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java.lang.Objectjavax.media.j3d.PickShape
javax.media.j3d.PickCylinder
javax.media.j3d.PickCylinderRay
public final class PickCylinderRay
PickCylinderRay is an infinite cylindrical ray pick shape. It can be used as an argument to the picking methods in BranchGroup and Locale.
BranchGroup.pickAll(javax.media.j3d.PickShape)
,
Locale.pickAll(javax.media.j3d.PickShape)
Constructor Summary | |
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PickCylinderRay()
Constructs an empty PickCylinderRay. |
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PickCylinderRay(Point3d origin,
Vector3d direction,
double radius)
Constructs an infinite cylindrical ray pick shape from the specified parameters. |
Method Summary | |
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void |
set(Point3d origin,
Vector3d direction,
double radius)
Sets the parameters of this PickCylinderRay to the specified values. |
Methods inherited from class javax.media.j3d.PickCylinder |
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getDirection, getOrigin, getRadius |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public PickCylinderRay()
public PickCylinderRay(Point3d origin, Vector3d direction, double radius)
origin
- the origin of the cylindrical ray.direction
- the direction of the cylindrical ray.radius
- the radius of the cylindrical ray.Method Detail |
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public void set(Point3d origin, Vector3d direction, double radius)
origin
- the origin of the cylindrical ray.direction
- the direction of the cylindrical ray.radius
- the radius of the cylindrical ray.
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