program dom; var a,b,e,c,d,g: integer; x,y:real; begin randomize; a:=random(10)+2; b:=random(15)+2; e:=random(20); c:=random(25)+2; d:=random(30)+2; g:=random(35); {a:=2; b:=3; e:=12; c:=4; d:=1; g:=14;} writeln('*********************************************************'); writeln('* Tere, äpilased! *'); writeln('* Meil on värrandi ssteem: *'); writeln('* {',a:2,'x+',b:2,'y=',e:2,' *'); writeln('* {',c:2,'x+',d:2,'y=',g:2,' *'); writeln('* *'); writeln('* 1) Leiame x esimesest värrandist: *'); writeln('* x=(',e:2,'-',b:2,'*y',')/',a:2,' *'); writeln('* *'); writeln('* 2) Asetame x teise värrandisse: *'); writeln('* ',c:2,'*(',e:2,'-',b:2,'*y)','+',a*d:3,'*y=',a*g:3,' *'); writeln('* y=',(g*a-c*e)/(d*a-c*b):7:2,' *'); y:=(g*a-c*e)/(d*a-c*b); writeln('* *'); writeln('* 3) x=','(',e:2,'-',b*((g*a-c*e)/(d*a-c*b)):7:2,')','/',a:2,'':32, '*'); writeln('* ','Vastus: x=',(e-b*y)/a:7:2 ,' *'); writeln('* y=',(g*a-c*e)/(d*a-c*b):7:2,' *'); writeln('---------------------------------------------------------'); writeln('Kas te käik said aru?'); writeln('Kui ei saanud aru, siis tehke veel kord.'); writeln('Head aega!'); writeln('*********************************************************'); end.