javax.media.j3d
Class ShaderAttributeValue
java.lang.Object
javax.media.j3d.SceneGraphObject
javax.media.j3d.NodeComponent
javax.media.j3d.ShaderAttribute
javax.media.j3d.ShaderAttributeObject
javax.media.j3d.ShaderAttributeValue
public class ShaderAttributeValue
- extends ShaderAttributeObject
The ShaderAttributeValue object encapsulates a uniform shader
attribute whose value is specified explicitly. The shader variable
attrName
is explicitly set to the specified
value
during rendering. attrName
must be
the name of a valid uniform attribute in the shader in which it is
used. Otherwise, the attribute name will be ignored and a runtime
error may be generated. The value
must be an instance
of one of the allowed classes. The allowed classes are:
Integer
, Float
,
Tuple{2,3,4}{i,f}
, Matrix{3,4}f
. A
ClassCastException will be thrown if a specified value
object is not one of the allowed types. Further, the type of the
value is immutable once a ShaderAttributeValue is constructed.
Subsequent setValue operations must be called with an object of the
same type as the one that was used to construct the
ShaderAttributeValue. Finally, the type of the value
object must match the type of the corresponding
attrName
variable in the shader in which it is
used. Otherwise, the shader will not be able to use the attribute
and a runtime error may be generated.
- Since:
- Java 3D 1.4
- See Also:
ShaderAttributeSet
,
ShaderProgram
Constructor Summary |
ShaderAttributeValue(java.lang.String attrName,
java.lang.Object value)
Constructs a new ShaderAttributeValue object with the specified
(attrName, value) pair. |
Method Summary |
java.lang.Object |
getValue()
Retrieves the value of this shader attribute. |
void |
setValue(java.lang.Object value)
Sets the value of this shader attribute to the specified value. |
Methods inherited from class javax.media.j3d.SceneGraphObject |
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
ShaderAttributeValue
public ShaderAttributeValue(java.lang.String attrName,
java.lang.Object value)
- Constructs a new ShaderAttributeValue object with the specified
(attrName, value)
pair.
A copy of the object is stored.
- Parameters:
attrName
- the name of the shader attributevalue
- the value of the shader attribute
- Throws:
java.lang.NullPointerException
- if attrName or value is null
java.lang.ClassCastException
- if value is not an instance of
one of the allowed classes
getValue
public java.lang.Object getValue()
- Description copied from class:
ShaderAttributeObject
- Retrieves the value of this shader attribute.
A copy of the object is returned.
- Specified by:
getValue
in class ShaderAttributeObject
- Returns:
- a copy of the value of this shader attribute
setValue
public void setValue(java.lang.Object value)
- Description copied from class:
ShaderAttributeObject
- Sets the value of this shader attribute to the specified value.
A copy of the object is stored.
- Specified by:
setValue
in class ShaderAttributeObject
- Parameters:
value
- the new value of the shader attribute
Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms.