaaaaaaaaaaegiccaaaaaaaaaaaabaaaaaabaaaaaahicaabaaaaaaaaaaa egbcbaaaacaaaaaaegbcbaaaadaaaaaadeaaaaahicaabaaaaaaaaaaadkaabaaa aaaaaaaaabeaaaaaaaaaaaaaaaaaaaahicaabaaaaaaaaaaadkaabaaaaaaaaaaa dkaabaaaaaaaaaaadiaaaaahhccabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaa aaaaaaaadgaaaaaficcabaaaaaaaaaaaabeaaaaaaaaaaaaadoaaaaabejfdeheo iaaaaaaaaeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaa apaaaaaaheaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaaheaaaaaa abaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaaheaaaaaaacaaaaaaaaaaaaaa adaaaaaaadaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "SPOT" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightTexture0] 2D 1 SetTexture 2 [_LightTextureB0] 2D 2 "!!ARBfp1.0 PARAM c[3] = { program.local[0..1], { 0, 0.5, 2 } }; TEMP R0; TEMP R1; RCP R0.x, fragment.texcoord[3].w; MAD R1.xy, fragment.texcoord[3], R0.x, c[2].y; DP3 R1.z, fragment.texcoord[3], fragment.texcoord[3]; MOV result.color.w, c[2].x; TEX R0.w, R1, texture[1], 2D; TEX R0.xyz, fragment.texcoord[0], texture[0], 2D; TEX R1.w, R1.z, texture[2], 2D; DP3 R1.x, fragment.texcoord[2], fragment.texcoord[2]; RSQ R1.x, R1.x; MUL R1.xyz, R1.x, fragment.texcoord[2]; DP3 R1.x, fragment.texcoord[1], R1; SLT R1.y, c[2].x, fragment.texcoord[3].z; MUL R0.w, R1.y, R0; MUL R1.y, R0.w, R1.w; MUL R0.xyz, R0, c[1]; MAX R0.w, R1.x, c[2].x; MUL R0.xyz, R0, c[0]; MUL R0.w, R0, R1.y; MUL R0.xyz, R0.w, R0; MUL result.color.xyz, R0, c[2].z; END # 20 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SPOT" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightTexture0] 2D 1 SetTexture 2 [_LightTextureB0] 2D 2 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 def c2, 0.50000000, 0.00000000, 1.00000000, 2.00000000 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3 texld r2, t0, s0 dp3 r0.x, t3, t3 rcp r1.x, t3.w mov r0.xy, r0.x mad r1.xy, t3, r1.x, c2.x mul r2.xyz, r2, c1 mul_pp r2.xyz, r2, c0 texld r0, r0, s2 texld r1, r1, s1 cmp r1.x, -t3.z, c2.y, c2.z mul_pp r3.x, r1, r1.w dp3_pp r1.x, t2, t2 rsq_pp r1.x, r1.x mul_pp r1.xyz, r1.x, t2 dp3_pp r1.x, t1, r1 mul_pp r0.x, r3, r0 max_pp r1.x, r1, c2.y mul_pp r0.x, r1, r0 mul_pp r0.xyz, r0.x, r2 mul_pp r0.xyz, r0, c2.w mov_pp r0.w, c2.y mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "SPOT" } SetTexture 0 [_MainTex] 2D 2 SetTexture 1 [_LightTexture0] 2D 0 SetTexture 2 [_LightTextureB0] 2D 1 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedhkgjnnhjalikfbnjbiombhapldnpiooeabaaaaaaaiaeaaaaadaaaaaa cmaaaaaammaaaaaaaaabaaaaejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaaimaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapapaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefcaaadaaaaeaaaaaaamaaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaa fkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaa acaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaa ffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaa gcbaaaadhcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaadpcbabaaa aeaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaa aaaaaaaaegbabaaaaeaaaaaapgbpbaaaaeaaaaaaaaaaaaakdcaabaaaaaaaaaaa egaabaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaaefaaaaaj pcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaaaaaaaaa dbaaaaahbcaabaaaaaaaaaaaabeaaaaaaaaaaaaackbabaaaaeaaaaaaabaaaaah bcaabaaaaaaaaaaaakaabaaaaaaaaaaaabeaaaaaaaaaiadpdiaaaaahbcaabaaa aaaaaaaadkaabaaaaaaaaaaaakaabaaaaaaaaaaabaaaaaahccaabaaaaaaaaaaa egbcbaaaaeaaaaaaegbcbaaaaeaaaaaaefaaaaajpcaabaaaabaaaaaafgafbaaa aaaaaaaaeghobaaaacaaaaaaaagabaaaabaaaaaadiaaaaahbcaabaaaaaaaaaaa akaabaaaaaaaaaaaakaabaaaabaaaaaabaaaaaahccaabaaaaaaaaaaaegbcbaaa adaaaaaaegbcbaaaadaaaaaaeeaaaaafccaabaaaaaaaaaaabkaabaaaaaaaaaaa diaaaaahocaabaaaaaaaaaaafgafbaaaaaaaaaaaagbjbaaaadaaaaaabaaaaaah ccaabaaaaaaaaaaaegbcbaaaacaaaaaajgahbaaaaaaaaaaadeaaaaahccaabaaa aaaaaaaabkaabaaaaaaaaaaaabeaaaaaaaaaaaaaapaaaaahbcaabaaaaaaaaaaa fgafbaaaaaaaaaaaagaabaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaa abaaaaaaeghobaaaaaaaaaaaaagabaaaacaaaaaadiaaaaaiocaabaaaaaaaaaaa agajbaaaabaaaaaaagijcaaaaaaaaaaaahaaaaaadiaaaaaiocaabaaaaaaaaaaa fgaobaaaaaaaaaaaagijcaaaaaaaaaaaabaaaaaadiaaaaahhccabaaaaaaaaaaa agaabaaaaaaaaaaajgahbaaaaaaaaaaadgaaaaaficcabaaaaaaaaaaaabeaaaaa aaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SPOT" } SetTexture 0 [_MainTex] 2D 2 SetTexture 1 [_LightTexture0] 2D 0 SetTexture 2 [_LightTextureB0] 2D 1 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedeochlbahhpldlepfbicekchmkfollhgiabaaaaaapeafaaaaaeaaaaaa daaaaaaabiacaaaacaafaaaamaafaaaaebgpgodjoaabaaaaoaabaaaaaaacpppp jiabaaaaeiaaaaaaacaadaaaaaaaeiaaaaaaeiaaadaaceaaaaaaeiaaabaaaaaa acababaaaaacacaaaaaaabaaabaaaaaaaaaaaaaaaaaaahaaabaaabaaaaaaaaaa aaacppppfbaaaaafacaaapkaaaaaaadpaaaaaaaaaaaaaaaaaaaaaaaabpaaaaac aaaaaaiaaaaaadlabpaaaaacaaaaaaiaabaachlabpaaaaacaaaaaaiaacaachla bpaaaaacaaaaaaiaadaaaplabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaaja abaiapkabpaaaaacaaaaaajaacaiapkaagaaaaacaaaaaiiaadaapplaaeaaaaae aaaaadiaadaaoelaaaaappiaacaaaakaaiaaaaadabaaaiiaadaaoelaadaaoela abaaaaacabaaadiaabaappiaecaaaaadaaaacpiaaaaaoeiaaaaioekaecaaaaad abaacpiaabaaoeiaabaioekaecaaaaadacaaapiaaaaaoelaacaioekaafaaaaad acaaciiaaaaappiaabaaaaiafiaaaaaeacaaciiaadaakklbacaaffkaacaappia ceaaaaacaaaachiaacaaoelaaiaaaaadaaaacbiaabaaoelaaaaaoeiaalaaaaad abaacbiaaaaaaaiaacaaffkaafaaaaadacaaciiaacaappiaabaaaaiaacaaaaad acaaciiaacaappiaacaappiaafaaaaadaaaachiaacaaoeiaabaaoekaafaaaaad aaaachiaaaaaoeiaaaaaoekaafaaaaadaaaachiaacaappiaaaaaoeiaabaaaaac aaaaaiiaacaaffkaabaaaaacaaaicpiaaaaaoeiappppaaaafdeieefcaaadaaaa eaaaaaaamaaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaafkaaaaadaagabaaa aaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaaacaaaaaafibiaaae aahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaafibiaaae aahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadhcbabaaa acaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaadpcbabaaaaeaaaaaagfaaaaad pccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaaegbabaaa aeaaaaaapgbpbaaaaeaaaaaaaaaaaaakdcaabaaaaaaaaaaaegaabaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaaefaaaaajpcaabaaaaaaaaaaa egaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaaaaaaaaadbaaaaahbcaabaaa aaaaaaaaabeaaaaaaaaaaaaackbabaaaaeaaaaaaabaaaaahbcaabaaaaaaaaaaa akaabaaaaaaaaaaaabeaaaaaaaaaiadpdiaaaaahbcaabaaaaaaaaaaadkaabaaa aaaaaaaaakaabaaaaaaaaaaabaaaaaahccaabaaaaaaaaaaaegbcbaaaaeaaaaaa egbcbaaaaeaaaaaaefaaaaajpcaabaaaabaaaaaafgafbaaaaaaaaaaaeghobaaa acaaaaaaaagabaaaabaaaaaadiaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaa akaabaaaabaaaaaabaaaaaahccaabaaaaaaaaaaaegbcbaaaadaaaaaaegbcbaaa adaaaaaaeeaaaaafccaabaaaaaaaaaaabkaabaaaaaaaaaaadiaaaaahocaabaaa aaaaaaaafgafbaaaaaaaaaaaagbjbaaaadaaaaaabaaaaaahccaabaaaaaaaaaaa egbcbaaaacaaaaaajgahbaaaaaaaaaaadeaaaaahccaabaaaaaaaaaaabkaabaaa aaaaaaaaabeaaaaaaaaaaaaaapaaaaahbcaabaaaaaaaaaaafgafbaaaaaaaaaaa agaabaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaa aaaaaaaaaagabaaaacaaaaaadiaaaaaiocaabaaaaaaaaaaaagajbaaaabaaaaaa agijcaaaaaaaaaaaahaaaaaadiaaaaaiocaabaaaaaaaaaaafgaobaaaaaaaaaaa agijcaaaaaaaaaaaabaaaaaadiaaaaahhccabaaaaaaaaaaaagaabaaaaaaaaaaa jgahbaaaaaaaaaaadgaaaaaficcabaaaaaaaaaaaabeaaaaaaaaaaaaadoaaaaab ejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaa imaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaaimaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahahaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaapapaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl epfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa aaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "POINT_COOKIE" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightTextureB0] 2D 1 SetTexture 2 [_LightTexture0] CUBE 2 "!!ARBfp1.0 PARAM c[3] = { program.local[0..1], { 0, 2 } }; TEMP R0; TEMP R1; TEX R0.xyz, fragment.texcoord[0], texture[0], 2D; TEX R1.w, fragment.texcoord[3], texture[2], CUBE; DP3 R0.w, fragment.texcoord[3], fragment.texcoord[3]; DP3 R1.x, fragment.texcoord[2], fragment.texcoord[2]; RSQ R1.x, R1.x; MUL R1.xyz, R1.x, fragment.texcoord[2]; MUL R0.xyz, R0, c[1]; DP3 R1.x, fragment.texcoord[1], R1; MUL R0.xyz, R0, c[0]; MOV result.color.w, c[2].x; TEX R0.w, R0.w, texture[1], 2D; MUL R1.y, R0.w, R1.w; MAX R0.w, R1.x, c[2].x; MUL R0.w, R0, R1.y; MUL R0.xyz, R0.w, R0; MUL result.color.xyz, R0, c[2].y; END # 16 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "POINT_COOKIE" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightTextureB0] 2D 1 SetTexture 2 [_LightTexture0] CUBE 2 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_cube s2 def c2, 0.00000000, 2.00000000, 0, 0 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3.xyz texld r2, t3, s2 texld r1, t0, s0 dp3 r0.x, t3, t3 mov r0.xy, r0.x dp3_pp r2.x, t2, t2 rsq_pp r2.x, r2.x mul_pp r2.xyz, r2.x, t2 mul r1.xyz, r1, c1 dp3_pp r2.x, t1, r2 mul_pp r1.xyz, r1, c0 max_pp r2.x, r2, c2 texld r0, r0, s1 mul r0.x, r0, r2.w mul_pp r0.x, r2, r0 mul_pp r0.xyz, r0.x, r1 mul_pp r0.xyz, r0, c2.y mov_pp r0.w, c2.x mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "POINT_COOKIE" } SetTexture 0 [_MainTex] 2D 2 SetTexture 1 [_LightTextureB0] 2D 1 SetTexture 2 [_LightTexture0] CUBE 0 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecednaaelgmcokbmomdlbeelfpjhlfjhdcphabaaaaaahaadaaaaadaaaaaa cmaaaaaammaaaaaaaaabaaaaejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaaimaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefcgiacaaaaeaaaaaaajkaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaa fkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaa acaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaa ffffaaaafidaaaaeaahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaa gcbaaaadhcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaadhcbabaaa aeaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacadaaaaaabaaaaaahbcaabaaa aaaaaaaaegbcbaaaadaaaaaaegbcbaaaadaaaaaaeeaaaaafbcaabaaaaaaaaaaa akaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaaagaabaaaaaaaaaaaegbcbaaa adaaaaaabaaaaaahbcaabaaaaaaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaa deaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaaabeaaaaaaaaaaaaabaaaaaah ccaabaaaaaaaaaaaegbcbaaaaeaaaaaaegbcbaaaaeaaaaaaefaaaaajpcaabaaa abaaaaaafgafbaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaaefaaaaaj pcaabaaaacaaaaaaegbcbaaaaeaaaaaaeghobaaaacaaaaaaaagabaaaaaaaaaaa diaaaaahccaabaaaaaaaaaaaakaabaaaabaaaaaadkaabaaaacaaaaaaapaaaaah bcaabaaaaaaaaaaaagaabaaaaaaaaaaafgafbaaaaaaaaaaaefaaaaajpcaabaaa abaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaacaaaaaadiaaaaai ocaabaaaaaaaaaaaagajbaaaabaaaaaaagijcaaaaaaaaaaaahaaaaaadiaaaaai ocaabaaaaaaaaaaafgaobaaaaaaaaaaaagijcaaaaaaaaaaaabaaaaaadiaaaaah hccabaaaaaaaaaaaagaabaaaaaaaaaaajgahbaaaaaaaaaaadgaaaaaficcabaaa aaaaaaaaabeaaaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "POINT_COOKIE" } SetTexture 0 [_MainTex] 2D 2 SetTexture 1 [_LightTextureB0] 2D 1 SetTexture 2 [_LightTexture0] CUBE 0 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedkbbdibcjfljiakhelcapoaicnidjmcbbabaaaaaaciafaaaaaeaaaaaa daaaaaaaoeabaaaafeaeaaaapeaeaaaaebgpgodjkmabaaaakmabaaaaaaacpppp geabaaaaeiaaaaaaacaadaaaaaaaeiaaaaaaeiaaadaaceaaaaaaeiaaacaaaaaa abababaaaaacacaaaaaaabaaabaaaaaaaaaaaaaaaaaaahaaabaaabaaaaaaaaaa aaacppppfbaaaaafacaaapkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabpaaaaac aaaaaaiaaaaaadlabpaaaaacaaaaaaiaabaachlabpaaaaacaaaaaaiaacaachla bpaaaaacaaaaaaiaadaaahlabpaaaaacaaaaaajiaaaiapkabpaaaaacaaaaaaja abaiapkabpaaaaacaaaaaajaacaiapkaaiaaaaadaaaaaiiaadaaoelaadaaoela abaaaaacaaaaadiaaaaappiaecaaaaadaaaaapiaaaaaoeiaabaioekaecaaaaad abaaapiaadaaoelaaaaioekaecaaaaadacaaapiaaaaaoelaacaioekaafaaaaad acaaciiaaaaaaaiaabaappiaceaaaaacaaaachiaacaaoelaaiaaaaadaaaacbia abaaoelaaaaaoeiaalaaaaadabaacbiaaaaaaaiaacaaaakaafaaaaadacaaciia acaappiaabaaaaiaacaaaaadacaaciiaacaappiaacaappiaafaaaaadaaaachia acaaoeiaabaaoekaafaaaaadaaaachiaaaaaoeiaaaaaoekaafaaaaadaaaachia acaappiaaaaaoeiaabaaaaacaaaaaiiaacaaaakaabaaaaacaaaicpiaaaaaoeia ppppaaaafdeieefcgiacaaaaeaaaaaaajkaaaaaafjaaaaaeegiocaaaaaaaaaaa aiaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaad aagabaaaacaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaafidaaaaeaahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaa abaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaad hcbabaaaaeaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacadaaaaaabaaaaaah bcaabaaaaaaaaaaaegbcbaaaadaaaaaaegbcbaaaadaaaaaaeeaaaaafbcaabaaa aaaaaaaaakaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaaagaabaaaaaaaaaaa egbcbaaaadaaaaaabaaaaaahbcaabaaaaaaaaaaaegbcbaaaacaaaaaaegacbaaa aaaaaaaadeaaaaahbcaabaaaaaaaaaaaakaabaaaaaaaaaaaabeaaaaaaaaaaaaa baaaaaahccaabaaaaaaaaaaaegbcbaaaaeaaaaaaegbcbaaaaeaaaaaaefaaaaaj pcaabaaaabaaaaaafgafbaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaa efaaaaajpcaabaaaacaaaaaaegbcbaaaaeaaaaaaeghobaaaacaaaaaaaagabaaa aaaaaaaadiaaaaahccaabaaaaaaaaaaaakaabaaaabaaaaaadkaabaaaacaaaaaa apaaaaahbcaabaaaaaaaaaaaagaabaaaaaaaaaaafgafbaaaaaaaaaaaefaaaaaj pcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaacaaaaaa diaaaaaiocaabaaaaaaaaaaaagajbaaaabaaaaaaagijcaaaaaaaaaaaahaaaaaa diaaaaaiocaabaaaaaaaaaaafgaobaaaaaaaaaaaagijcaaaaaaaaaaaabaaaaaa diaaaaahhccabaaaaaaaaaaaagaabaaaaaaaaaaajgahbaaaaaaaaaaadgaaaaaf iccabaaaaaaaaaaaabeaaaaaaaaaaaaadoaaaaabejfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaaimaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahahaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahahaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahahaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL_COOKIE" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightTexture0] 2D 1 "!!ARBfp1.0 PARAM c[3] = { program.local[0..1], { 0, 2 } }; TEMP R0; TEMP R1; TEX R0.xyz, fragment.texcoord[0], texture[0], 2D; TEX R0.w, fragment.texcoord[3], texture[1], 2D; MOV R1.xyz, fragment.texcoord[2]; MUL R0.xyz, R0, c[1]; DP3 R1.x, fragment.texcoord[1], R1; MAX R1.x, R1, c[2]; MUL R0.xyz, R0, c[0]; MUL R0.w, R1.x, R0; MUL R0.xyz, R0.w, R0; MUL result.color.xyz, R0, c[2].y; MOV result.color.w, c[2].x; END # 11 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL_COOKIE" } Vector 0 [_LightColor0] Vector 1 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightTexture0] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 def c2, 0.00000000, 2.00000000, 0, 0 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3.xy texld r0, t3, s1 texld r1, t0, s0 mov_pp r0.xyz, t2 dp3_pp r0.x, t1, r0 mul r1.xyz, r1, c1 max_pp r0.x, r0, c2 mul_pp r0.x, r0, r0.w mul_pp r1.xyz, r1, c0 mul_pp r0.xyz, r0.x, r1 mul_pp r0.xyz, r0, c2.y mov_pp r0.w, c2.x mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL_COOKIE" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_LightTexture0] 2D 0 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedlkhcgmchglhpdliajfpinfgmmmajidihabaaaaaakmacaaaaadaaaaaa cmaaaaaammaaaaaaaaabaaaaejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaaimaaaaaa acaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefckeabaaaaeaaaaaaagjaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaa fkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafibiaaaeaahabaaa aaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaagcbaaaaddcbabaaa abaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaad hcbabaaaadaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabaaaaaah bcaabaaaaaaaaaaaegbcbaaaacaaaaaaegbcbaaaadaaaaaadeaaaaahbcaabaaa aaaaaaaaakaabaaaaaaaaaaaabeaaaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaa ogbkbaaaabaaaaaaeghobaaaabaaaaaaaagabaaaaaaaaaaaapaaaaahbcaabaaa aaaaaaaaagaabaaaaaaaaaaapgapbaaaabaaaaaaefaaaaajpcaabaaaabaaaaaa egbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaadiaaaaaiocaabaaa aaaaaaaaagajbaaaabaaaaaaagijcaaaaaaaaaaaahaaaaaadiaaaaaiocaabaaa aaaaaaaafgaobaaaaaaaaaaaagijcaaaaaaaaaaaabaaaaaadiaaaaahhccabaaa aaaaaaaaagaabaaaaaaaaaaajgahbaaaaaaaaaaadgaaaaaficcabaaaaaaaaaaa abeaaaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL_COOKIE" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_LightTexture0] 2D 0 ConstBuffer "$Globals" 144 Vector 16 [_LightColor0] Vector 112 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedlobodcmpilgodbeggaifaippdiofpfeeabaaaaaabmaeaaaaaeaaaaaa daaaaaaajmabaaaaeiadaaaaoiadaaaaebgpgodjgeabaaaageabaaaaaaacpppp caabaaaaeeaaaaaaacaacmaaaaaaeeaaaaaaeeaaacaaceaaaaaaeeaaabaaaaaa aaababaaaaaaabaaabaaaaaaaaaaaaaaaaaaahaaabaaabaaaaaaaaaaaaacpppp fbaaaaafacaaapkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaia aaaaaplabpaaaaacaaaaaaiaabaachlabpaaaaacaaaaaaiaacaachlabpaaaaac aaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapkaabaaaaacaaaaadiaaaaablla ecaaaaadaaaacpiaaaaaoeiaaaaioekaecaaaaadabaaapiaaaaaoelaabaioeka abaaaaacaaaaahiaabaaoelaaiaaaaadabaaciiaaaaaoeiaacaaoelaafaaaaad aaaacbiaaaaappiaabaappiafiaaaaaeabaaciiaabaappiaaaaaaaiaacaaaaka acaaaaadabaaciiaabaappiaabaappiaafaaaaadaaaachiaabaaoeiaabaaoeka afaaaaadaaaachiaaaaaoeiaaaaaoekaafaaaaadaaaachiaabaappiaaaaaoeia abaaaaacaaaaaiiaacaaaakaabaaaaacaaaicpiaaaaaoeiappppaaaafdeieefc keabaaaaeaaaaaaagjaaaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaafkaaaaad aagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaa ffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaa gcbaaaadmcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaadhcbabaaa adaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabaaaaaahbcaabaaa aaaaaaaaegbcbaaaacaaaaaaegbcbaaaadaaaaaadeaaaaahbcaabaaaaaaaaaaa akaabaaaaaaaaaaaabeaaaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaa abaaaaaaeghobaaaabaaaaaaaagabaaaaaaaaaaaapaaaaahbcaabaaaaaaaaaaa agaabaaaaaaaaaaapgapbaaaabaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaa abaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaadiaaaaaiocaabaaaaaaaaaaa agajbaaaabaaaaaaagijcaaaaaaaaaaaahaaaaaadiaaaaaiocaabaaaaaaaaaaa fgaobaaaaaaaaaaaagijcaaaaaaaaaaaabaaaaaadiaaaaahhccabaaaaaaaaaaa agaabaaaaaaaaaaajgahbaaaaaaaaaaadgaaaaaficcabaaaaaaaaaaaabeaaaaa aaaaaaaadoaaaaabejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaa abaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaadadaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaabaaaaaaamamaaaa imaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaaimaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaafeeffied epepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } } } Pass { Name "PREPASS" Tags { "LIGHTMODE"="PrePassBase" "RenderType"="Opaque" } Fog { Mode Off } Program "vp" { SubProgram "opengl " { Bind "vertex" Vertex Bind "normal" Normal Matrix 5 [_Object2World] Vector 9 [unity_Scale] "!!ARBvp1.0 PARAM c[10] = { program.local[0], state.matrix.mvp, program.local[5..9] }; TEMP R0; MUL R0.xyz, vertex.normal, c[9].w; DP3 result.texcoord[0].z, R0, c[7]; DP3 result.texcoord[0].y, R0, c[6]; DP3 result.texcoord[0].x, R0, c[5]; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 8 instructions, 1 R-regs " } SubProgram "d3d9 " { Bind "vertex" Vertex Bind "normal" Normal Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [unity_Scale] "vs_2_0 dcl_position0 v0 dcl_normal0 v1 mul r0.xyz, v1, c8.w dp3 oT0.z, r0, c6 dp3 oT0.y, r0, c5 dp3 oT0.x, r0, c4 dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "UnityPerDraw" 0 "vs_4_0 eefieceddgoflhcgfinoonoplgmdiabihpafgdafabaaaaaaneacaaaaadaaaaaa cmaaaaaapeaaaaaaemabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapaaaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheofaaaaaaaacaaaaaa aiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklfdeieefciaabaaaaeaaaabaagaaaaaaafjaaaaae egiocaaaaaaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadhcbabaaa acaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaa giaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa aaaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaaaaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa aaaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaa aaaaaaaaegiocaaaaaaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaaaaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaaaaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaaaaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhccabaaaabaaaaaaegiccaaaaaaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "UnityPerDraw" 0 "vs_4_0_level_9_1 eefiecedfpmclfcoogjdlpcnlpgnljpcdonknacmabaaaaaaaaaeaaaaaeaaaaaa daaaaaaafiabaaaaoaacaaaakiadaaaaebgpgodjcaabaaaacaabaaaaaaacpopp neaaaaaaemaaaaaaadaaceaaaaaaeiaaaaaaeiaaaaaaceaaabaaeiaaaaaaaaaa aeaaabaaaaaaaaaaaaaaamaaadaaafaaaaaaaaaaaaaabeaaabaaaiaaaaaaaaaa aaaaaaaaaaacpoppbpaaaaacafaaaaiaaaaaapjabpaaaaacafaaaciaacaaapja afaaaaadaaaaahiaacaaoejaaiaappkaafaaaaadabaaahiaaaaaffiaagaaoeka aeaaaaaeaaaaaliaafaakekaaaaaaaiaabaakeiaaeaaaaaeaaaaahoaahaaoeka aaaakkiaaaaapeiaafaaaaadaaaaapiaaaaaffjaacaaoekaaeaaaaaeaaaaapia abaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaadaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaaeaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiappppaaaafdeieefciaabaaaa eaaaabaagaaaaaaafjaaaaaeegiocaaaaaaaaaaabfaaaaaafpaaaaadpcbabaaa aaaaaaaafpaaaaadhcbabaaaacaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaa gfaaaaadhccabaaaabaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaaaaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaaaaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaaaaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaaaaaaaaaadaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaa pgipcaaaaaaaaaaabeaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaa egiccaaaaaaaaaaaanaaaaaadcaaaaaklcaabaaaaaaaaaaaegiicaaaaaaaaaaa amaaaaaaagaabaaaaaaaaaaaegaibaaaabaaaaaadcaaaaakhccabaaaabaaaaaa egiccaaaaaaaaaaaaoaaaaaakgakbaaaaaaaaaaaegadbaaaaaaaaaaadoaaaaab ejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaa aaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapaaaaaa kjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaadaaaaaaapaaaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaa aeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa faepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfcee aaedepemepfcaaklepfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaa abaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } } Program "fp" { SubProgram "opengl " { "!!ARBfp1.0 PARAM c[1] = { { 0, 0.5 } }; MAD result.color.xyz, fragment.texcoord[0], c[0].y, c[0].y; MOV result.color.w, c[0].x; END # 2 instructions, 0 R-regs " } SubProgram "d3d9 " { "ps_2_0 def c0, 0.50000000, 0.00000000, 0, 0 dcl t0.xyz mad_pp r0.xyz, t0, c0.x, c0.x mov_pp r0.w, c0.y mov_pp oC0, r0 " } SubProgram "d3d11 " { "ps_4_0 eefiecedhbdiiogganilkmhhpogjlnaalcliljppabaaaaaadeabaaaaadaaaaaa cmaaaaaaieaaaaaaliaaaaaaejfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieefcheaaaaaa eaaaaaaabnaaaaaagcbaaaadhcbabaaaabaaaaaagfaaaaadpccabaaaaaaaaaaa dcaaaaaphccabaaaaaaaaaaaegbcbaaaabaaaaaaaceaaaaaaaaaaadpaaaaaadp aaaaaadpaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaadpaaaaaaaadgaaaaaf iccabaaaaaaaaaaaabeaaaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { "ps_4_0_level_9_1 eefiecedbcfagkfmhchaonghfjackccpkbjompokabaaaaaalmabaaaaaeaaaaaa daaaaaaaleaaaaaadaabaaaaiiabaaaaebgpgodjhmaaaaaahmaaaaaaaaacpppp fiaaaaaaceaaaaaaaaaaceaaaaaaceaaaaaaceaaaaaaceaaaaaaceaaaaacpppp fbaaaaafaaaaapkaaaaaaadpaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaia aaaachlaaeaaaaaeaaaachiaaaaaoelaaaaaaakaaaaaaakaabaaaaacaaaaciia aaaaffkaabaaaaacaaaicpiaaaaaoeiappppaaaafdeieefcheaaaaaaeaaaaaaa bnaaaaaagcbaaaadhcbabaaaabaaaaaagfaaaaadpccabaaaaaaaaaaadcaaaaap hccabaaaaaaaaaaaegbcbaaaabaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaadp aaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaadpaaaaaaaadgaaaaaficcabaaa aaaaaaaaabeaaaaaaaaaaaaadoaaaaabejfdeheofaaaaaaaacaaaaaaaiaaaaaa diaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaafeeffied epepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } } } Pass { Name "PREPASS" Tags { "LIGHTMODE"="PrePassFinal" "RenderType"="Opaque" } ZWrite Off Program "vp" { SubProgram "opengl " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Vector 9 [_ProjectionParams] Vector 10 [unity_SHAr] Vector 11 [unity_SHAg] Vector 12 [unity_SHAb] Vector 13 [unity_SHBr] Vector 14 [unity_SHBg] Vector 15 [unity_SHBb] Vector 16 [unity_SHC] Vector 17 [unity_Scale] Vector 18 [_MainTex_ST] "!!ARBvp1.0 PARAM c[19] = { { 0.5, 1 }, state.matrix.mvp, program.local[5..18] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MUL R1.xyz, vertex.normal, c[17].w; DP3 R2.w, R1, c[6]; DP3 R0.x, R1, c[5]; DP3 R0.z, R1, c[7]; MOV R0.y, R2.w; MUL R1, R0.xyzz, R0.yzzx; MOV R0.w, c[0].y; DP4 R2.z, R0, c[12]; DP4 R2.y, R0, c[11]; DP4 R2.x, R0, c[10]; MUL R0.y, R2.w, R2.w; DP4 R3.z, R1, c[15]; DP4 R3.y, R1, c[14]; DP4 R3.x, R1, c[13]; DP4 R1.w, vertex.position, c[4]; DP4 R1.z, vertex.position, c[3]; MAD R0.x, R0, R0, -R0.y; ADD R3.xyz, R2, R3; MUL R2.xyz, R0.x, c[16]; DP4 R1.x, vertex.position, c[1]; DP4 R1.y, vertex.position, c[2]; MUL R0.xyz, R1.xyww, c[0].x; MUL R0.y, R0, c[9].x; ADD result.texcoord[2].xyz, R3, R2; ADD result.texcoord[1].xy, R0, R0.z; MOV result.position, R1; MOV result.texcoord[1].zw, R1; MAD result.texcoord[0].xy, vertex.texcoord[0], c[18], c[18].zwzw; END # 28 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [_ProjectionParams] Vector 9 [_ScreenParams] Vector 10 [unity_SHAr] Vector 11 [unity_SHAg] Vector 12 [unity_SHAb] Vector 13 [unity_SHBr] Vector 14 [unity_SHBg] Vector 15 [unity_SHBb] Vector 16 [unity_SHC] Vector 17 [unity_Scale] Vector 18 [_MainTex_ST] "vs_2_0 def c19, 0.50000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r1.xyz, v1, c17.w dp3 r2.w, r1, c5 dp3 r0.x, r1, c4 dp3 r0.z, r1, c6 mov r0.y, r2.w mul r1, r0.xyzz, r0.yzzx mov r0.w, c19.y dp4 r2.z, r0, c12 dp4 r2.y, r0, c11 dp4 r2.x, r0, c10 mul r0.y, r2.w, r2.w dp4 r3.z, r1, c15 dp4 r3.y, r1, c14 dp4 r3.x, r1, c13 dp4 r1.w, v0, c3 dp4 r1.z, v0, c2 mad r0.x, r0, r0, -r0.y add r3.xyz, r2, r3 mul r2.xyz, r0.x, c16 dp4 r1.x, v0, c0 dp4 r1.y, v0, c1 mul r0.xyz, r1.xyww, c19.x mul r0.y, r0, c8.x add oT2.xyz, r3, r2 mad oT1.xy, r0.z, c9.zwzw, r0 mov oPos, r1 mov oT1.zw, r1 mad oT0.xy, v2, c18, c18.zwzw " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 96 Vector 64 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityLighting" 720 Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityLighting" 2 BindCB "UnityPerDraw" 3 "vs_4_0 eefiecedhippgmepgkjikaohgkookbblfcljhlkfabaaaaaaiiafaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaapaaaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc aeaeaaaaeaaaabaaababaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaae egiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaacnaaaaaafjaaaaae egiocaaaadaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadhcbabaaa acaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaa gfaaaaaddccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaagfaaaaadhccabaaa adaaaaaagiaaaaacaeaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaa aaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaa abaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaaogikcaaaaaaaaaaa aeaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaa afaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaakgaobaaaaaaaaaaa aaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadiaaaaai hcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaadaaaaaabeaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaadaaaaaaanaaaaaadcaaaaak lcaabaaaaaaaaaaaegiicaaaadaaaaaaamaaaaaaagaabaaaaaaaaaaaegaibaaa abaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaaaoaaaaaakgakbaaa aaaaaaaaegadbaaaaaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaaaaaaiadp bbaaaaaibcaabaaaabaaaaaaegiocaaaacaaaaaacgaaaaaaegaobaaaaaaaaaaa bbaaaaaiccaabaaaabaaaaaaegiocaaaacaaaaaachaaaaaaegaobaaaaaaaaaaa bbaaaaaiecaabaaaabaaaaaaegiocaaaacaaaaaaciaaaaaaegaobaaaaaaaaaaa diaaaaahpcaabaaaacaaaaaajgacbaaaaaaaaaaaegakbaaaaaaaaaaabbaaaaai bcaabaaaadaaaaaaegiocaaaacaaaaaacjaaaaaaegaobaaaacaaaaaabbaaaaai ccaabaaaadaaaaaaegiocaaaacaaaaaackaaaaaaegaobaaaacaaaaaabbaaaaai ecaabaaaadaaaaaaegiocaaaacaaaaaaclaaaaaaegaobaaaacaaaaaaaaaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaaadaaaaaadiaaaaahccaabaaa aaaaaaaabkaabaaaaaaaaaaabkaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaa akaabaaaaaaaaaaaakaabaaaaaaaaaaabkaabaiaebaaaaaaaaaaaaaadcaaaaak hccabaaaadaaaaaaegiccaaaacaaaaaacmaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 96 Vector 64 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityLighting" 720 Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityLighting" 2 BindCB "UnityPerDraw" 3 "vs_4_0_level_9_1 eefiecedkjgfmlaeifidmmcenfokbnnlhifjjpmiabaaaaaacaaiaaaaaeaaaaaa daaaaaaameacaaaanaagaaaajiahaaaaebgpgodjimacaaaaimacaaaaaaacpopp bmacaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaaeaa abaaabaaaaaaaaaaabaaafaaabaaacaaaaaaaaaaacaacgaaahaaadaaaaaaaaaa adaaaaaaaeaaakaaaaaaaaaaadaaamaaadaaaoaaaaaaaaaaadaabeaaabaabbaa aaaaaaaaaaaaaaaaaaacpoppfbaaaaafbcaaapkaaaaaaadpaaaaiadpaaaaaaaa aaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaaciaacaaapjabpaaaaac afaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoejaabaaoekaabaaookaafaaaaad aaaaapiaaaaaffjaalaaoekaaeaaaaaeaaaaapiaakaaoekaaaaaaajaaaaaoeia aeaaaaaeaaaaapiaamaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiaanaaoeka aaaappjaaaaaoeiaafaaaaadabaaabiaaaaaffiaacaaaakaafaaaaadabaaaiia abaaaaiabcaaaakaafaaaaadabaaafiaaaaapeiabcaaaakaacaaaaadabaaadoa abaakkiaabaaomiaafaaaaadabaaahiaacaaoejabbaappkaafaaaaadacaaahia abaaffiaapaaoekaaeaaaaaeabaaaliaaoaakekaabaaaaiaacaakeiaaeaaaaae abaaahiabaaaoekaabaakkiaabaapeiaabaaaaacabaaaiiabcaaffkaajaaaaad acaaabiaadaaoekaabaaoeiaajaaaaadacaaaciaaeaaoekaabaaoeiaajaaaaad acaaaeiaafaaoekaabaaoeiaafaaaaadadaaapiaabaacjiaabaakeiaajaaaaad aeaaabiaagaaoekaadaaoeiaajaaaaadaeaaaciaahaaoekaadaaoeiaajaaaaad aeaaaeiaaiaaoekaadaaoeiaacaaaaadacaaahiaacaaoeiaaeaaoeiaafaaaaad abaaaciaabaaffiaabaaffiaaeaaaaaeabaaabiaabaaaaiaabaaaaiaabaaffib aeaaaaaeacaaahoaajaaoekaabaaaaiaacaaoeiaaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacabaaamoaaaaaoeia ppppaaaafdeieefcaeaeaaaaeaaaabaaababaaaafjaaaaaeegiocaaaaaaaaaaa afaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaa cnaaaaaafjaaaaaeegiocaaaadaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaa gfaaaaadhccabaaaadaaaaaagiaaaaacaeaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaadaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaa ogikcaaaaaaaaaaaaeaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaa akiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaa kgaobaaaaaaaaaaaaaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaa abaaaaaadiaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaadaaaaaa beaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaadaaaaaa anaaaaaadcaaaaaklcaabaaaaaaaaaaaegiicaaaadaaaaaaamaaaaaaagaabaaa aaaaaaaaegaibaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaa aoaaaaaakgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaaficaabaaaaaaaaaaa abeaaaaaaaaaiadpbbaaaaaibcaabaaaabaaaaaaegiocaaaacaaaaaacgaaaaaa egaobaaaaaaaaaaabbaaaaaiccaabaaaabaaaaaaegiocaaaacaaaaaachaaaaaa egaobaaaaaaaaaaabbaaaaaiecaabaaaabaaaaaaegiocaaaacaaaaaaciaaaaaa egaobaaaaaaaaaaadiaaaaahpcaabaaaacaaaaaajgacbaaaaaaaaaaaegakbaaa aaaaaaaabbaaaaaibcaabaaaadaaaaaaegiocaaaacaaaaaacjaaaaaaegaobaaa acaaaaaabbaaaaaiccaabaaaadaaaaaaegiocaaaacaaaaaackaaaaaaegaobaaa acaaaaaabbaaaaaiecaabaaaadaaaaaaegiocaaaacaaaaaaclaaaaaaegaobaaa acaaaaaaaaaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaaadaaaaaa diaaaaahccaabaaaaaaaaaaabkaabaaaaaaaaaaabkaabaaaaaaaaaaadcaaaaak bcaabaaaaaaaaaaaakaabaaaaaaaaaaaakaabaaaaaaaaaaabkaabaiaebaaaaaa aaaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaaacaaaaaacmaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaa jiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaa acaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaa laaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaa aaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofe aaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaa aeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaa heaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaapaaaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaa adaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } SubProgram "opengl " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 9 [_Object2World] Vector 13 [_ProjectionParams] Vector 14 [unity_ShadowFadeCenterAndType] Vector 15 [unity_LightmapST] Vector 16 [_MainTex_ST] "!!ARBvp1.0 PARAM c[17] = { { 0.5, 1 }, state.matrix.modelview[0], state.matrix.mvp, program.local[9..16] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[8]; DP4 R0.z, vertex.position, c[7]; DP4 R0.x, vertex.position, c[5]; DP4 R0.y, vertex.position, c[6]; MUL R1.xyz, R0.xyww, c[0].x; MUL R1.y, R1, c[13].x; ADD result.texcoord[1].xy, R1, R1.z; MOV result.position, R0; MOV R0.x, c[0].y; ADD R0.y, R0.x, -c[14].w; DP4 R0.x, vertex.position, c[3]; DP4 R1.z, vertex.position, c[11]; DP4 R1.x, vertex.position, c[9]; DP4 R1.y, vertex.position, c[10]; ADD R1.xyz, R1, -c[14]; MOV result.texcoord[1].zw, R0; MUL result.texcoord[3].xyz, R1, c[14].w; MAD result.texcoord[0].xy, vertex.texcoord[0], c[16], c[16].zwzw; MAD result.texcoord[2].xy, vertex.texcoord[1], c[15], c[15].zwzw; MUL result.texcoord[3].w, -R0.x, R0.y; END # 20 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [_Object2World] Vector 12 [_ProjectionParams] Vector 13 [_ScreenParams] Vector 14 [unity_ShadowFadeCenterAndType] Vector 15 [unity_LightmapST] Vector 16 [_MainTex_ST] "vs_2_0 def c17, 0.50000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_texcoord0 v1 dcl_texcoord1 v2 dp4 r0.w, v0, c7 dp4 r0.z, v0, c6 dp4 r0.x, v0, c4 dp4 r0.y, v0, c5 mul r1.xyz, r0.xyww, c17.x mul r1.y, r1, c12.x mad oT1.xy, r1.z, c13.zwzw, r1 mov oPos, r0 mov r0.x, c14.w add r0.y, c17, -r0.x dp4 r0.x, v0, c2 dp4 r1.z, v0, c10 dp4 r1.x, v0, c8 dp4 r1.y, v0, c9 add r1.xyz, r1, -c14 mov oT1.zw, r0 mul oT3.xyz, r1, c14.w mad oT0.xy, v1, c16, c16.zwzw mad oT2.xy, v2, c15, c15.zwzw mul oT3.w, -r0.x, r0.y " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 128 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 400 [unity_ShadowFadeCenterAndType] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityShadows" 2 BindCB "UnityPerDraw" 3 "vs_4_0 eefiecedfbhpmajgbflmcfmgdobeepijmokhpkbgabaaaaaaiiafaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaacaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa apaaaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaadaaaaaaapaaaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcomadaaaaeaaaabaa plaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaaabaaaaaa agaaaaaafjaaaaaeegiocaaaacaaaaaabkaaaaaafjaaaaaeegiocaaaadaaaaaa baaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaad dcbabaaaaeaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaa abaaaaaagfaaaaadmccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaagfaaaaad pccabaaaadaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa adaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaal dccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaafaaaaaaogikcaaa aaaaaaaaafaaaaaadcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaa aaaaaaaaaeaaaaaakgiocaaaaaaaaaaaaeaaaaaadiaaaaaiccaabaaaaaaaaaaa bkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaa agahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaaf mccabaaaacaaaaaakgaobaaaaaaaaaaaaaaaaaahdccabaaaacaaaaaakgakbaaa abaaaaaamgaabaaaabaaaaaadiaaaaaihcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiccaaaadaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaa amaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaa egiccaaaadaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaak hcaabaaaaaaaaaaaegiccaaaadaaaaaaapaaaaaapgbpbaaaaaaaaaaaegacbaaa aaaaaaaaaaaaaaajhcaabaaaaaaaaaaaegacbaaaaaaaaaaaegiccaiaebaaaaaa acaaaaaabjaaaaaadiaaaaaihccabaaaadaaaaaaegacbaaaaaaaaaaapgipcaaa acaaaaaabjaaaaaadiaaaaaibcaabaaaaaaaaaaabkbabaaaaaaaaaaackiacaaa adaaaaaaafaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaadaaaaaaaeaaaaaa akbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaa adaaaaaaagaaaaaackbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakbcaabaaa aaaaaaaackiacaaaadaaaaaaahaaaaaadkbabaaaaaaaaaaaakaabaaaaaaaaaaa aaaaaaajccaabaaaaaaaaaaadkiacaiaebaaaaaaacaaaaaabjaaaaaaabeaaaaa aaaaiadpdiaaaaaiiccabaaaadaaaaaabkaabaaaaaaaaaaaakaabaiaebaaaaaa aaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 128 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 400 [unity_ShadowFadeCenterAndType] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityShadows" 2 BindCB "UnityPerDraw" 3 "vs_4_0_level_9_1 eefiecedhhoakjinlaeipnacicghhnjgkfolpldhabaaaaaaaaaiaaaaaeaaaaaa daaaaaaakeacaaaajiagaaaagaahaaaaebgpgodjgmacaaaagmacaaaaaaacpopp aiacaaaageaaaaaaafaaceaaaaaagaaaaaaagaaaaaaaceaaabaagaaaaaaaaeaa acaaabaaaaaaaaaaabaaafaaabaaadaaaaaaaaaaacaabjaaabaaaeaaaaaaaaaa adaaaaaaaiaaafaaaaaaaaaaadaaamaaaeaaanaaaaaaaaaaaaaaaaaaaaacpopp fbaaaaafbbaaapkaaaaaaadpaaaaiadpaaaaaaaaaaaaaaaabpaaaaacafaaaaia aaaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaaeiaaeaaapjaaeaaaaae aaaaadoaadaaoejaacaaoekaacaaookaafaaaaadaaaaapiaaaaaffjaagaaoeka aeaaaaaeaaaaapiaafaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaahaaoeka aaaakkjaaaaaoeiaaeaaaaaeaaaaapiaaiaaoekaaaaappjaaaaaoeiaafaaaaad abaaabiaaaaaffiaadaaaakaafaaaaadabaaaiiaabaaaaiabbaaaakaafaaaaad abaaafiaaaaapeiabbaaaakaacaaaaadabaaadoaabaakkiaabaaomiaaeaaaaae aaaaamoaaeaabejaabaabekaabaalekaafaaaaadabaaahiaaaaaffjaaoaaoeka aeaaaaaeabaaahiaanaaoekaaaaaaajaabaaoeiaaeaaaaaeabaaahiaapaaoeka aaaakkjaabaaoeiaaeaaaaaeabaaahiabaaaoekaaaaappjaabaaoeiaacaaaaad abaaahiaabaaoeiaaeaaoekbafaaaaadacaaahoaabaaoeiaaeaappkaafaaaaad abaaabiaaaaaffjaakaakkkaaeaaaaaeabaaabiaajaakkkaaaaaaajaabaaaaia aeaaaaaeabaaabiaalaakkkaaaaakkjaabaaaaiaaeaaaaaeabaaabiaamaakkka aaaappjaabaaaaiaabaaaaacabaaaiiaaeaappkaacaaaaadabaaaciaabaappib bbaaffkaafaaaaadacaaaioaabaaffiaabaaaaibaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacabaaamoaaaaaoeia ppppaaaafdeieefcomadaaaaeaaaabaaplaaaaaafjaaaaaeegiocaaaaaaaaaaa agaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaa bkaaaaaafjaaaaaeegiocaaaadaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaa gfaaaaadpccabaaaacaaaaaagfaaaaadpccabaaaadaaaaaagiaaaaacacaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaadaaaaaaabaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaaaaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaacaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa adaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaa egiacaaaaaaaaaaaafaaaaaaogikcaaaaaaaaaaaafaaaaaadcaaaaalmccabaaa abaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaaeaaaaaakgiocaaaaaaaaaaa aeaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaa afaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaakgaobaaaaaaaaaaa aaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadiaaaaai hcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiccaaaadaaaaaaanaaaaaadcaaaaak hcaabaaaaaaaaaaaegiccaaaadaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaa aaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaaaoaaaaaakgbkbaaa aaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaa apaaaaaapgbpbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaajhcaabaaaaaaaaaaa egacbaaaaaaaaaaaegiccaiaebaaaaaaacaaaaaabjaaaaaadiaaaaaihccabaaa adaaaaaaegacbaaaaaaaaaaapgipcaaaacaaaaaabjaaaaaadiaaaaaibcaabaaa aaaaaaaabkbabaaaaaaaaaaackiacaaaadaaaaaaafaaaaaadcaaaaakbcaabaaa aaaaaaaackiacaaaadaaaaaaaeaaaaaaakbabaaaaaaaaaaaakaabaaaaaaaaaaa dcaaaaakbcaabaaaaaaaaaaackiacaaaadaaaaaaagaaaaaackbabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaadaaaaaaahaaaaaa dkbabaaaaaaaaaaaakaabaaaaaaaaaaaaaaaaaajccaabaaaaaaaaaaadkiacaia ebaaaaaaacaaaaaabjaaaaaaabeaaaaaaaaaiadpdiaaaaaiiccabaaaadaaaaaa bkaabaaaaaaaaaaaakaabaiaebaaaaaaaaaaaaaadoaaaaabejfdeheomaaaaaaa agaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaa kbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaa aaaaaaaaadaaaaaaacaaaaaaahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa adaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaa ljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeo aafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaakl epfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa imaaaaaaacaaaaaaaaaaaaaaadaaaaaaabaaaaaaamadaaaaimaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaapaaaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaa adaaaaaaapaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } SubProgram "opengl " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Vector 5 [_ProjectionParams] Vector 6 [unity_LightmapST] Vector 7 [_MainTex_ST] "!!ARBvp1.0 PARAM c[8] = { { 0.5 }, state.matrix.mvp, program.local[5..7] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[4]; DP4 R0.z, vertex.position, c[3]; DP4 R0.x, vertex.position, c[1]; DP4 R0.y, vertex.position, c[2]; MUL R1.xyz, R0.xyww, c[0].x; MUL R1.y, R1, c[5].x; ADD result.texcoord[1].xy, R1, R1.z; MOV result.position, R0; MOV result.texcoord[1].zw, R0; MAD result.texcoord[0].xy, vertex.texcoord[0], c[7], c[7].zwzw; MAD result.texcoord[2].xy, vertex.texcoord[1], c[6], c[6].zwzw; END # 11 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 0 [glstate_matrix_mvp] Vector 4 [_ProjectionParams] Vector 5 [_ScreenParams] Vector 6 [unity_LightmapST] Vector 7 [_MainTex_ST] "vs_2_0 def c8, 0.50000000, 0, 0, 0 dcl_position0 v0 dcl_texcoord0 v1 dcl_texcoord1 v2 dp4 r0.w, v0, c3 dp4 r0.z, v0, c2 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mul r1.xyz, r0.xyww, c8.x mul r1.y, r1, c4.x mad oT1.xy, r1.z, c5.zwzw, r1 mov oPos, r0 mov oT1.zw, r0 mad oT0.xy, v1, c7, c7.zwzw mad oT2.xy, v2, c6, c6.zwzw " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 128 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedcmlgcniljfjjfohjdpeckhepfcbllckeabaaaaaajmadaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaacaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa apaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc biacaaaaeaaaabaaigaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaae egiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaaaeaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad mccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaa aaaaaaaaafaaaaaaogikcaaaaaaaaaaaafaaaaaadcaaaaalmccabaaaabaaaaaa agbebaaaaeaaaaaaagiecaaaaaaaaaaaaeaaaaaakgiocaaaaaaaaaaaaeaaaaaa diaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaa diaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaa aaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaakgaobaaaaaaaaaaaaaaaaaah dccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 128 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedflkcbkcnhgibiiekbbkgddpjfhodbbicabaaaaaabiafaaaaaeaaaaaa daaaaaaakiabaaaamiadaaaajaaeaaaaebgpgodjhaabaaaahaabaaaaaaacpopp ceabaaaaemaaaaaaadaaceaaaaaaeiaaaaaaeiaaaaaaceaaabaaeiaaaaaaaeaa acaaabaaaaaaaaaaabaaafaaabaaadaaaaaaaaaaacaaaaaaaeaaaeaaaaaaaaaa aaaaaaaaaaacpoppfbaaaaafaiaaapkaaaaaaadpaaaaaaaaaaaaaaaaaaaaaaaa bpaaaaacafaaaaiaaaaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaaeia aeaaapjaaeaaaaaeaaaaadoaadaaoejaacaaoekaacaaookaafaaaaadaaaaapia aaaaffjaafaaoekaaeaaaaaeaaaaapiaaeaaoekaaaaaaajaaaaaoeiaaeaaaaae aaaaapiaagaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiaahaaoekaaaaappja aaaaoeiaafaaaaadabaaabiaaaaaffiaadaaaakaafaaaaadabaaaiiaabaaaaia aiaaaakaafaaaaadabaaafiaaaaapeiaaiaaaakaacaaaaadabaaadoaabaakkia abaaomiaaeaaaaaeaaaaamoaaeaabejaabaabekaabaalekaaeaaaaaeaaaaadma aaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacabaaamoa aaaaoeiappppaaaafdeieefcbiacaaaaeaaaabaaigaaaaaafjaaaaaeegiocaaa aaaaaaaaagaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaa acaaaaaaaeaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaa fpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaa giaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa acaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa acaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa dgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaafaaaaaaogikcaaaaaaaaaaaafaaaaaa dcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaaeaaaaaa kgiocaaaaaaaaaaaaeaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaa akiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaa kgaobaaaaaaaaaaaaaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaa abaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaaaaaa laaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaa aaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaa afaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaa feeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaaaiaaaaaa giaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaa abaaaaaaamadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 5 [_Object2World] Vector 9 [_ProjectionParams] Vector 10 [unity_SHAr] Vector 11 [unity_SHAg] Vector 12 [unity_SHAb] Vector 13 [unity_SHBr] Vector 14 [unity_SHBg] Vector 15 [unity_SHBb] Vector 16 [unity_SHC] Vector 17 [unity_Scale] Vector 18 [_MainTex_ST] "!!ARBvp1.0 PARAM c[19] = { { 0.5, 1 }, state.matrix.mvp, program.local[5..18] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MUL R1.xyz, vertex.normal, c[17].w; DP3 R2.w, R1, c[6]; DP3 R0.x, R1, c[5]; DP3 R0.z, R1, c[7]; MOV R0.y, R2.w; MUL R1, R0.xyzz, R0.yzzx; MOV R0.w, c[0].y; DP4 R2.z, R0, c[12]; DP4 R2.y, R0, c[11]; DP4 R2.x, R0, c[10]; MUL R0.y, R2.w, R2.w; DP4 R3.z, R1, c[15]; DP4 R3.y, R1, c[14]; DP4 R3.x, R1, c[13]; DP4 R1.w, vertex.position, c[4]; DP4 R1.z, vertex.position, c[3]; MAD R0.x, R0, R0, -R0.y; ADD R3.xyz, R2, R3; MUL R2.xyz, R0.x, c[16]; DP4 R1.x, vertex.position, c[1]; DP4 R1.y, vertex.position, c[2]; MUL R0.xyz, R1.xyww, c[0].x; MUL R0.y, R0, c[9].x; ADD result.texcoord[2].xyz, R3, R2; ADD result.texcoord[1].xy, R0, R0.z; MOV result.position, R1; MOV result.texcoord[1].zw, R1; MAD result.texcoord[0].xy, vertex.texcoord[0], c[18], c[18].zwzw; END # 28 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "normal" Normal Bind "texcoord" TexCoord0 Matrix 0 [glstate_matrix_mvp] Matrix 4 [_Object2World] Vector 8 [_ProjectionParams] Vector 9 [_ScreenParams] Vector 10 [unity_SHAr] Vector 11 [unity_SHAg] Vector 12 [unity_SHAb] Vector 13 [unity_SHBr] Vector 14 [unity_SHBg] Vector 15 [unity_SHBb] Vector 16 [unity_SHC] Vector 17 [unity_Scale] Vector 18 [_MainTex_ST] "vs_2_0 def c19, 0.50000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_normal0 v1 dcl_texcoord0 v2 mul r1.xyz, v1, c17.w dp3 r2.w, r1, c5 dp3 r0.x, r1, c4 dp3 r0.z, r1, c6 mov r0.y, r2.w mul r1, r0.xyzz, r0.yzzx mov r0.w, c19.y dp4 r2.z, r0, c12 dp4 r2.y, r0, c11 dp4 r2.x, r0, c10 mul r0.y, r2.w, r2.w dp4 r3.z, r1, c15 dp4 r3.y, r1, c14 dp4 r3.x, r1, c13 dp4 r1.w, v0, c3 dp4 r1.z, v0, c2 mad r0.x, r0, r0, -r0.y add r3.xyz, r2, r3 mul r2.xyz, r0.x, c16 dp4 r1.x, v0, c0 dp4 r1.y, v0, c1 mul r0.xyz, r1.xyww, c19.x mul r0.y, r0, c8.x add oT2.xyz, r3, r2 mad oT1.xy, r0.z, c9.zwzw, r0 mov oPos, r1 mov oT1.zw, r1 mad oT0.xy, v2, c18, c18.zwzw " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 96 Vector 64 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityLighting" 720 Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityLighting" 2 BindCB "UnityPerDraw" 3 "vs_4_0 eefiecedhippgmepgkjikaohgkookbblfcljhlkfabaaaaaaiiafaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaapaaaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc aeaeaaaaeaaaabaaababaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaae egiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaacnaaaaaafjaaaaae egiocaaaadaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadhcbabaaa acaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaa gfaaaaaddccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaagfaaaaadhccabaaa adaaaaaagiaaaaacaeaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaa aaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaa abaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaaogikcaaaaaaaaaaa aeaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaa afaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaakgaobaaaaaaaaaaa aaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadiaaaaai hcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaadaaaaaabeaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaadaaaaaaanaaaaaadcaaaaak lcaabaaaaaaaaaaaegiicaaaadaaaaaaamaaaaaaagaabaaaaaaaaaaaegaibaaa abaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaaaoaaaaaakgakbaaa aaaaaaaaegadbaaaaaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaaaaaaiadp bbaaaaaibcaabaaaabaaaaaaegiocaaaacaaaaaacgaaaaaaegaobaaaaaaaaaaa bbaaaaaiccaabaaaabaaaaaaegiocaaaacaaaaaachaaaaaaegaobaaaaaaaaaaa bbaaaaaiecaabaaaabaaaaaaegiocaaaacaaaaaaciaaaaaaegaobaaaaaaaaaaa diaaaaahpcaabaaaacaaaaaajgacbaaaaaaaaaaaegakbaaaaaaaaaaabbaaaaai bcaabaaaadaaaaaaegiocaaaacaaaaaacjaaaaaaegaobaaaacaaaaaabbaaaaai ccaabaaaadaaaaaaegiocaaaacaaaaaackaaaaaaegaobaaaacaaaaaabbaaaaai ecaabaaaadaaaaaaegiocaaaacaaaaaaclaaaaaaegaobaaaacaaaaaaaaaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaaadaaaaaadiaaaaahccaabaaa aaaaaaaabkaabaaaaaaaaaaabkaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaa akaabaaaaaaaaaaaakaabaaaaaaaaaaabkaabaiaebaaaaaaaaaaaaaadcaaaaak hccabaaaadaaaaaaegiccaaaacaaaaaacmaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 ConstBuffer "$Globals" 96 Vector 64 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityLighting" 720 Vector 608 [unity_SHAr] Vector 624 [unity_SHAg] Vector 640 [unity_SHAb] Vector 656 [unity_SHBr] Vector 672 [unity_SHBg] Vector 688 [unity_SHBb] Vector 704 [unity_SHC] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityLighting" 2 BindCB "UnityPerDraw" 3 "vs_4_0_level_9_1 eefiecedkjgfmlaeifidmmcenfokbnnlhifjjpmiabaaaaaacaaiaaaaaeaaaaaa daaaaaaameacaaaanaagaaaajiahaaaaebgpgodjimacaaaaimacaaaaaaacpopp bmacaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaaeaa abaaabaaaaaaaaaaabaaafaaabaaacaaaaaaaaaaacaacgaaahaaadaaaaaaaaaa adaaaaaaaeaaakaaaaaaaaaaadaaamaaadaaaoaaaaaaaaaaadaabeaaabaabbaa aaaaaaaaaaaaaaaaaaacpoppfbaaaaafbcaaapkaaaaaaadpaaaaiadpaaaaaaaa aaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaaciaacaaapjabpaaaaac afaaadiaadaaapjaaeaaaaaeaaaaadoaadaaoejaabaaoekaabaaookaafaaaaad aaaaapiaaaaaffjaalaaoekaaeaaaaaeaaaaapiaakaaoekaaaaaaajaaaaaoeia aeaaaaaeaaaaapiaamaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiaanaaoeka aaaappjaaaaaoeiaafaaaaadabaaabiaaaaaffiaacaaaakaafaaaaadabaaaiia abaaaaiabcaaaakaafaaaaadabaaafiaaaaapeiabcaaaakaacaaaaadabaaadoa abaakkiaabaaomiaafaaaaadabaaahiaacaaoejabbaappkaafaaaaadacaaahia abaaffiaapaaoekaaeaaaaaeabaaaliaaoaakekaabaaaaiaacaakeiaaeaaaaae abaaahiabaaaoekaabaakkiaabaapeiaabaaaaacabaaaiiabcaaffkaajaaaaad acaaabiaadaaoekaabaaoeiaajaaaaadacaaaciaaeaaoekaabaaoeiaajaaaaad acaaaeiaafaaoekaabaaoeiaafaaaaadadaaapiaabaacjiaabaakeiaajaaaaad aeaaabiaagaaoekaadaaoeiaajaaaaadaeaaaciaahaaoekaadaaoeiaajaaaaad aeaaaeiaaiaaoekaadaaoeiaacaaaaadacaaahiaacaaoeiaaeaaoeiaafaaaaad abaaaciaabaaffiaabaaffiaaeaaaaaeabaaabiaabaaaaiaabaaaaiaabaaffib aeaaaaaeacaaahoaajaaoekaabaaaaiaacaaoeiaaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacabaaamoaaaaaoeia ppppaaaafdeieefcaeaeaaaaeaaaabaaababaaaafjaaaaaeegiocaaaaaaaaaaa afaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaa cnaaaaaafjaaaaaeegiocaaaadaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaa gfaaaaadhccabaaaadaaaaaagiaaaaacaeaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaadaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaaeaaaaaa ogikcaaaaaaaaaaaaeaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaa akiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaa kgaobaaaaaaaaaaaaaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaa abaaaaaadiaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaadaaaaaa beaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaadaaaaaa anaaaaaadcaaaaaklcaabaaaaaaaaaaaegiicaaaadaaaaaaamaaaaaaagaabaaa aaaaaaaaegaibaaaabaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaa aoaaaaaakgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaaficaabaaaaaaaaaaa abeaaaaaaaaaiadpbbaaaaaibcaabaaaabaaaaaaegiocaaaacaaaaaacgaaaaaa egaobaaaaaaaaaaabbaaaaaiccaabaaaabaaaaaaegiocaaaacaaaaaachaaaaaa egaobaaaaaaaaaaabbaaaaaiecaabaaaabaaaaaaegiocaaaacaaaaaaciaaaaaa egaobaaaaaaaaaaadiaaaaahpcaabaaaacaaaaaajgacbaaaaaaaaaaaegakbaaa aaaaaaaabbaaaaaibcaabaaaadaaaaaaegiocaaaacaaaaaacjaaaaaaegaobaaa acaaaaaabbaaaaaiccaabaaaadaaaaaaegiocaaaacaaaaaackaaaaaaegaobaaa acaaaaaabbaaaaaiecaabaaaadaaaaaaegiocaaaacaaaaaaclaaaaaaegaobaaa acaaaaaaaaaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaaadaaaaaa diaaaaahccaabaaaaaaaaaaabkaabaaaaaaaaaaabkaabaaaaaaaaaaadcaaaaak bcaabaaaaaaaaaaaakaabaaaaaaaaaaaakaabaaaaaaaaaaabkaabaiaebaaaaaa aaaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaaacaaaaaacmaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaa jiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaa acaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaa laaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaa aaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofe aaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaa aeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaa heaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaapaaaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaa adaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } SubProgram "opengl " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 9 [_Object2World] Vector 13 [_ProjectionParams] Vector 14 [unity_ShadowFadeCenterAndType] Vector 15 [unity_LightmapST] Vector 16 [_MainTex_ST] "!!ARBvp1.0 PARAM c[17] = { { 0.5, 1 }, state.matrix.modelview[0], state.matrix.mvp, program.local[9..16] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[8]; DP4 R0.z, vertex.position, c[7]; DP4 R0.x, vertex.position, c[5]; DP4 R0.y, vertex.position, c[6]; MUL R1.xyz, R0.xyww, c[0].x; MUL R1.y, R1, c[13].x; ADD result.texcoord[1].xy, R1, R1.z; MOV result.position, R0; MOV R0.x, c[0].y; ADD R0.y, R0.x, -c[14].w; DP4 R0.x, vertex.position, c[3]; DP4 R1.z, vertex.position, c[11]; DP4 R1.x, vertex.position, c[9]; DP4 R1.y, vertex.position, c[10]; ADD R1.xyz, R1, -c[14]; MOV result.texcoord[1].zw, R0; MUL result.texcoord[3].xyz, R1, c[14].w; MAD result.texcoord[0].xy, vertex.texcoord[0], c[16], c[16].zwzw; MAD result.texcoord[2].xy, vertex.texcoord[1], c[15], c[15].zwzw; MUL result.texcoord[3].w, -R0.x, R0.y; END # 20 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [_Object2World] Vector 12 [_ProjectionParams] Vector 13 [_ScreenParams] Vector 14 [unity_ShadowFadeCenterAndType] Vector 15 [unity_LightmapST] Vector 16 [_MainTex_ST] "vs_2_0 def c17, 0.50000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_texcoord0 v1 dcl_texcoord1 v2 dp4 r0.w, v0, c7 dp4 r0.z, v0, c6 dp4 r0.x, v0, c4 dp4 r0.y, v0, c5 mul r1.xyz, r0.xyww, c17.x mul r1.y, r1, c12.x mad oT1.xy, r1.z, c13.zwzw, r1 mov oPos, r0 mov r0.x, c14.w add r0.y, c17, -r0.x dp4 r0.x, v0, c2 dp4 r1.z, v0, c10 dp4 r1.x, v0, c8 dp4 r1.y, v0, c9 add r1.xyz, r1, -c14 mov oT1.zw, r0 mul oT3.xyz, r1, c14.w mad oT0.xy, v1, c16, c16.zwzw mad oT2.xy, v2, c15, c15.zwzw mul oT3.w, -r0.x, r0.y " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 128 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 400 [unity_ShadowFadeCenterAndType] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityShadows" 2 BindCB "UnityPerDraw" 3 "vs_4_0 eefiecedfbhpmajgbflmcfmgdobeepijmokhpkbgabaaaaaaiiafaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaimaaaaaaacaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa apaaaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaadaaaaaaapaaaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcomadaaaaeaaaabaa plaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaaeegiocaaaabaaaaaa agaaaaaafjaaaaaeegiocaaaacaaaaaabkaaaaaafjaaaaaeegiocaaaadaaaaaa baaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaad dcbabaaaaeaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaa abaaaaaagfaaaaadmccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaagfaaaaad pccabaaaadaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaadaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa adaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaadaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaadaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaal dccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaafaaaaaaogikcaaa aaaaaaaaafaaaaaadcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaa aaaaaaaaaeaaaaaakgiocaaaaaaaaaaaaeaaaaaadiaaaaaiccaabaaaaaaaaaaa bkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaa agahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaaf mccabaaaacaaaaaakgaobaaaaaaaaaaaaaaaaaahdccabaaaacaaaaaakgakbaaa abaaaaaamgaabaaaabaaaaaadiaaaaaihcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiccaaaadaaaaaaanaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaa amaaaaaaagbabaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaa egiccaaaadaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaak hcaabaaaaaaaaaaaegiccaaaadaaaaaaapaaaaaapgbpbaaaaaaaaaaaegacbaaa aaaaaaaaaaaaaaajhcaabaaaaaaaaaaaegacbaaaaaaaaaaaegiccaiaebaaaaaa acaaaaaabjaaaaaadiaaaaaihccabaaaadaaaaaaegacbaaaaaaaaaaapgipcaaa acaaaaaabjaaaaaadiaaaaaibcaabaaaaaaaaaaabkbabaaaaaaaaaaackiacaaa adaaaaaaafaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaadaaaaaaaeaaaaaa akbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaa adaaaaaaagaaaaaackbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakbcaabaaa aaaaaaaackiacaaaadaaaaaaahaaaaaadkbabaaaaaaaaaaaakaabaaaaaaaaaaa aaaaaaajccaabaaaaaaaaaaadkiacaiaebaaaaaaacaaaaaabjaaaaaaabeaaaaa aaaaiadpdiaaaaaiiccabaaaadaaaaaabkaabaaaaaaaaaaaakaabaiaebaaaaaa aaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 128 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 400 [unity_ShadowFadeCenterAndType] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityShadows" 2 BindCB "UnityPerDraw" 3 "vs_4_0_level_9_1 eefiecedhhoakjinlaeipnacicghhnjgkfolpldhabaaaaaaaaaiaaaaaeaaaaaa daaaaaaakeacaaaajiagaaaagaahaaaaebgpgodjgmacaaaagmacaaaaaaacpopp aiacaaaageaaaaaaafaaceaaaaaagaaaaaaagaaaaaaaceaaabaagaaaaaaaaeaa acaaabaaaaaaaaaaabaaafaaabaaadaaaaaaaaaaacaabjaaabaaaeaaaaaaaaaa adaaaaaaaiaaafaaaaaaaaaaadaaamaaaeaaanaaaaaaaaaaaaaaaaaaaaacpopp fbaaaaafbbaaapkaaaaaaadpaaaaiadpaaaaaaaaaaaaaaaabpaaaaacafaaaaia aaaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaaeiaaeaaapjaaeaaaaae aaaaadoaadaaoejaacaaoekaacaaookaafaaaaadaaaaapiaaaaaffjaagaaoeka aeaaaaaeaaaaapiaafaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaahaaoeka aaaakkjaaaaaoeiaaeaaaaaeaaaaapiaaiaaoekaaaaappjaaaaaoeiaafaaaaad abaaabiaaaaaffiaadaaaakaafaaaaadabaaaiiaabaaaaiabbaaaakaafaaaaad abaaafiaaaaapeiabbaaaakaacaaaaadabaaadoaabaakkiaabaaomiaaeaaaaae aaaaamoaaeaabejaabaabekaabaalekaafaaaaadabaaahiaaaaaffjaaoaaoeka aeaaaaaeabaaahiaanaaoekaaaaaaajaabaaoeiaaeaaaaaeabaaahiaapaaoeka aaaakkjaabaaoeiaaeaaaaaeabaaahiabaaaoekaaaaappjaabaaoeiaacaaaaad abaaahiaabaaoeiaaeaaoekbafaaaaadacaaahoaabaaoeiaaeaappkaafaaaaad abaaabiaaaaaffjaakaakkkaaeaaaaaeabaaabiaajaakkkaaaaaaajaabaaaaia aeaaaaaeabaaabiaalaakkkaaaaakkjaabaaaaiaaeaaaaaeabaaabiaamaakkka aaaappjaabaaaaiaabaaaaacabaaaiiaaeaappkaacaaaaadabaaaciaabaappib bbaaffkaafaaaaadacaaaioaabaaffiaabaaaaibaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacabaaamoaaaaaoeia ppppaaaafdeieefcomadaaaaeaaaabaaplaaaaaafjaaaaaeegiocaaaaaaaaaaa agaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaa bkaaaaaafjaaaaaeegiocaaaadaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaa gfaaaaadpccabaaaacaaaaaagfaaaaadpccabaaaadaaaaaagiaaaaacacaaaaaa diaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaadaaaaaaabaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaaaaaaaaaagbabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaadaaaaaaacaaaaaa kgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa adaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaa egiacaaaaaaaaaaaafaaaaaaogikcaaaaaaaaaaaafaaaaaadcaaaaalmccabaaa abaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaaeaaaaaakgiocaaaaaaaaaaa aeaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaa afaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaakgaobaaaaaaaaaaa aaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadiaaaaai hcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiccaaaadaaaaaaanaaaaaadcaaaaak hcaabaaaaaaaaaaaegiccaaaadaaaaaaamaaaaaaagbabaaaaaaaaaaaegacbaaa aaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaaaoaaaaaakgbkbaaa aaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaadaaaaaa apaaaaaapgbpbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaajhcaabaaaaaaaaaaa egacbaaaaaaaaaaaegiccaiaebaaaaaaacaaaaaabjaaaaaadiaaaaaihccabaaa adaaaaaaegacbaaaaaaaaaaapgipcaaaacaaaaaabjaaaaaadiaaaaaibcaabaaa aaaaaaaabkbabaaaaaaaaaaackiacaaaadaaaaaaafaaaaaadcaaaaakbcaabaaa aaaaaaaackiacaaaadaaaaaaaeaaaaaaakbabaaaaaaaaaaaakaabaaaaaaaaaaa dcaaaaakbcaabaaaaaaaaaaackiacaaaadaaaaaaagaaaaaackbabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaadaaaaaaahaaaaaa dkbabaaaaaaaaaaaakaabaaaaaaaaaaaaaaaaaajccaabaaaaaaaaaaadkiacaia ebaaaaaaacaaaaaabjaaaaaaabeaaaaaaaaaiadpdiaaaaaiiccabaaaadaaaaaa bkaabaaaaaaaaaaaakaabaiaebaaaaaaaaaaaaaadoaaaaabejfdeheomaaaaaaa agaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaa kbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaa aaaaaaaaadaaaaaaacaaaaaaahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa adaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaa ljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeo aafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaakl epfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa imaaaaaaacaaaaaaaaaaaaaaadaaaaaaabaaaaaaamadaaaaimaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaapaaaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaa adaaaaaaapaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } SubProgram "opengl " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Vector 5 [_ProjectionParams] Vector 6 [unity_LightmapST] Vector 7 [_MainTex_ST] "!!ARBvp1.0 PARAM c[8] = { { 0.5 }, state.matrix.mvp, program.local[5..7] }; TEMP R0; TEMP R1; DP4 R0.w, vertex.position, c[4]; DP4 R0.z, vertex.position, c[3]; DP4 R0.x, vertex.position, c[1]; DP4 R0.y, vertex.position, c[2]; MUL R1.xyz, R0.xyww, c[0].x; MUL R1.y, R1, c[5].x; ADD result.texcoord[1].xy, R1, R1.z; MOV result.position, R0; MOV result.texcoord[1].zw, R0; MAD result.texcoord[0].xy, vertex.texcoord[0], c[7], c[7].zwzw; MAD result.texcoord[2].xy, vertex.texcoord[1], c[6], c[6].zwzw; END # 11 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Matrix 0 [glstate_matrix_mvp] Vector 4 [_ProjectionParams] Vector 5 [_ScreenParams] Vector 6 [unity_LightmapST] Vector 7 [_MainTex_ST] "vs_2_0 def c8, 0.50000000, 0, 0, 0 dcl_position0 v0 dcl_texcoord0 v1 dcl_texcoord1 v2 dp4 r0.w, v0, c3 dp4 r0.z, v0, c2 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mul r1.xyz, r0.xyww, c8.x mul r1.y, r1, c4.x mad oT1.xy, r1.z, c5.zwzw, r1 mov oPos, r0 mov oT1.zw, r0 mad oT0.xy, v1, c7, c7.zwzw mad oT2.xy, v2, c6, c6.zwzw " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 128 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedcmlgcniljfjjfohjdpeckhepfcbllckeabaaaaaajmadaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaacaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa apaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc biacaaaaeaaaabaaigaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaafjaaaaae egiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaaaeaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaad mccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaa aaaaaaaaafaaaaaaogikcaaaaaaaaaaaafaaaaaadcaaaaalmccabaaaabaaaaaa agbebaaaaeaaaaaaagiecaaaaaaaaaaaaeaaaaaakgiocaaaaaaaaaaaaeaaaaaa diaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaa diaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaa aaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaakgaobaaaaaaaaaaaaaaaaaah dccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_ON" } Bind "vertex" Vertex Bind "color" Color Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 ConstBuffer "$Globals" 128 Vector 64 [unity_LightmapST] Vector 80 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedflkcbkcnhgibiiekbbkgddpjfhodbbicabaaaaaabiafaaaaaeaaaaaa daaaaaaakiabaaaamiadaaaajaaeaaaaebgpgodjhaabaaaahaabaaaaaaacpopp ceabaaaaemaaaaaaadaaceaaaaaaeiaaaaaaeiaaaaaaceaaabaaeiaaaaaaaeaa acaaabaaaaaaaaaaabaaafaaabaaadaaaaaaaaaaacaaaaaaaeaaaeaaaaaaaaaa aaaaaaaaaaacpoppfbaaaaafaiaaapkaaaaaaadpaaaaaaaaaaaaaaaaaaaaaaaa bpaaaaacafaaaaiaaaaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaaeia aeaaapjaaeaaaaaeaaaaadoaadaaoejaacaaoekaacaaookaafaaaaadaaaaapia aaaaffjaafaaoekaaeaaaaaeaaaaapiaaeaaoekaaaaaaajaaaaaoeiaaeaaaaae aaaaapiaagaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiaahaaoekaaaaappja aaaaoeiaafaaaaadabaaabiaaaaaffiaadaaaakaafaaaaadabaaaiiaabaaaaia aiaaaakaafaaaaadabaaafiaaaaapeiaaiaaaakaacaaaaadabaaadoaabaakkia abaaomiaaeaaaaaeaaaaamoaaeaabejaabaabekaabaalekaaeaaaaaeaaaaadma aaaappiaaaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacabaaamoa aaaaoeiappppaaaafdeieefcbiacaaaaeaaaabaaigaaaaaafjaaaaaeegiocaaa aaaaaaaaagaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaa acaaaaaaaeaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaaddcbabaaaadaaaaaa fpaaaaaddcbabaaaaeaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaagfaaaaadpccabaaaacaaaaaa giaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa acaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa acaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa dgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaa egbabaaaadaaaaaaegiacaaaaaaaaaaaafaaaaaaogikcaaaaaaaaaaaafaaaaaa dcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaaeaaaaaa kgiocaaaaaaaaaaaaeaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaa akiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaacaaaaaa kgaobaaaaaaaaaaaaaaaaaahdccabaaaacaaaaaakgakbaaaabaaaaaamgaabaaa abaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaapaaaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaaaaaa laaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaa aaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaa afaaaaaaapaaaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaa feeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaaaiaaaaaa giaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadamaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaa abaaaaaaamadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } } Program "fp" { SubProgram "opengl " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 "!!ARBfp1.0 PARAM c[1] = { program.local[0] }; TEMP R0; TEMP R1; TXP R1.xyz, fragment.texcoord[1], texture[1], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; MUL R0, R0, c[0]; LG2 R1.x, R1.x; LG2 R1.z, R1.z; LG2 R1.y, R1.y; ADD R1.xyz, -R1, fragment.texcoord[2]; MUL result.color.xyz, R0, R1; MOV result.color.w, R0; END # 9 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl t0.xy dcl t1 dcl t2.xyz texldp r0, t1, s1 texld r1, t0, s0 mul r1, r1, c0 log_pp r0.x, r0.x log_pp r0.z, r0.z log_pp r0.y, r0.y add_pp r0.xyz, -r0, t2 mul_pp r0.xyz, r1, r0 mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 ConstBuffer "$Globals" 96 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedofobjnbooklbieeleaafpiggkhjlgpooabaaaaaageacaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa apalaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefcheabaaaaeaaaaaaafnaaaaaafjaaaaaeegiocaaa aaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaa fibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaa gcbaaaaddcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaagcbaaaadhcbabaaa adaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaa aaaaaaaaegbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaaaaaaaaa egaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaacpaaaaafhcaabaaa aaaaaaaaegacbaaaaaaaaaaaaaaaaaaihcaabaaaaaaaaaaaegacbaiaebaaaaaa aaaaaaaaegbcbaaaadaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaa eghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaa abaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaa aaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaa doaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 ConstBuffer "$Globals" 96 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedmlegkmbplfcegjnklojlmdkbfnklojeeabaaaaaaiiadaaaaaeaaaaaa daaaaaaafaabaaaammacaaaafeadaaaaebgpgodjbiabaaaabiabaaaaaaacpppp oaaaaaaadiaaaaaaabaacmaaaaaadiaaaaaadiaaacaaceaaaaaadiaaaaaaaaaa abababaaaaaaadaaabaaaaaaaaaaaaaaaaacppppbpaaaaacaaaaaaiaaaaaadla bpaaaaacaaaaaaiaabaaaplabpaaaaacaaaaaaiaacaaahlabpaaaaacaaaaaaja aaaiapkabpaaaaacaaaaaajaabaiapkaagaaaaacaaaaaiiaabaapplaafaaaaad aaaaadiaaaaappiaabaaoelaecaaaaadaaaacpiaaaaaoeiaabaioekaecaaaaad abaaapiaaaaaoelaaaaioekaapaaaaacacaacbiaaaaaaaiaapaaaaacacaaccia aaaaffiaapaaaaacacaaceiaaaaakkiaacaaaaadaaaachiaacaaoeibacaaoela afaaaaadabaacpiaabaaoeiaaaaaoekaafaaaaadabaachiaaaaaoeiaabaaoeia abaaaaacaaaicpiaabaaoeiappppaaaafdeieefcheabaaaaeaaaaaaafnaaaaaa fjaaaaaeegiocaaaaaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaad aagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaa gcbaaaadhcbabaaaadaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaa aoaaaaahdcaabaaaaaaaaaaaegbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaaj pcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaa cpaaaaafhcaabaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaaihcaabaaaaaaaaaaa egacbaiaebaaaaaaaaaaaaaaegbcbaaaadaaaaaaefaaaaajpcaabaaaabaaaaaa egbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaa abaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaa dkaabaaaabaaaaaadoaaaaabejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa apalaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Vector 0 [_Color] Vector 1 [unity_LightmapFade] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 SetTexture 3 [unity_LightmapInd] 2D 3 "!!ARBfp1.0 PARAM c[3] = { program.local[0..1], { 8 } }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEX R1, fragment.texcoord[2], texture[3], 2D; TEX R2, fragment.texcoord[2], texture[2], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; TXP R3.xyz, fragment.texcoord[1], texture[1], 2D; MUL R2.xyz, R2.w, R2; MUL R1.xyz, R1.w, R1; MUL R1.xyz, R1, c[2].x; MUL R0, R0, c[0]; DP4 R2.w, fragment.texcoord[3], fragment.texcoord[3]; RSQ R1.w, R2.w; RCP R1.w, R1.w; MAD R2.xyz, R2, c[2].x, -R1; MAD_SAT R1.w, R1, c[1].z, c[1]; MAD R1.xyz, R1.w, R2, R1; LG2 R2.x, R3.x; LG2 R2.y, R3.y; LG2 R2.z, R3.z; ADD R1.xyz, -R2, R1; MUL result.color.xyz, R0, R1; MOV result.color.w, R0; END # 20 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } Vector 0 [_Color] Vector 1 [unity_LightmapFade] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 SetTexture 3 [unity_LightmapInd] 2D 3 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 dcl_2d s3 def c2, 8.00000000, 0, 0, 0 dcl t0.xy dcl t1 dcl t2.xy dcl t3 texld r1, t0, s0 texldp r2, t1, s1 texld r0, t2, s2 texld r3, t2, s3 mul_pp r4.xyz, r0.w, r0 dp4 r0.x, t3, t3 mul_pp r3.xyz, r3.w, r3 mul_pp r3.xyz, r3, c2.x rsq r0.x, r0.x rcp r0.x, r0.x mul r1, r1, c0 mad_pp r4.xyz, r4, c2.x, -r3 mad_sat r0.x, r0, c1.z, c1.w mad_pp r0.xyz, r0.x, r4, r3 log_pp r2.x, r2.x log_pp r2.y, r2.y log_pp r2.z, r2.z add_pp r0.xyz, -r2, r0 mul_pp r0.xyz, r1, r0 mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 SetTexture 3 [unity_LightmapInd] 2D 3 ConstBuffer "$Globals" 128 Vector 48 [_Color] Vector 96 [unity_LightmapFade] BindCB "$Globals" 0 "ps_4_0 eefiecedbdmbnnmkamkkdcgdlejabhahmpbaplliabaaaaaaaeaeaaaaadaaaaaa cmaaaaaammaaaaaaaaabaaaaejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaapalaaaaimaaaaaa adaaaaaaaaaaaaaaadaaaaaaadaaaaaaapapaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefcpmacaaaaeaaaaaaalpaaaaaafjaaaaaeegiocaaaaaaaaaaaahaaaaaa fkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaa acaaaaaafkaaaaadaagabaaaadaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaa fibiaaaeaahabaaaabaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaa fibiaaaeaahabaaaadaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaad mcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaagcbaaaadpcbabaaaadaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabbaaaaahbcaabaaaaaaaaaaa egbobaaaadaaaaaaegbobaaaadaaaaaaelaaaaafbcaabaaaaaaaaaaaakaabaaa aaaaaaaadccaaaalbcaabaaaaaaaaaaaakaabaaaaaaaaaaackiacaaaaaaaaaaa agaaaaaadkiacaaaaaaaaaaaagaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaa abaaaaaaeghobaaaadaaaaaaaagabaaaadaaaaaadiaaaaahccaabaaaaaaaaaaa dkaabaaaabaaaaaaabeaaaaaaaaaaaebdiaaaaahocaabaaaaaaaaaaaagajbaaa abaaaaaafgafbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaa eghobaaaacaaaaaaaagabaaaacaaaaaadiaaaaahicaabaaaabaaaaaadkaabaaa abaaaaaaabeaaaaaaaaaaaebdcaaaaakhcaabaaaabaaaaaapgapbaaaabaaaaaa egacbaaaabaaaaaajgahbaiaebaaaaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaa agaabaaaaaaaaaaaegacbaaaabaaaaaajgahbaaaaaaaaaaaaoaaaaahdcaabaaa abaaaaaaegbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaabaaaaaa egaabaaaabaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaacpaaaaafhcaabaaa abaaaaaaegacbaaaabaaaaaaaaaaaaaihcaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaiaebaaaaaaabaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaa eghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaa abaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaa aaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaa doaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 SetTexture 3 [unity_LightmapInd] 2D 3 ConstBuffer "$Globals" 128 Vector 48 [_Color] Vector 96 [unity_LightmapFade] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecednmmimmcdgnbcfcmbpifapleiionjgalkabaaaaaacmagaaaaaeaaaaaa daaaaaaafeacaaaafiafaaaapiafaaaaebgpgodjbmacaaaabmacaaaaaaacpppp naabaaaaemaaaaaaacaadeaaaaaaemaaaaaaemaaaeaaceaaaaaaemaaaaaaaaaa abababaaacacacaaadadadaaaaaaadaaabaaaaaaaaaaaaaaaaaaagaaabaaabaa aaaaaaaaaaacppppfbaaaaafacaaapkaaaaaaaebaaaaaaaaaaaaaaaaaaaaaaaa bpaaaaacaaaaaaiaaaaaaplabpaaaaacaaaaaaiaabaaaplabpaaaaacaaaaaaia acaaaplabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapkabpaaaaac aaaaaajaacaiapkabpaaaaacaaaaaajaadaiapkaajaaaaadaaaaaiiaacaaoela acaaoelaahaaaaacaaaaabiaaaaappiaagaaaaacaaaaabiaaaaaaaiaaeaaaaae aaaadbiaaaaaaaiaabaakkkaabaappkaabaaaaacabaaadiaaaaabllaagaaaaac aaaaaciaabaapplaafaaaaadacaaadiaaaaaffiaabaaoelaecaaaaadadaacpia abaaoeiaadaioekaecaaaaadabaacpiaabaaoeiaacaioekaecaaaaadacaacpia acaaoeiaabaioekaecaaaaadaeaaapiaaaaaoelaaaaioekaafaaaaadacaaciia adaappiaacaaaakaafaaaaadaaaacoiaadaabliaacaappiaafaaaaadabaaciia abaappiaacaaaakaaeaaaaaeabaachiaabaappiaabaaoeiaaaaablibaeaaaaae aaaachiaaaaaaaiaabaaoeiaaaaabliaapaaaaacabaacbiaacaaaaiaapaaaaac abaacciaacaaffiaapaaaaacabaaceiaacaakkiaacaaaaadaaaachiaaaaaoeia abaaoeibafaaaaadabaacpiaaeaaoeiaaaaaoekaafaaaaadabaachiaaaaaoeia abaaoeiaabaaaaacaaaicpiaabaaoeiappppaaaafdeieefcpmacaaaaeaaaaaaa lpaaaaaafjaaaaaeegiocaaaaaaaaaaaahaaaaaafkaaaaadaagabaaaaaaaaaaa fkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaaacaaaaaafkaaaaadaagabaaa adaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaa ffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaafibiaaaeaahabaaaadaaaaaa ffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaad lcbabaaaacaaaaaagcbaaaadpcbabaaaadaaaaaagfaaaaadpccabaaaaaaaaaaa giaaaaacacaaaaaabbaaaaahbcaabaaaaaaaaaaaegbobaaaadaaaaaaegbobaaa adaaaaaaelaaaaafbcaabaaaaaaaaaaaakaabaaaaaaaaaaadccaaaalbcaabaaa aaaaaaaaakaabaaaaaaaaaaackiacaaaaaaaaaaaagaaaaaadkiacaaaaaaaaaaa agaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaaadaaaaaa aagabaaaadaaaaaadiaaaaahccaabaaaaaaaaaaadkaabaaaabaaaaaaabeaaaaa aaaaaaebdiaaaaahocaabaaaaaaaaaaaagajbaaaabaaaaaafgafbaaaaaaaaaaa efaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaaacaaaaaaaagabaaa acaaaaaadiaaaaahicaabaaaabaaaaaadkaabaaaabaaaaaaabeaaaaaaaaaaaeb dcaaaaakhcaabaaaabaaaaaapgapbaaaabaaaaaaegacbaaaabaaaaaajgahbaia ebaaaaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaajgahbaaaaaaaaaaaaoaaaaahdcaabaaaabaaaaaaegbabaaaacaaaaaa pgbpbaaaacaaaaaaefaaaaajpcaabaaaabaaaaaaegaabaaaabaaaaaaeghobaaa abaaaaaaaagabaaaabaaaaaacpaaaaafhcaabaaaabaaaaaaegacbaaaabaaaaaa aaaaaaaihcaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaiaebaaaaaaabaaaaaa efaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaa aaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaa adaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaa dgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaadoaaaaabejfdeheojiaaaaaa afaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaa imaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaaimaaaaaaacaaaaaa aaaaaaaaadaaaaaaabaaaaaaamamaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaa acaaaaaaapalaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaadaaaaaaapapaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaa abaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaa fdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_OFF" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "!!ARBfp1.0 PARAM c[2] = { program.local[0], { 8 } }; TEMP R0; TEMP R1; TEMP R2; TXP R2.xyz, fragment.texcoord[1], texture[1], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; TEX R1, fragment.texcoord[2], texture[2], 2D; MUL R0, R0, c[0]; MUL R1.xyz, R1.w, R1; LG2 R2.x, R2.x; LG2 R2.z, R2.z; LG2 R2.y, R2.y; MAD R1.xyz, R1, c[1].x, -R2; MUL result.color.xyz, R0, R1; MOV result.color.w, R0; END # 11 instructions, 3 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_OFF" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 def c1, 8.00000000, 0, 0, 0 dcl t0.xy dcl t1 dcl t2.xy texldp r2, t1, s1 texld r1, t0, s0 texld r0, t2, s2 mul_pp r0.xyz, r0.w, r0 mul r1, r1, c0 log_pp r2.x, r2.x log_pp r2.z, r2.z log_pp r2.y, r2.y mad_pp r0.xyz, r0, c1.x, -r2 mul_pp r0.xyz, r1, r0 mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 128 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecednpeneccfjimadofjeaabgblfonhdkpfmabaaaaaamiacaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaapalaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefcniabaaaaeaaaaaaahgaaaaaafjaaaaaeegiocaaa aaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaa fkaaaaadaagabaaaacaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaae aahabaaaabaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaad dcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaa egbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaa aaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaacpaaaaafhcaabaaaaaaaaaaa egacbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaa acaaaaaaaagabaaaacaaaaaadiaaaaahicaabaaaaaaaaaaadkaabaaaabaaaaaa abeaaaaaaaaaaaebdcaaaaakhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaa abaaaaaaegacbaiaebaaaaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaa abaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaa egaobaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaa abaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 128 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedcledifemflcchagmilhgcebejollnephabaaaaaadiaeaaaaaeaaaaaa daaaaaaajmabaaaahmadaaaaaeaeaaaaebgpgodjgeabaaaageabaaaaaaacpppp ciabaaaadmaaaaaaabaadaaaaaaadmaaaaaadmaaadaaceaaaaaadmaaaaaaaaaa abababaaacacacaaaaaaadaaabaaaaaaaaaaaaaaaaacppppfbaaaaafabaaapka aaaaaaebaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaiaaaaaaplabpaaaaac aaaaaaiaabaaaplabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapka bpaaaaacaaaaaajaacaiapkaabaaaaacaaaaadiaaaaabllaagaaaaacaaaaaeia abaapplaafaaaaadabaaadiaaaaakkiaabaaoelaecaaaaadaaaacpiaaaaaoeia acaioekaecaaaaadabaacpiaabaaoeiaabaioekaecaaaaadacaaapiaaaaaoela aaaioekaafaaaaadaaaaciiaaaaappiaabaaaakaapaaaaacadaacbiaabaaaaia apaaaaacadaacciaabaaffiaapaaaaacadaaceiaabaakkiaaeaaaaaeaaaachia aaaappiaaaaaoeiaadaaoeibafaaaaadabaacpiaacaaoeiaaaaaoekaafaaaaad abaachiaaaaaoeiaabaaoeiaabaaaaacaaaicpiaabaaoeiappppaaaafdeieefc niabaaaaeaaaaaaahgaaaaaafjaaaaaeegiocaaaaaaaaaaaaeaaaaaafkaaaaad aagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaaacaaaaaa fibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaa fibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaad mcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaagfaaaaadpccabaaaaaaaaaaa giaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaaegbabaaaacaaaaaapgbpbaaa acaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaa aagabaaaabaaaaaacpaaaaafhcaabaaaaaaaaaaaegacbaaaaaaaaaaaefaaaaaj pcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaaacaaaaaaaagabaaaacaaaaaa diaaaaahicaabaaaaaaaaaaadkaabaaaabaaaaaaabeaaaaaaaaaaaebdcaaaaak hcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaaegacbaiaebaaaaaa aaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaa aagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaa aaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaa abaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaadoaaaaabejfdeheo iaaaaaaaaeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaa apaaaaaaheaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaaheaaaaaa acaaaaaaaaaaaaaaadaaaaaaabaaaaaaamamaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaapalaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 "!!ARBfp1.0 PARAM c[1] = { program.local[0] }; TEMP R0; TEMP R1; TXP R1.xyz, fragment.texcoord[1], texture[1], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; MUL R0, R0, c[0]; ADD R1.xyz, R1, fragment.texcoord[2]; MUL result.color.xyz, R0, R1; MOV result.color.w, R0; END # 6 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl t0.xy dcl t1 dcl t2.xyz texldp r0, t1, s1 texld r1, t0, s0 mul r1, r1, c0 add_pp r0.xyz, r0, t2 mul_pp r0.xyz, r1, r0 mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 ConstBuffer "$Globals" 96 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedoogjnjkhlckbealgebcofjklnpkpidjiabaaaaaaemacaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa apalaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefcfmabaaaaeaaaaaaafhaaaaaafjaaaaaeegiocaaa aaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaa fibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaa gcbaaaaddcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaagcbaaaadhcbabaaa adaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaa aaaaaaaaegbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaaaaaaaaa egaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaaaaaaaaahhcaabaaa aaaaaaaaegacbaaaaaaaaaaaegbcbaaaadaaaaaaefaaaaajpcaabaaaabaaaaaa egbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaa abaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaa dkaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 ConstBuffer "$Globals" 96 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedhnedchgkicngojfddbfocmighpapmkjdabaaaaaaemadaaaaaeaaaaaa daaaaaaacmabaaaajaacaaaabiadaaaaebgpgodjpeaaaaaapeaaaaaaaaacpppp lmaaaaaadiaaaaaaabaacmaaaaaadiaaaaaadiaaacaaceaaaaaadiaaaaaaaaaa abababaaaaaaadaaabaaaaaaaaaaaaaaaaacppppbpaaaaacaaaaaaiaaaaaadla bpaaaaacaaaaaaiaabaaaplabpaaaaacaaaaaaiaacaaahlabpaaaaacaaaaaaja aaaiapkabpaaaaacaaaaaajaabaiapkaagaaaaacaaaaaiiaabaapplaafaaaaad aaaaadiaaaaappiaabaaoelaecaaaaadaaaacpiaaaaaoeiaabaioekaecaaaaad abaaapiaaaaaoelaaaaioekaacaaaaadaaaachiaaaaaoeiaacaaoelaafaaaaad abaacpiaabaaoeiaaaaaoekaafaaaaadabaachiaaaaaoeiaabaaoeiaabaaaaac aaaicpiaabaaoeiappppaaaafdeieefcfmabaaaaeaaaaaaafhaaaaaafjaaaaae egiocaaaaaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaa abaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaa ffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaagcbaaaad hcbabaaaadaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaah dcaabaaaaaaaaaaaegbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaa aaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaaaaaaaaah hcaabaaaaaaaaaaaegacbaaaaaaaaaaaegbcbaaaadaaaaaaefaaaaajpcaabaaa abaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaai pcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaah hccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaa aaaaaaaadkaabaaaabaaaaaadoaaaaabejfdeheoiaaaaaaaaeaaaaaaaiaaaaaa giaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadadaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaa acaaaaaaapalaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaa abaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaa fdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Vector 0 [_Color] Vector 1 [unity_LightmapFade] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 SetTexture 3 [unity_LightmapInd] 2D 3 "!!ARBfp1.0 PARAM c[3] = { program.local[0..1], { 8 } }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEX R1, fragment.texcoord[2], texture[3], 2D; TEX R2, fragment.texcoord[2], texture[2], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; TXP R3.xyz, fragment.texcoord[1], texture[1], 2D; MUL R2.xyz, R2.w, R2; MUL R1.xyz, R1.w, R1; MUL R1.xyz, R1, c[2].x; MUL R0, R0, c[0]; DP4 R2.w, fragment.texcoord[3], fragment.texcoord[3]; RSQ R1.w, R2.w; RCP R1.w, R1.w; MAD R2.xyz, R2, c[2].x, -R1; MAD_SAT R1.w, R1, c[1].z, c[1]; MAD R1.xyz, R1.w, R2, R1; ADD R1.xyz, R3, R1; MUL result.color.xyz, R0, R1; MOV result.color.w, R0; END # 17 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } Vector 0 [_Color] Vector 1 [unity_LightmapFade] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 SetTexture 3 [unity_LightmapInd] 2D 3 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 dcl_2d s3 def c2, 8.00000000, 0, 0, 0 dcl t0.xy dcl t1 dcl t2.xy dcl t3 texldp r2, t1, s1 texld r1, t0, s0 texld r0, t2, s2 texld r3, t2, s3 mul_pp r4.xyz, r0.w, r0 dp4 r0.x, t3, t3 mul_pp r3.xyz, r3.w, r3 mul_pp r3.xyz, r3, c2.x rsq r0.x, r0.x rcp r0.x, r0.x mul r1, r1, c0 mad_pp r4.xyz, r4, c2.x, -r3 mad_sat r0.x, r0, c1.z, c1.w mad_pp r0.xyz, r0.x, r4, r3 add_pp r0.xyz, r2, r0 mul_pp r0.xyz, r1, r0 mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 SetTexture 3 [unity_LightmapInd] 2D 3 ConstBuffer "$Globals" 128 Vector 48 [_Color] Vector 96 [unity_LightmapFade] BindCB "$Globals" 0 "ps_4_0 eefiecedlpinbndhncocfpibgelnhpociilnjgfmabaaaaaaomadaaaaadaaaaaa cmaaaaaammaaaaaaaaabaaaaejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaapalaaaaimaaaaaa adaaaaaaaaaaaaaaadaaaaaaadaaaaaaapapaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefcoeacaaaaeaaaaaaaljaaaaaafjaaaaaeegiocaaaaaaaaaaaahaaaaaa fkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaa acaaaaaafkaaaaadaagabaaaadaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaa fibiaaaeaahabaaaabaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaa fibiaaaeaahabaaaadaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaad mcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaagcbaaaadpcbabaaaadaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabbaaaaahbcaabaaaaaaaaaaa egbobaaaadaaaaaaegbobaaaadaaaaaaelaaaaafbcaabaaaaaaaaaaaakaabaaa aaaaaaaadccaaaalbcaabaaaaaaaaaaaakaabaaaaaaaaaaackiacaaaaaaaaaaa agaaaaaadkiacaaaaaaaaaaaagaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaa abaaaaaaeghobaaaadaaaaaaaagabaaaadaaaaaadiaaaaahccaabaaaaaaaaaaa dkaabaaaabaaaaaaabeaaaaaaaaaaaebdiaaaaahocaabaaaaaaaaaaaagajbaaa abaaaaaafgafbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaa eghobaaaacaaaaaaaagabaaaacaaaaaadiaaaaahicaabaaaabaaaaaadkaabaaa abaaaaaaabeaaaaaaaaaaaebdcaaaaakhcaabaaaabaaaaaapgapbaaaabaaaaaa egacbaaaabaaaaaajgahbaiaebaaaaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaa agaabaaaaaaaaaaaegacbaaaabaaaaaajgahbaaaaaaaaaaaaoaaaaahdcaabaaa abaaaaaaegbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaabaaaaaa egaabaaaabaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaaaaaaaaahhcaabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaaefaaaaajpcaabaaaabaaaaaa egbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaa abaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaa dkaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" "HDR_LIGHT_PREPASS_ON" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 SetTexture 3 [unity_LightmapInd] 2D 3 ConstBuffer "$Globals" 128 Vector 48 [_Color] Vector 96 [unity_LightmapFade] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedahlpjfflnnknjaccadhfniehkojifkhnabaaaaaapaafaaaaaeaaaaaa daaaaaaadaacaaaabmafaaaalmafaaaaebgpgodjpiabaaaapiabaaaaaaacpppp kmabaaaaemaaaaaaacaadeaaaaaaemaaaaaaemaaaeaaceaaaaaaemaaaaaaaaaa abababaaacacacaaadadadaaaaaaadaaabaaaaaaaaaaaaaaaaaaagaaabaaabaa aaaaaaaaaaacppppfbaaaaafacaaapkaaaaaaaebaaaaaaaaaaaaaaaaaaaaaaaa bpaaaaacaaaaaaiaaaaaaplabpaaaaacaaaaaaiaabaaaplabpaaaaacaaaaaaia acaaaplabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapkabpaaaaac aaaaaajaacaiapkabpaaaaacaaaaaajaadaiapkaajaaaaadaaaaaiiaacaaoela acaaoelaahaaaaacaaaaabiaaaaappiaagaaaaacaaaaabiaaaaaaaiaaeaaaaae aaaadbiaaaaaaaiaabaakkkaabaappkaabaaaaacabaaadiaaaaabllaagaaaaac aaaaaciaabaapplaafaaaaadacaaadiaaaaaffiaabaaoelaecaaaaadadaacpia abaaoeiaadaioekaecaaaaadabaacpiaabaaoeiaacaioekaecaaaaadacaacpia acaaoeiaabaioekaecaaaaadaeaaapiaaaaaoelaaaaioekaafaaaaadacaaciia adaappiaacaaaakaafaaaaadaaaacoiaadaabliaacaappiaafaaaaadabaaciia abaappiaacaaaakaaeaaaaaeabaachiaabaappiaabaaoeiaaaaablibaeaaaaae aaaachiaaaaaaaiaabaaoeiaaaaabliaacaaaaadaaaachiaaaaaoeiaacaaoeia afaaaaadabaacpiaaeaaoeiaaaaaoekaafaaaaadabaachiaaaaaoeiaabaaoeia abaaaaacaaaicpiaabaaoeiappppaaaafdeieefcoeacaaaaeaaaaaaaljaaaaaa fjaaaaaeegiocaaaaaaaaaaaahaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaad aagabaaaabaaaaaafkaaaaadaagabaaaacaaaaaafkaaaaadaagabaaaadaaaaaa fibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaa fibiaaaeaahabaaaacaaaaaaffffaaaafibiaaaeaahabaaaadaaaaaaffffaaaa gcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadlcbabaaa acaaaaaagcbaaaadpcbabaaaadaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaac acaaaaaabbaaaaahbcaabaaaaaaaaaaaegbobaaaadaaaaaaegbobaaaadaaaaaa elaaaaafbcaabaaaaaaaaaaaakaabaaaaaaaaaaadccaaaalbcaabaaaaaaaaaaa akaabaaaaaaaaaaackiacaaaaaaaaaaaagaaaaaadkiacaaaaaaaaaaaagaaaaaa efaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaaadaaaaaaaagabaaa adaaaaaadiaaaaahccaabaaaaaaaaaaadkaabaaaabaaaaaaabeaaaaaaaaaaaeb diaaaaahocaabaaaaaaaaaaaagajbaaaabaaaaaafgafbaaaaaaaaaaaefaaaaaj pcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaaacaaaaaaaagabaaaacaaaaaa diaaaaahicaabaaaabaaaaaadkaabaaaabaaaaaaabeaaaaaaaaaaaebdcaaaaak hcaabaaaabaaaaaapgapbaaaabaaaaaaegacbaaaabaaaaaajgahbaiaebaaaaaa aaaaaaaadcaaaaajhcaabaaaaaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaa jgahbaaaaaaaaaaaaoaaaaahdcaabaaaabaaaaaaegbabaaaacaaaaaapgbpbaaa acaaaaaaefaaaaajpcaabaaaabaaaaaaegaabaaaabaaaaaaeghobaaaabaaaaaa aagabaaaabaaaaaaaaaaaaahhcaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaa abaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaa aagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaa aaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaa abaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaadoaaaaabejfdeheo jiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaa apaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaaimaaaaaa acaaaaaaaaaaaaaaadaaaaaaabaaaaaaamamaaaaimaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaapalaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaadaaaaaa apapaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheo cmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_ON" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "!!ARBfp1.0 PARAM c[2] = { program.local[0], { 8 } }; TEMP R0; TEMP R1; TEMP R2; TEX R0, fragment.texcoord[0], texture[0], 2D; TEX R1, fragment.texcoord[2], texture[2], 2D; TXP R2.xyz, fragment.texcoord[1], texture[1], 2D; MUL R0, R0, c[0]; MUL R1.xyz, R1.w, R1; MAD R1.xyz, R1, c[1].x, R2; MUL result.color.xyz, R0, R1; MOV result.color.w, R0; END # 8 instructions, 3 R-regs " } SubProgram "d3d9 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_ON" } Vector 0 [_Color] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 def c1, 8.00000000, 0, 0, 0 dcl t0.xy dcl t1 dcl t2.xy texldp r2, t1, s1 texld r1, t0, s0 texld r0, t2, s2 mul_pp r0.xyz, r0.w, r0 mul r1, r1, c0 mad_pp r0.xyz, r0, c1.x, r2 mul_pp r0.xyz, r1, r0 mov_pp r0.w, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_ON" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 128 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0 eefiecedalcgoamopofoflghaadidiikhdhiadlpabaaaaaalaacaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaapalaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefcmaabaaaaeaaaaaaahaaaaaaafjaaaaaeegiocaaa aaaaaaaaaeaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaa fkaaaaadaagabaaaacaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaae aahabaaaabaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaad dcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadlcbabaaaacaaaaaa gfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaoaaaaahdcaabaaaaaaaaaaa egbabaaaacaaaaaapgbpbaaaacaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaa aaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaaefaaaaajpcaabaaaabaaaaaa ogbkbaaaabaaaaaaeghobaaaacaaaaaaaagabaaaacaaaaaadiaaaaahicaabaaa aaaaaaaadkaabaaaabaaaaaaabeaaaaaaaaaaaebdcaaaaajhcaabaaaaaaaaaaa pgapbaaaaaaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaaefaaaaajpcaabaaa abaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaai pcaabaaaabaaaaaaegaobaaaabaaaaaaegiocaaaaaaaaaaaadaaaaaadiaaaaah hccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaaficcabaaa aaaaaaaadkaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "LIGHTMAP_ON" "DIRLIGHTMAP_ON" "HDR_LIGHT_PREPASS_ON" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_LightBuffer] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 128 Vector 48 [_Color] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedfgkdjegmkkkopbjhmamifboamdimkhggabaaaaaapmadaaaaaeaaaaaa daaaaaaahiabaaaaeaadaaaamiadaaaaebgpgodjeaabaaaaeaabaaaaaaacpppp aeabaaaadmaaaaaaabaadaaaaaaadmaaaaaadmaaadaaceaaaaaadmaaaaaaaaaa abababaaacacacaaaaaaadaaabaaaaaaaaaaaaaaaaacppppfbaaaaafabaaapka aaaaaaebaaaaaaaaaaaaaaaaaaaaaaaabpaaaaacaaaaaaiaaaaaaplabpaaaaac aaaaaaiaabaaaplabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapka bpaaaaacaaaaaajaacaiapkaagaaaaacaaaaaiiaabaapplaafaaaaadaaaaadia aaaappiaabaaoelaabaaaaacabaaadiaaaaabllaecaaaaadaaaacpiaaaaaoeia abaioekaecaaaaadabaacpiaabaaoeiaacaioekaecaaaaadacaaapiaaaaaoela aaaioekaafaaaaadaaaaciiaabaappiaabaaaakaaeaaaaaeaaaachiaaaaappia abaaoeiaaaaaoeiaafaaaaadabaacpiaacaaoeiaaaaaoekaafaaaaadabaachia aaaaoeiaabaaoeiaabaaaaacaaaicpiaabaaoeiappppaaaafdeieefcmaabaaaa eaaaaaaahaaaaaaafjaaaaaeegiocaaaaaaaaaaaaeaaaaaafkaaaaadaagabaaa aaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaaacaaaaaafibiaaae aahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaafibiaaae aahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaa abaaaaaagcbaaaadlcbabaaaacaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaac acaaaaaaaoaaaaahdcaabaaaaaaaaaaaegbabaaaacaaaaaapgbpbaaaacaaaaaa efaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaa abaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaaacaaaaaa aagabaaaacaaaaaadiaaaaahicaabaaaaaaaaaaadkaabaaaabaaaaaaabeaaaaa aaaaaaebdcaaaaajhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaa egacbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaa aaaaaaaaaagabaaaaaaaaaaadiaaaaaipcaabaaaabaaaaaaegaobaaaabaaaaaa egiocaaaaaaaaaaaadaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaabaaaaaadgaaaaaficcabaaaaaaaaaaadkaabaaaabaaaaaadoaaaaab ejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaheaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaa heaaaaaaacaaaaaaaaaaaaaaadaaaaaaabaaaaaaamamaaaaheaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaapalaaaafdfgfpfaepfdejfeejepeoaafeeffied epepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } } } } Fallback "VertexLit" }šТX šА4.5.5f1#ўџџџMonoBehaviourBaseџџџџ€PPtrm_GameObjectAintm_FileIDAintm_PathIDAUInt8m_EnabledAPPtrm_Scriptintm_FileIDintm_PathIDstringm_Nameџџџџ€ArrayArrayџџџџ @intsize chardata џџџџMonoBehaviourBaseџџџџ€PPtrm_GameObjectAintm_FileIDAintm_PathIDAUInt8m_EnabledAPPtrm_Scriptintm_FileIDintm_PathIDstringm_Nameџџџџ€ArrayArrayџџџџ @intsize chardata stringkirjeldusџџџџ ˆArrayArrayџџџџ HintsizechardataPPtr<$GameObject>alumineintm_FileIDintm_PathIDGameObjectBaseџџџџ€vectorm_ComponentџџџџAArrayArrayџџџџAintsizeApairdata AintfirstAPPtrsecondAintm_FileIDAintm_PathIDAunsigned intm_Layer stringm_Nameџџџџ €ArrayArrayџџџџ @intsize chardata UInt16m_Tagboolm_IsActiveTransformBaseџџџџPPtrm_GameObjectAintm_FileIDAintm_PathIDAQuaternionfm_LocalRotation floatx floaty floatz floatw Vector3fm_LocalPosition  floatx  floaty  floatz  Vector3fm_LocalScale  floatx floaty floatz vectorm_ChildrenџџџџAArrayArrayџџџџAintsizeAPPtrdataAintm_FileIDAintm_PathIDAPPtrm_Fatherintm_FileIDintm_PathIDTimeManagerBase floatFixed TimestepfloatMaximum Allowed Timestepfloatm_TimeScale AudioManagerBasefloatm_VolumefloatRolloff Scalefloatm_SpeedOfSoundfloatDoppler FactorintDefault Speaker Modeintm_DSPBufferSizeboolm_DisableAudio InputManagerBaseџџџџ€vectorm_AxesџџџџˆArrayArrayџџџџˆintsizeInputAxisdataџџџџˆstringm_NameџџџџˆArrayArrayџџџџHintsizechardatastringdescriptiveNameџџџџ ˆArrayArrayџџџџ Hintsize chardata stringdescriptiveNegativeNameџџџџ ˆArrayArrayџџџџHintsizechardatastringnegativeButtonџџџџˆArrayArrayџџџџHintsizechardatastringpositiveButtonџџџџˆArrayArrayџџџџHintsizechardatastringaltNegativeButtonџџџџˆArrayArrayџџџџHintsizechardatastringaltPositiveButtonџџџџˆArrayArrayџџџџHintsizechardata floatgravity!floatdead"floatsensitivity#boolsnap$boolinvert%Hinttype&intaxis'intjoyNum(Physics2DSettingsBaseџџџџ€Vector2fm_Gravity floatx floaty PPtrm_DefaultMaterialintm_FileIDintm_PathIDintm_VelocityIterationsintm_PositionIterationsfloatm_VelocityThreshold floatm_MaxLinearCorrection floatm_MaxAngularCorrection floatm_MaxTranslationSpeed floatm_MaxRotationSpeed floatm_BaumgarteScalefloatm_BaumgarteTimeOfImpactScalefloatm_TimeToSleepfloatm_LinearSleepTolerancefloatm_AngularSleepToleranceboolm_RaycastsHitTriggersboolm_DeleteStopsCallbacks@vectorm_LayerCollisionMatrixџџџџArrayArrayџџџџintsizeunsigned intdataCameraBase`€PPtrm_GameObjectAintm_FileIDAintm_PathIDAUInt8m_EnabledAunsigned intm_ClearFlagsColorRGBAm_BackGroundColor floatr floatg floatb  floata  Rectfm_NormalizedViewPortRect floatx floaty floatwidthfloatheightfloatnear clip planefloatfar clip planefloatfield of viewboolorthographic@floatorthographic sizefloatm_DepthBitFieldm_CullingMaskunsigned intm_Bits@intm_RenderingPathPPtrm_TargetTextureintm_FileIDintm_PathIDunsigned intm_TargetDisplayboolm_HDRboolm_OcclusionCulling@floatm_StereoConvergencefloatm_StereoSeparation RendererBaseџџџџ€ PPtrm_GameObjectAintm_FileIDAintm_PathIDAboolm_Enabledboolm_CastShadowsboolm_ReceiveShadowsUInt8m_LightmapIndex€Vector4fm_LightmapTilingOffset floatx  floaty  floatz  floatw  vectorm_Materialsџџџџ ArrayArrayџџџџintsizePPtrdataintm_FileIDintm_PathIDvectorm_SubsetIndicesџџџџArrayArrayџџџџintsizeunsigned intdataPPtrm_StaticBatchRootintm_FileIDintm_PathIDboolm_UseLightProbes@PPtrm_LightProbeAnchor@intm_FileIDintm_PathIDunsigned intm_SortingLayerIDSInt16m_SortingOrder@SceneSettingsBaseџџџџ€vectorm_PVSDataџџџџ€ArrayArrayџџџџ@intsizeUInt8datavectorm_PVSObjectsArrayџџџџArrayArrayџџџџintsizePPtrdataintm_FileID intm_PathID vectorm_PVSPortalsArrayџџџџ ArrayArrayџџџџ intsize PPtrdataintm_FileIDintm_PathIDGraphicsSettingsBaseџџџџvectorm_AlwaysIncludedShadersџџџџArrayArrayџџџџintsizePPtrdataintm_FileIDintm_PathID!MeshFilterBasePPtrm_GameObjectAintm_FileIDAintm_PathIDAPPtrm_Meshintm_FileIDintm_PathID/QualitySettingsBaseџџџџ€intm_CurrentQualityvectorm_QualitySettingsџџџџˆArrayArrayџџџџˆintsizeQualitySettingdataџџџџˆstringnameџџџџˆArrayArrayџџџџHintsizechardata intpixelLightCount intshadows intshadowResolution intshadowProjection intshadowCascadesfloatshadowDistanceintblendWeightsinttextureQualityintanisotropicTexturesintantiAliasingboolsoftParticlesboolsoftVegetationHintvSyncCountfloatlodBiasintmaximumLODLevelintparticleRaycastBudgetHintm_StrippedMaximumLODLevel6RigidbodyBase€ 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